Player Matchup

Ra
Ra
ExtraLongMole
Ra
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 6L
1,668 Elo+
Party 1
Atlas
Atlas
JFKinSOLO
Atlas
Level 47
God Stats
5W - 3L
1,668 SR
Queue Stats
45W - 28L
1,687 Elo+
Party 1
Nox
Nox
NoxSolo
Nox
Level 52
God Stats
7W - 4L
1,506 SR
Queue Stats
16W - 10L
1,681 Elo+
Party 1
Thor
Thor
RoadToZeroMMR
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,668 Elo+
Party 1
Anhur
Anhur
ZissouSail
Anhur
Level 38
God Stats
4W - 0L
1,831 SR
Queue Stats
16W - 13L
1,552 Elo+
Solo
Team Averages
Level 34
1,601 SR
1,651 Elo+

VS

Team Averages
Level 65
1,647 SR
1,573 Elo+
Skadi
Skadi
ElAmbriuMX
Skadi
Level 109
God Stats
42W - 23L
1,846 SR
Queue Stats
222W - 213L
1,487 Elo+
Party 2
Awilix
Awilix
ItalianAggressor
Awilix
Level 16
God Stats
9W - 5L
1,953 SR
Queue Stats
224W - 144L
1,770 Elo+
Party 3
Osiris
Osiris
UnLucky120
Osiris
Level 135
God Stats
1W - 3L
1,285 SR
Queue Stats
275W - 278L
1,578 Elo+
Party 3
Sobek
Sobek
josemaoh
Sobek
Level 59
God Stats
1W - 3L
1,488 SR
Queue Stats
124W - 117L
1,477 Elo+
Party 2
Ra
Ra
moto0ga
Ra
Level 6
God Stats
5W - 7L
1,665 SR
Queue Stats
253W - 300L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,911
591
3,557
3,457
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
JFKinSOLO
Atlas
9
5 / 1 / 5
6,067
607
4,221
8,733
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
12
5 / 0 / 3
7,344
734
6,022
3,874
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 5
6,197
620
4,724
5,717
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
11
5 / 0 / 4
6,491
649
4,619
6,203
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 4 / 1
5,156
516
5,268
7,060
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,103
510
2,995
7,206
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
UnLucky120
Osiris
7
1 / 4 / 1
4,911
491
2,011
7,248
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
josemaoh
Sobek
7
1 / 3 / 1
5,002
500
1,886
7,276
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 4 / 1
4,011
401
655
3,701
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
3
3
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
4
1
0.38
W
1
1
6
4
L
0
6
0
0
W
Atlas
JFKinSOLO
Atlas
5
1
5
7.5
W
Nox
5
0
3
6.5
W
5
1
5
7.5
L
Osiris
UnLucky120
Osiris
1
4
1
0.38
W
Anhur
5
0
4
7
L
Sobek
josemaoh
Sobek
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
12,815
27,984
Taken
32,491
12,205
Mitigated
10,741
10,982
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,268
2,576
0
1,178
7,060
1,488
0
2,267
4,711
0
28,259
W
3,557
783
479
1,204
3,457
1,120
345
318
3,139
37,348
0
L
2,995
1,641
22
659
7,206
2,781
0
4,216
2,762
0
26,151
W
Atlas
JFKinSOLO
Atlas
4,221
1,535
0
2,184
8,733
6,738
198
989
7,612
14,002
0
W
Nox
6,022
838
0
750
3,874
1,195
0
0
3,672
38,841
0
W
4,724
989
0
2,338
5,717
1,676
0
508
5,133
0
22,294
L
Osiris
UnLucky120
Osiris
2,011
632
0
1,674
7,248
2,652
0
2,972
4,218
0
17,194
W
Anhur
4,619
3,010
0
4,027
6,203
1,476
585
570
5,633
0
34,346
L
Sobek
josemaoh
Sobek
1,886
218
61
1,916
7,276
3,227
0
3,065
4,149
8,042
0
L
655
126
0
347
3,701
593
0
790
2,851
9,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
24,183
301
Minions Killed
170
0
Camps Cleared
0
973,222
Distance Traveled
855,048
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,156
516
46
5
0
165,611
3
W
Ra
5,911
591
68
7
0
186,123
4
L
Awilix
5,103
510
54
5
0
197,571
3
W
Atlas
6,067
607
18
2
0
200,523
2
W
Nox
7,344
734
89
9
0
215,660
2
W
Thor
6,197
620
49
5
0
204,524
0
L
Osiris
4,911
491
33
3
0
161,935
1
W
Anhur
6,491
649
77
8
0
166,392
2
L
Sobek
5,002
500
15
2
0
193,471
1
L
Ra
4,011
401
22
2
0
136,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role