Player Matchup

Ao Kuang
Ao Kuang
Altecelder
Ao Kuang
Level 88
God Stats
2W - 2L
1,394 SR
Queue Stats
58W - 63L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Curgle
Kumbhakarna
Level 107
God Stats
7W - 3L
1,780 SR
Queue Stats
108W - 81L
1,558 Elo+
Party 2
Thor
Thor
Joshyboi343
Thor
Level 86
God Stats
3W - 6L
1,563 SR
Queue Stats
28W - 35L
1,566 Elo+
Party 2
Janus
Janus
SugarOrtega
Janus
Level 128
God Stats
4W - 9L
1,385 SR
Queue Stats
131W - 120L
1,538 Elo+
Party 2
Artemis
Artemis
berrybrick
Artemis
Level 26
God Stats
7W - 6L
1,494 SR
Queue Stats
22W - 20L
1,579 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,544 Elo+

VS

Team Averages
Level 103
1,538 SR
1,612 Elo+
Sol
Sol
Big-Mitch-Energy
Sol
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
597W - 447L
1,621 Elo+
Party 1
Sylvanus
Sylvanus
FrankenSteinke2
Sylvanus
Level 44
God Stats
22W - 8L
1,881 SR
Queue Stats
442W - 223L
1,758 Elo+
Party 1
Kuzenbo
Kuzenbo
GodricTheKing
Kuzenbo
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 185L
1,447 Elo+
Solo
Susano
Susano
hereiam13
Susano
Level 125
God Stats
3W - 4L
1,226 SR
Queue Stats
614W - 410L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sktrfreek102
Ah Muzen Cab
Level 158
God Stats
13W - 5L
1,583 SR
Queue Stats
202W - 160L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Altecelder
Ao Kuang
12
3 / 4 / 1
7,465
533
7,154
12,664
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
Curgle
Kumbhakarna
12
3 / 1 / 2
7,546
539
5,565
13,198
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 0
7,289
521
4,905
9,072
5,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 1
7,503
536
5,190
8,794
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
berrybrick
Artemis
10
0 / 7 / 1
6,020
430
4,520
12,160
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,670
548
5,667
10,678
3,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
15
9 / 1 / 4
9,275
663
14,853
10,599
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
12
0 / 0 / 7
7,024
502
4,979
10,180
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
hereiam13
Susano
14
5 / 3 / 5
8,535
610
6,499
11,011
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
sktrfreek102
Ah Muzen Cab
16
5 / 0 / 2
9,896
707
6,876
10,430
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
21
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Altecelder
Ao Kuang
3
4
1
0.88
W
2
4
0
0.5
L
Kumbhakarna
Curgle
Kumbhakarna
3
1
2
4
W
Sylvanus
9
1
4
11
W
Kuzenbo
0
0
7
3.5
L
0
4
0
0
L
2
5
1
0.5
L
Artemis
berrybrick
Artemis
0
7
1
0.07
W
Susano
hereiam13
Susano
5
3
5
2.5
W
Ah Muzen Cab
sktrfreek102
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
38,874
55,888
Taken
52,898
24,521
Mitigated
26,263
13,719
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Altecelder
Ao Kuang
7,154
1,645
0
4,066
12,664
3,720
0
4,631
8,033
46,379
0
W
5,667
1,245
0
4,529
10,678
3,314
0
8,483
1,895
46,785
0
L
Kumbhakarna
Curgle
Kumbhakarna
5,565
682
279
2,813
13,198
11,190
175
6,378
6,820
19,873
0
W
Sylvanus
14,853
4,651
1,940
5,879
10,599
5,848
405
2,157
8,400
50,719
13,365
W
Kuzenbo
4,979
2,327
0
2,845
10,180
8,760
163
4,437
5,708
18,713
0
L
4,905
744
0
1,820
9,072
5,845
0
1,757
7,315
0
45,483
L
5,190
367
0
1,217
8,794
1,755
547
3,993
4,801
54,138
0
L
Artemis
berrybrick
Artemis
4,520
1,299
115
3,409
12,160
2,011
788
7,368
4,792
0
29,870
W
Susano
hereiam13
Susano
6,499
1,204
0
3,184
11,011
3,745
0
5,008
6,001
0
44,807
W
Ah Muzen Cab
sktrfreek102
Ah Muzen Cab
6,876
2,990
0
8,606
10,430
4,596
871
840
9,590
0
76,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
42,400
392
Minions Killed
443
0
Camps Cleared
0
1,316,126
Distance Traveled
1,369,142
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,465
533
72
5
0
288,996
1
W
Sol
7,670
548
91
7
0
248,286
3
L
Kumbhakarna
7,546
539
14
1
0
286,539
2
W
Sylvanus
9,275
663
98
7
0
256,596
1
W
Kuzenbo
7,024
502
25
2
0
276,760
1
L
Thor
7,289
521
120
9
0
262,437
3
L
Janus
7,503
536
131
9
0
253,892
5
L
Artemis
6,020
430
55
4
0
224,262
5
W
Susano
8,535
610
85
6
0
283,579
3
W
Ah Muzen Cab
9,896
707
144
10
0
303,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role