Player Matchup

Sun Wukong
Sun Wukong
CowboyHawg
Sun Wukong
Level 67
God Stats
3W - 3L
1,604 SR
Queue Stats
36W - 29L
1,538 Elo+
Party 1
Ymir
Ymir
Magic Luxx
Ymir
Level 101
God Stats
6W - 6L
1,273 SR
Queue Stats
69W - 56L
1,558 Elo+
Party 1
Susano
Susano
SquirmyLion2705
Susano
Level 126
God Stats
10W - 10L
1,545 SR
Queue Stats
199W - 172L
1,559 Elo+
Party 1
Rama
Rama
TheColonelChap
Rama
Level 107
God Stats
11W - 8L
1,600 SR
Queue Stats
181W - 141L
1,529 Elo+
Party 1
Zeus
Zeus
ZachyCaudill
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,634 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,564 Elo+

VS

Team Averages
Level 135
1,532 SR
1,523 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DrFuttBucker
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,603 Elo+
Party 2
Erlang Shen
Erlang Shen
Lotto6388
Erlang Shen
Level 160
God Stats
23W - 19L
1,503 SR
Queue Stats
458W - 445L
1,360 Elo+
Solo
Tiamat
Tiamat
Mabelma95
Tiamat
Level 123
God Stats
3W - 3L
1,657 SR
Queue Stats
149W - 143L
1,498 Elo+
Party 3
Arachne
Arachne
Rott_Villa
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 106L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowboyHawg
Sun Wukong
13
1 / 0 / 4
8,272
636
6,645
10,608
7,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 3
7,275
560
1,884
11,330
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 6
8,558
658
6,052
7,765
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 4
7,756
597
5,064
8,226
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 0 / 2
10,159
781
8,426
5,726
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 0
6,483
499
6,725
7,479
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 3 / 1
6,248
481
2,840
10,480
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Lotto6388
Erlang Shen
10
0 / 2 / 1
6,128
471
4,767
8,442
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Mabelma95
Tiamat
11
0 / 7 / 0
6,404
493
3,616
7,942
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rott_Villa
Arachne
12
1 / 4 / 0
6,957
535
3,389
12,838
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
2
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
Sun Wukong
CowboyHawg
Sun Wukong
1
0
4
3
L
0
3
1
0.17
L
Erlang Shen
Lotto6388
Erlang Shen
0
2
1
0.25
L
Tiamat
Mabelma95
Tiamat
0
7
0
0
W
1
1
3
2.5
L
Arachne
Rott_Villa
Arachne
1
4
0
0.25
W
5
2
6
4
W
1
0
4
3
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
21,337
43,655
Taken
47,181
23,532
Mitigated
18,643
18,830
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,725
2,970
0
2,408
7,479
2,023
811
2,522
4,945
0
35,964
W
Sun Wukong
CowboyHawg
Sun Wukong
6,645
1,360
0
5,444
10,608
7,706
0
893
9,713
0
45,062
L
2,840
1,086
280
2,215
10,480
5,297
0
2,789
7,603
0
19,240
L
Erlang Shen
Lotto6388
Erlang Shen
4,767
2,487
19
3,880
8,442
3,867
0
0
8,442
0
27,588
L
Tiamat
Mabelma95
Tiamat
3,616
775
0
1,210
7,942
3,345
145
3,021
4,735
42,362
0
W
1,884
196
472
3,911
11,330
8,675
0
2,214
9,074
16,414
5,278
L
Arachne
Rott_Villa
Arachne
3,389
2,139
0
3,534
12,838
4,111
162
1,792
10,975
0
49,603
W
6,052
1,625
0
2,950
7,765
2,799
0
1,614
6,033
0
37,789
W
5,064
3,895
0
4,423
8,226
2,285
0
765
7,417
0
52,173
W
8,426
2,652
0
1,630
5,726
2,067
135
1,891
3,691
84,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
32,220
483
Minions Killed
343
0
Camps Cleared
0
1,343,495
Distance Traveled
1,230,238
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,483
499
84
6
0
215,943
3
W
Sun Wukong
8,272
636
108
8
0
247,780
0
L
Odin
6,248
481
38
3
0
277,682
6
L
Erlang Shen
6,128
471
54
4
0
199,711
4
L
Tiamat
6,404
493
79
6
0
261,020
4
W
Ymir
7,275
560
37
3
0
265,740
2
L
Arachne
6,957
535
88
7
0
275,882
5
W
Susano
8,558
658
75
6
0
309,174
0
W
Rama
7,756
597
107
8
0
255,576
3
W
Zeus
10,159
781
156
12
0
265,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role