Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
jeremychad
Olorun
Level 85
God Stats
23W - 13L
1,901 SR
Queue Stats
285W - 316L
1,465 Elo+
Solo
Izanami
Izanami
xCryolator
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xR3B0X3Dx
Guan Yu
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 38L
1,501 Elo+
Party 1
Team Averages
Level 74
1,580 SR
1,493 Elo+

VS

Team Averages
Level 81
1,499 SR
1,436 Elo+
Mulan
Mulan
CountryTheDude
Mulan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 117L
1,403 Elo+
Solo
Artio
Artio
Korin 91
Artio
Level 106
God Stats
22W - 27L
1,401 SR
Queue Stats
138W - 130L
1,425 Elo+
Solo
Sol
Sol
SmokeAsh2011
Sol
Level 49
God Stats
4W - 3L
1,596 SR
Queue Stats
37W - 47L
1,278 Elo+
Solo
Jing Wei
Jing Wei
ThinkElephant95
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,514 Elo+
Solo
Hun Batz
Hun Batz
xAcE304x
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 0 / 5
7,056
588
5,406
10,044
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
 
Medusa
10
3 / 2 / 3
6,202
517
4,389
6,320
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
jeremychad
Olorun
12
7 / 4 / 2
7,514
626
7,178
7,850
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
xCryolator
Izanami
8
1 / 2 / 2
5,338
445
1,368
6,954
3,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xR3B0X3Dx
Guan Yu
10
1 / 1 / 1
6,209
517
3,769
8,707
7,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,388
532
4,148
7,980
5,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Korin 91
Artio
8
1 / 4 / 1
5,614
468
5,328
10,170
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 2 / 0
6,823
569
4,824
4,740
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
7
0 / 4 / 1
4,969
414
2,618
5,571
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
xAcE304x
Hun Batz
10
2 / 7 / 2
6,215
518
4,857
9,269
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
8
9
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
5
8.5
W
Medusa
 
Medusa
3
2
3
2.25
L
1
1
1
1.5
L
Artio
Korin 91
Artio
1
4
1
0.38
L
4
2
0
2
L
Jing Wei
0
4
1
0.13
W
Olorun
jeremychad
Olorun
7
4
2
2
L
Hun Batz
xAcE304x
Hun Batz
2
7
2
0.43
W
Izanami
xCryolator
Izanami
1
2
2
1
W
Guan Yu
xR3B0X3Dx
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
21,775
39,875
Taken
37,730
18,215
Mitigated
19,556
13,583
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,406
2,339
0
2,689
10,044
3,416
52
2,132
7,912
0
31,637
W
Medusa
 
Medusa
4,389
1,798
160
2,159
6,320
1,689
1,079
3,161
3,159
0
28,125
L
4,148
499
0
1,090
7,980
5,490
0
0
7,980
7,807
25,037
L
Artio
Korin 91
Artio
5,328
960
393
3,288
10,170
7,456
0
518
9,652
22,368
0
L
4,824
932
0
989
4,740
1,589
894
1,826
2,914
26,368
1,902
L
Jing Wei
2,618
1,164
0
600
5,571
2,082
45
874
4,697
0
12,951
W
Olorun
jeremychad
Olorun
7,178
4,464
474
3,288
7,850
2,820
977
2,345
5,505
34,357
5,671
L
Hun Batz
xAcE304x
Hun Batz
4,857
1,716
0
1,814
9,269
2,939
0
2,997
6,272
0
26,275
W
Izanami
xCryolator
Izanami
1,368
978
0
110
6,954
3,221
0
1,759
5,195
5,667
16,532
W
Guan Yu
xR3B0X3Dx
Guan Yu
3,769
674
132
4,571
8,707
7,069
42
1,667
7,040
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
30,009
273
Minions Killed
233
0
Camps Cleared
0
1,135,396
Distance Traveled
1,049,118
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,056
588
61
5
0
266,346
0
W
Medusa
6,202
517
47
4
0
218,134
0
L
Mulan
6,388
532
78
7
0
215,698
5
L
Artio
5,614
468
26
2
0
215,073
2
L
Sol
6,823
569
59
5
0
196,230
2
L
Jing Wei
4,969
414
14
1
0
193,043
0
W
Olorun
7,514
626
81
7
0
198,298
1
L
Hun Batz
6,215
518
56
5
0
229,074
0
W
Izanami
5,338
445
35
3
0
209,540
0
W
Guan Yu
6,209
517
49
4
0
243,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role