Player Matchup

Heimdallr
Heimdallr
Lightsnoo
Heimdallr
Level 28
God Stats
1W - 4L
1,717 SR
Queue Stats
17W - 15L
1,556 Elo+
Party 1
Raijin
Raijin
MajestikUnikornX
Raijin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,517 Elo+
Party 1
Chaac
Chaac
jer_rex_killer
Chaac
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 148L
1,554 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,542 Elo+

VS

Team Averages
Level 121
1,481 SR
1,535 Elo+
Discordia
Discordia
BigAGM
Discordia
Level 137
God Stats
8W - 7L
1,820 SR
Queue Stats
455W - 373L
1,599 Elo+
Solo
Neith
Neith
Elliminist
Neith
Level 75
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Ymir
Ymir
xItsRangerRick
Ymir
Level 150
God Stats
1W - 0L
1,314 SR
Queue Stats
6W - 3L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lightsnoo
Heimdallr
15
6 / 6 / 3
11,499
676
8,695
12,893
3,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 7 / 7
11,952
703
14,328
14,995
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 8 / 7
10,981
646
10,747
21,797
21,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigAGM
Discordia
19
11 / 3 / 10
13,785
811
18,083
9,333
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
6 / 7 / 10
12,494
735
8,036
12,264
2,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 16
12,218
719
18,842
16,767
15,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
21
21
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigAGM
Discordia
11
3
10
5.33
W
Neith
6
7
10
1.57
L
Heimdallr
Lightsnoo
Heimdallr
6
6
3
1.25
L
5
7
7
1.21
L
3
8
7
0.81
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
44,961
49,685
Taken
38,364
28,218
Mitigated
20,619
6,946
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigAGM
Discordia
18,083
1,490
0
1,339
9,333
2,518
834
3,000
5,991
65,564
0
W
Neith
8,036
3,788
0
1,736
12,264
2,763
1,144
5,941
6,144
0
36,690
L
Heimdallr
Lightsnoo
Heimdallr
8,695
1,534
0
616
12,893
3,435
789
10,416
2,477
0
34,561
L
14,328
1,289
0
1,624
14,995
3,273
11
11,112
3,883
46,904
0
L
10,747
738
120
4,586
21,797
21,510
0
15,722
6,075
0
25,099
W
18,842
4,869
375
3,544
16,767
15,338
125
5,899
10,555
31,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
38,497
170
Minions Killed
194
7
Camps Cleared
9
742,870
Distance Traveled
904,048
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,785
811
102
6
6
300,076
3
W
Neith
12,494
735
53
3
2
257,462
2
L
Heimdallr
11,499
676
64
4
4
269,351
0
L
Raijin
11,952
703
80
5
2
232,185
0
L
Chaac
10,981
646
26
2
1
241,334
0
W
Ymir
12,218
719
39
2
1
346,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role