Player Matchup

Danzaburou
Danzaburou
DormantMirage
Danzaburou
Level 43
God Stats
26W - 28L
1,419 SR
Queue Stats
191W - 203L
1,402 Elo+
Party 1
Mercury
Mercury
bubbatron
Mercury
Level 89
God Stats
4W - 1L
1,734 SR
Queue Stats
115W - 83L
1,487 Elo+
Solo
Zeus
Zeus
fveneralmoon12
Zeus
Level 81
God Stats
3W - 4L
1,211 SR
Queue Stats
196W - 221L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
youractualmom
Gilgamesh
Level 154
God Stats
1W - 1L
1,352 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo
Ymir
Ymir
zombievictim181
Ymir
Level 29
God Stats
5W - 2L
1,700 SR
Queue Stats
349W - 387L
1,457 Elo+
Party 1
Team Averages
Level 79
1,483 SR
1,456 Elo+

VS

Team Averages
Level 84
1,457 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FiveJr
Kuzenbo
Level 28
God Stats
3W - 4L
1,681 SR
Queue Stats
38W - 47L
1,505 Elo+
Party 2
Anubis
Anubis
MisterKrabs
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,558 Elo+
Party 2
Nemesis
Nemesis
Nised
Nemesis
Level 118
God Stats
0W - 2L
1,306 SR
Queue Stats
121W - 130L
1,432 Elo+
Solo
Neith
Neith
dangerranger54
Neith
Level 46
God Stats
0W - 7L
1,300 SR
Queue Stats
119W - 122L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DormantMirage
Danzaburou
13
8 / 3 / 5
8,687
543
14,479
12,587
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
bubbatron
Mercury
16
5 / 1 / 7
9,607
600
11,284
9,835
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 2 / 3
8,889
556
7,398
7,445
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
youractualmom
Gilgamesh
14
1 / 6 / 1
8,177
511
7,725
13,444
10,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 5
7,946
497
5,287
12,933
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 2 / 1
9,966
623
9,113
14,025
7,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
FiveJr
Kuzenbo
10
1 / 6 / 2
6,929
433
4,014
16,097
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
4 / 5 / 1
8,685
543
6,665
10,536
4,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Nised
Nemesis
12
0 / 5 / 4
7,621
476
6,897
14,076
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 3
7,045
440
7,617
8,372
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
23
Kills
13
13
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
2
1
3.75
W
Danzaburou
DormantMirage
Danzaburou
8
3
5
3.5
L
Kuzenbo
FiveJr
Kuzenbo
1
6
2
0.33
L
Anubis
4
5
1
0.9
L
Nemesis
Nised
Nemesis
0
5
4
0.4
W
Mercury
bubbatron
Mercury
5
1
7
8.5
L
1
5
3
0.5
W
6
2
3
3.75
W
Gilgamesh
youractualmom
Gilgamesh
1
6
1
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
34,306
56,244
Taken
63,106
33,106
Mitigated
32,494
11,555
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,113
2,332
0
4,800
14,025
7,980
384
2,037
11,988
0
63,312
W
Danzaburou
DormantMirage
Danzaburou
14,479
6,842
0
6,415
12,587
3,769
621
4,650
7,937
0
50,845
L
Kuzenbo
FiveJr
Kuzenbo
4,014
1,782
0
1,217
16,097
13,239
0
3,026
13,071
14,220
0
L
Anubis
6,665
293
0
4,045
10,536
4,160
38
3,339
7,197
47,043
0
L
Nemesis
Nised
Nemesis
6,897
1,632
0
3,440
14,076
4,261
0
4,114
9,962
0
45,423
W
Mercury
bubbatron
Mercury
11,284
5,324
0
1,084
9,835
3,490
0
1,047
8,788
0
69,675
L
7,617
3,547
0
1,322
8,372
2,854
153
1,275
7,097
0
29,586
W
7,398
2,071
0
287
7,445
1,718
834
2,284
5,031
56,096
0
W
Gilgamesh
youractualmom
Gilgamesh
7,725
1,763
0
1,774
13,444
10,723
0
471
12,973
11,007
39,217
W
5,287
924
186
1,809
12,933
13,406
150
2,227
10,706
31,290
4,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
40,246
457
Minions Killed
362
0
Camps Cleared
0
1,556,461
Distance Traveled
1,518,722
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,966
623
132
8
0
317,488
3
W
Danzaburou
8,687
543
99
6
0
274,478
4
L
Kuzenbo
6,929
433
18
1
0
305,689
4
L
Anubis
8,685
543
86
5
0
282,523
4
L
Nemesis
7,621
476
79
5
0
342,421
0
W
Mercury
9,607
600
110
7
0
392,741
3
L
Neith
7,045
440
47
3
0
270,601
1
W
Zeus
8,889
556
102
6
0
324,414
5
W
Gilgamesh
8,177
511
98
6
0
282,857
1
W
Ymir
7,946
497
48
3
0
281,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role