Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Blaztaz
Discordia
Level 160
God Stats
20W - 17L
1,800 SR
Queue Stats
693W - 717L
1,504 Elo+
Party 2
Susano
Susano
Kodoyato
Susano
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 184L
1,514 Elo+
Party 2
Raijin
Raijin
oPorygon
Raijin
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 195L
1,554 Elo+
Party 3
Tiamat
Tiamat
oTurtwig
Tiamat
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 272L
1,575 Elo+
Party 3
Team Averages
Level 118
1,560 SR
1,529 Elo+

VS

Team Averages
Level 104
1,500 SR
1,517 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ChibiHeartMoon
Baba Yaga
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,537 Elo+
Party 1
Anhur
Anhur
WHitelion728
Anhur
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 71L
1,490 Elo+
Solo
Bastet
Bastet
bakashinjikun
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 6 / 4
9,449
727
5,453
17,233
14,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Blaztaz
Discordia
15
2 / 6 / 7
9,135
703
5,688
8,388
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Kodoyato
Susano
16
1 / 7 / 11
9,372
721
9,536
12,946
3,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
oPorygon
Raijin
19
13 / 6 / 4
11,454
881
15,655
11,535
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
oTurtwig
Tiamat
15
1 / 6 / 10
9,087
699
5,359
10,783
4,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
9 / 4 / 12
11,310
870
13,039
7,673
2,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
17
5 / 4 / 18
10,651
819
10,610
14,347
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ChibiHeartMoon
Baba Yaga
17
1 / 5 / 22
10,092
776
7,138
11,120
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 5 / 13
11,827
910
12,212
11,651
4,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 14
10,438
803
8,566
12,134
4,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
21
Kills
30
31
Deaths
21
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
4
1
W
Zeus
 
Zeus
9
4
12
3.75
W
Hun Batz
 
Hun Batz
5
4
18
3.5
L
Discordia
Blaztaz
Discordia
2
6
7
0.92
W
Baba Yaga
ChibiHeartMoon
Baba Yaga
1
5
22
2.4
L
Susano
Kodoyato
Susano
1
7
11
0.93
W
9
5
13
3.1
W
6
3
14
4.33
L
Raijin
oPorygon
Raijin
13
6
4
2.5
L
Tiamat
oTurtwig
Tiamat
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
51,565
60,885
Taken
56,925
28,997
Mitigated
29,658
15,501
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,453
1,184
1,247
6,395
17,233
14,861
583
6,837
10,166
0
10,928
W
Zeus
 
Zeus
13,039
1,276
701
499
7,673
2,740
1,239
4,462
3,035
32,927
0
W
Hun Batz
 
Hun Batz
10,610
2,409
1,631
3,509
14,347
13,245
899
5,306
8,873
0
23,732
L
Discordia
Blaztaz
Discordia
5,688
278
334
582
8,388
2,134
727
2,597
5,664
13,857
0
W
Baba Yaga
ChibiHeartMoon
Baba Yaga
7,138
410
1,270
2,145
11,120
4,532
1,158
5,902
5,038
25,514
0
L
Susano
Kodoyato
Susano
9,536
1,264
461
2,756
12,946
3,856
521
3,576
9,251
0
19,667
W
12,212
7,101
225
2,041
11,651
4,349
1,818
5,877
5,599
0
20,466
W
8,566
1,321
1,104
2,755
12,134
4,792
270
4,383
7,678
0
11,908
L
Raijin
oPorygon
Raijin
15,655
667
527
1,183
11,535
3,366
1,132
4,243
7,146
31,079
0
L
Tiamat
oTurtwig
Tiamat
5,359
121
441
1,575
10,783
4,780
563
2,924
7,770
14,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
54,318
110
Minions Killed
134
0
Camps Cleared
0
1,134,843
Distance Traveled
1,130,600
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,449
727
10
1
0
232,731
3
W
Zeus
11,310
870
47
4
0
190,329
0
W
Hun Batz
10,651
819
26
2
0
218,778
0
L
Discordia
9,135
703
16
1
0
243,742
0
W
Baba Yaga
10,092
776
33
3
0
216,454
1
L
Susano
9,372
721
19
1
0
241,451
1
W
Anhur
11,827
910
21
2
0
221,785
0
W
Bastet
10,438
803
7
1
0
283,254
6
L
Raijin
11,454
881
41
3
0
195,200
1
L
Tiamat
9,087
699
24
2
0
221,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role