Player Matchup

Janus
Janus
Frost_king_yt
Janus
Level 63
God Stats
3W - 6L
1,522 SR
Queue Stats
77W - 124L
1,346 Elo+
Solo
Hachiman
Hachiman
FrozenFrosty
Hachiman
Level 102
God Stats
1W - 3L
1,336 SR
Queue Stats
40W - 40L
1,356 Elo+
Party 1
Artio
Artio
TuroktheGecko
Artio
Level 87
God Stats
16W - 20L
1,499 SR
Queue Stats
98W - 104L
1,351 Elo+
Party 1
Team Averages
Level 84
1,452 SR
1,351 Elo+

VS

Team Averages
Level 120
1,501 SR
1,392 Elo+
Gilgamesh
Gilgamesh
CapitanComeCrica
Gilgamesh
Level 109
God Stats
6W - 5L
1,511 SR
Queue Stats
46W - 52L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
EISacaCaca
Xing Tian
Level 142
God Stats
24W - 20L
1,537 SR
Queue Stats
38W - 42L
1,450 Elo+
Party 2
Zeus
Zeus
PurpleHazzer
Zeus
Level 109
God Stats
3W - 3L
1,454 SR
Queue Stats
11W - 18L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,011
637
8,887
8,056
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FrozenFrosty
Hachiman
9
0 / 6 / 0
6,180
562
3,893
8,026
2,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 1
7,282
662
2,507
12,869
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
7 / 1 / 6
8,678
789
5,810
8,406
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
EISacaCaca
Xing Tian
12
1 / 0 / 12
7,528
684
4,485
7,790
6,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 0 / 8
8,600
782
14,448
5,825
2,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
7
1
6
10
W
Xing Tian
EISacaCaca
Xing Tian
1
0
12
7
L
1
4
0
0.25
L
Hachiman
FrozenFrosty
Hachiman
0
6
0
0
W
6
0
8
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
24,743
28,951
Taken
22,021
14,689
Mitigated
13,293
5,362
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,810
996
636
850
8,406
4,485
53
4,706
3,392
0
19,123
W
Xing Tian
EISacaCaca
Xing Tian
4,485
216
0
716
7,790
6,775
108
2,861
4,707
14,258
0
L
8,887
0
0
1,545
8,056
2,080
58
4,365
3,691
31,520
0
L
Hachiman
FrozenFrosty
Hachiman
3,893
1,594
0
479
8,026
2,329
42
5,513
2,513
0
17,826
W
14,448
1,625
0
2,762
5,825
2,033
824
3,514
2,067
41,423
0
L
2,507
439
1,058
2,280
12,869
10,280
0
9,345
3,524
8,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
24,806
112
Minions Killed
115
4
Camps Cleared
6
571,921
Distance Traveled
576,195
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,678
789
22
2
3
206,884
3
W
Xing Tian
7,528
684
24
2
2
204,156
0
L
Janus
7,011
637
71
6
0
197,885
2
L
Hachiman
6,180
562
26
2
2
158,038
1
W
Zeus
8,600
782
69
6
1
165,155
1
L
Artio
7,282
662
15
1
2
215,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role