Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
DownicusMaximus
Yemoja
Level 19
God Stats
4W - 6L
1,088 SR
Queue Stats
20W - 31L
1,467 Elo+
Party 2
Set
Set
PurityGuy
Set
Level 115
God Stats
12W - 17L
1,433 SR
Queue Stats
47W - 44L
1,526 Elo+
Party 2
Agni
Agni
TimkoTheFox
Agni
Level 36
God Stats
8W - 9L
1,500 SR
Queue Stats
38W - 41L
1,518 Elo+
Party 2
Izanami
Izanami
syndicate3110
Izanami
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
26W - 25L
1,516 Elo+
Party 3
Team Averages
Level 60
1,453 SR
1,505 Elo+

VS

Team Averages
Level 17
1,473 SR
1,549 Elo+
Bakasura
Bakasura
Chensbarrel
Bakasura
Level 12
God Stats
1W - 2L
1,317 SR
Queue Stats
5W - 6L
1,338 Elo+
Solo
Ares
Ares
JET23576
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,571 Elo+
Party 1
Bastet
Bastet
NightfallsKeeper
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 1
Jormungandr
Jormungandr
NightmareBonny87
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Walks-Alone11
Charybdis
Level 11
God Stats
3W - 4L
1,548 SR
Queue Stats
5W - 6L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 0 / 13
8,938
894
8,017
14,250
12,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 0 / 19
8,791
879
3,031
2,635
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 2 / 10
8,250
825
9,029
4,794
2,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 0 / 9
9,725
973
14,465
3,858
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
9 / 1 / 16
9,502
950
14,396
6,867
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chensbarrel
Bakasura
12
0 / 9 / 0
6,945
695
3,237
13,657
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
2 / 8 / 0
7,238
724
4,700
13,785
7,027
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 0
6,854
685
1,495
8,835
3,074
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
NightmareBonny87
Jormungandr
13
0 / 5 / 0
7,111
711
3,730
12,257
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Walks-Alone11
Charybdis
12
0 / 8 / 1
6,881
688
3,785
10,267
3,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
3
35
Kills
2
3
Deaths
35
67
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
13
14.5
L
Bakasura
Chensbarrel
Bakasura
0
9
0
0
W
1
0
19
10.5
L
Ares
2
8
0
0.25
L
0
5
0
0
L
Jormungandr
NightmareBonny87
Jormungandr
0
5
0
0
W
6
2
10
5.5
W
11
0
9
15.5
L
Charybdis
Walks-Alone11
Charybdis
0
8
1
0.06
W
Izanami
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,938
Damage
16,947
32,404
Taken
58,801
20,858
Mitigated
24,606
13,402
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,017
3,212
0
3,494
14,250
12,017
857
3,373
10,357
0
21,881
L
Bakasura
Chensbarrel
Bakasura
3,237
2,038
670
1,670
13,657
5,663
0
3,456
10,029
0
10,105
W
3,031
1,139
7,564
1,220
2,635
1,890
883
887
1,748
7,384
0
L
Ares
4,700
600
0
20
13,785
7,027
0
3,029
10,514
9,494
0
L
1,495
509
0
347
8,835
3,074
1,762
1,699
7,023
0
12,032
L
Jormungandr
NightmareBonny87
Jormungandr
3,730
1,466
0
668
12,257
5,616
468
6,005
5,834
22,175
0
W
9,029
3,588
0
403
4,794
2,520
0
1,143
3,516
0
21,534
W
14,465
1,252
0
187
3,858
1,579
333
1,155
2,703
37,982
0
L
Charybdis
Walks-Alone11
Charybdis
3,785
1,464
157
319
10,267
3,226
0
2,180
7,905
0
15,468
W
Izanami
14,396
10,081
0
534
6,867
2,852
1,517
1,872
4,995
0
42,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
35,029
201
Minions Killed
129
0
Camps Cleared
0
967,055
Distance Traveled
911,437
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,938
894
33
3
0
210,867
1
L
Bakasura
6,945
695
21
2
0
182,685
2
W
Yemoja
8,791
879
14
1
0
193,406
0
L
Ares
7,238
724
7
1
0
181,966
0
L
Bastet
6,854
685
23
2
0
189,926
0
L
Jormungandr
7,111
711
44
4
0
186,644
0
W
Set
8,250
825
28
3
0
165,997
1
W
Agni
9,725
973
60
6
0
201,427
0
L
Charybdis
6,881
688
34
3
0
170,216
0
W
Izanami
9,502
950
66
7
0
195,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role