Player Matchup

Cerberus
Cerberus
Platinum V
Flourishhh
Cerberus
Platinum V
Level 116
God Stats
0W - 1L
1,710 SR
Queue Stats
70W - 42L
1,934 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Ignís
Gilgamesh
Diamond V
Level 148
God Stats
10W - 12L
1,585 SR
Queue Stats
362W - 352L
2,071 MMR
Solo
Freya
Freya
Platinum III
MadHatterVa
Freya
Platinum III
Level 67
God Stats
6W - 4L
1,742 SR
Queue Stats
37W - 32L
1,962 MMR
Solo
Thoth
Thoth
Diamond V
Pilоt
Thoth
Diamond V
Level 160
God Stats
11W - 10L
1,783 SR
Queue Stats
286W - 242L
2,089 MMR
Party 2
Anubis
Anubis
Platinum I
Zenkken
Anubis
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 128L
1,942 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,664 SR
2,000 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,705 SR
2,000 MMR
Xbalanque
Xbalanque
Diamond V
Aedicula
Xbalanque
Diamond V
Level 157
God Stats
4W - 2L
1,680 SR
Queue Stats
62W - 41L
2,063 MMR
Party 1
Hercules
Hercules
Platinum IV
Malysera
Hercules
Platinum IV
Level 160
God Stats
3W - 1L
1,480 SR
Queue Stats
56W - 36L
1,927 MMR
Party 1
Vulcan
Vulcan
Diamond IV
Mood
Vulcan
Diamond IV
Level 160
God Stats
7W - 5L
1,786 SR
Queue Stats
96W - 88L
2,124 MMR
Solo
Susano
Susano
Platinum V
SnowBRZ
Susano
Platinum V
Level 156
God Stats
3W - 0L
2,126 SR
Queue Stats
35W - 14L
1,913 MMR
Solo
Bellona
Bellona
Platinum II
TortillaTiesa
Bellona
Platinum II
Level 97
God Stats
9W - 9L
1,449 SR
Queue Stats
141W - 115L
1,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flourishhh
Cerberus
17
5 / 3 / 5
10,748
566
10,168
17,944
20,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ignís
Gilgamesh
18
7 / 6 / 8
11,469
604
9,373
17,767
10,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 3
9,560
503
6,412
14,704
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Pilоt
Thoth
17
6 / 5 / 8
10,983
578
19,480
11,466
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Zenkken
Anubis
14
3 / 10 / 7
9,147
481
8,963
18,464
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ChronosGebBastetCamazotz

VS

Bans
CliodhnaOdinAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aedicula
Xbalanque
18
7 / 4 / 6
12,585
662
13,201
15,509
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Malysera
Hercules
15
2 / 6 / 11
11,262
593
7,659
23,747
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Mood
Vulcan
19
9 / 4 / 4
13,322
701
14,536
12,663
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
SnowBRZ
Susano
19
11 / 7 / 8
13,212
695
20,067
17,538
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
18
2 / 3 / 2
12,214
643
9,234
16,421
18,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
24
Kills
31
31
Deaths
24
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aedicula
Xbalanque
7
4
6
2.5
L
Cerberus
Flourishhh
Cerberus
5
3
5
2.5
L
Gilgamesh
Ignís
Gilgamesh
7
6
8
1.83
L
3
7
3
0.64
W
Hercules
Malysera
Hercules
2
6
11
1.25
W
Vulcan
Mood
Vulcan
9
4
4
2.75
L
Thoth
Pilоt
Thoth
6
5
8
2
W
Susano
SnowBRZ
Susano
11
7
8
2.14
W
Bellona
2
3
2
1
L
Anubis
Zenkken
Anubis
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
64,697
80,345
Taken
85,878
44,787
Mitigated
49,380
16,198
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aedicula
Xbalanque
13,201
7,276
0
4,934
15,509
4,961
6,636
8,523
6,986
0
97,939
L
Cerberus
Flourishhh
Cerberus
10,168
625
0
7,184
17,944
20,456
0
3,391
14,553
54,752
0
L
Gilgamesh
Ignís
Gilgamesh
9,373
2,645
0
1,351
17,767
10,664
0
2,640
15,127
0
70,556
L
6,412
2,284
0
2,559
14,704
4,020
950
573
14,131
51,934
0
W
Hercules
Malysera
Hercules
7,659
1,765
0
5,163
23,747
16,750
86
12,692
11,055
0
27,751
W
Vulcan
Mood
Vulcan
14,536
4,470
291
2,396
12,663
3,834
811
7,708
4,955
104,938
0
L
Thoth
Pilоt
Thoth
19,480
233
0
635
11,466
2,704
0
2,211
9,255
79,232
0
W
Susano
SnowBRZ
Susano
20,067
7,142
0
3,624
17,538
5,787
828
7,938
9,600
0
87,254
W
Bellona
9,234
3,891
0
6,788
16,421
18,048
467
8,499
7,922
0
82,286
L
Anubis
Zenkken
Anubis
8,963
429
0
4,469
18,464
6,943
0
5,721
12,743
52,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
62,595
561
Minions Killed
623
0
Camps Cleared
0
1,842,682
Distance Traveled
1,937,255
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,585
662
152
8
0
357,239
4
L
Cerberus
10,748
566
138
7
0
359,861
6
L
Gilgamesh
11,469
604
119
6
0
396,102
4
L
Freya
9,560
503
80
4
0
366,186
6
W
Hercules
11,262
593
28
1
0
381,448
6
W
Vulcan
13,322
701
173
9
0
406,843
3
L
Thoth
10,983
578
137
7
0
393,578
4
W
Susano
13,212
695
103
5
0
391,937
3
W
Bellona
12,214
643
167
9
0
399,788
4
L
Anubis
9,147
481
87
5
0
326,955
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role