Player Matchup

Bastet
Bastet
Silver II
MarblesXGOAT
Bastet
Silver II
Level 149
God Stats
5W - 7L
1,551 SR
Queue Stats
44W - 40L
1,523 MMR
Solo
Hou Yi
Hou Yi
Gold III
Rifkhn
Hou Yi
Gold III
Level 159
God Stats
38W - 25L
1,634 SR
Queue Stats
183W - 173L
1,506 MMR
Solo
Izanami
Izanami
Bronze III
korean__princess
Izanami
Bronze III
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 8L
1,510 MMR
Solo
Thoth
Thoth
Bronze IV
photon-mirage
Thoth
Bronze IV
Level 142
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 13L
1,500 MMR
Solo
Ares
Ares
Bronze III
tha360noscope
Ares
Bronze III
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 38L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,488 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,429 SR
1,503 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
EyeSoJoe-
Kukulkan
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,455 MMR
Party 2
Nemesis
Nemesis
Silver II
KTN_frenchfry
Nemesis
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,546 MMR
Party 2
Atlas
Atlas
Gold III
ProphetSoulz
Atlas
Gold III
Level 146
God Stats
7W - 3L
1,546 SR
Queue Stats
51W - 45L
1,519 MMR
Party 1
Jing Wei
Jing Wei
Gold V
SinLocke66
Jing Wei
Gold V
Level 108
God Stats
1W - 1L
1,097 SR
Queue Stats
56W - 57L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 6 / 4
8,135
508
7,149
14,964
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Rifkhn
Hou Yi
15
3 / 3 / 3
8,748
547
10,350
12,690
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
8,182
511
3,953
7,647
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 1
7,993
500
4,905
8,894
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 1 / 3
8,740
546
7,458
11,155
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GebArtioLokiCliodhna

VS

Bans
KaliMorgan Le FayCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
7 / 0 / 3
11,034
690
8,666
10,014
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
EyeSoJoe-
Kukulkan
14
1 / 6 / 5
8,622
539
5,046
8,370
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
5 / 2 / 8
9,572
598
10,867
11,943
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 3 / 4
8,826
552
8,651
16,451
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SinLocke66
Jing Wei
13
2 / 1 / 4
8,424
527
6,599
9,579
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
21
21
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
3
8.5
W
Kukulkan
EyeSoJoe-
Kukulkan
1
6
5
0.58
W
Nemesis
5
2
8
4.5
L
Bastet
2
6
4
0.67
W
6
3
4
2.67
L
Hou Yi
Rifkhn
Hou Yi
3
3
3
1.5
W
Jing Wei
SinLocke66
Jing Wei
2
1
4
4
L
0
5
0
0
L
3
6
1
0.58
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,815
Damage
39,829
55,350
Taken
56,357
24,793
Mitigated
31,809
13,237
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,666
2,089
0
4,662
10,014
8,590
0
0
10,014
0
75,500
W
Kukulkan
EyeSoJoe-
Kukulkan
5,046
1,381
0
794
8,370
2,261
483
3,464
4,906
47,679
0
W
Nemesis
10,867
3,986
0
958
11,943
3,746
0
2,333
9,610
0
69,343
L
Bastet
7,149
1,845
0
4,955
14,964
4,746
0
4,199
10,631
0
48,398
W
8,651
2,919
428
2,940
16,451
14,587
16
4,412
12,039
23,711
4,874
L
Hou Yi
Rifkhn
Hou Yi
10,350
4,535
0
3,672
12,690
3,626
0
3,664
8,861
0
62,972
W
Jing Wei
SinLocke66
Jing Wei
6,599
5,693
0
4,151
9,579
2,625
75
2,154
7,425
0
50,225
L
3,953
2,406
0
810
7,647
2,910
15
246
7,401
0
59,307
L
4,905
900
0
209
8,894
2,446
250
1,272
7,586
45,269
0
L
7,458
289
0
3,591
11,155
11,065
0
3,015
8,062
24,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
46,478
453
Minions Killed
481
0
Camps Cleared
0
1,462,700
Distance Traveled
1,637,210
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,034
690
154
10
0
337,601
3
W
Kukulkan
8,622
539
102
6
0
285,205
4
W
Nemesis
9,572
598
101
6
0
371,184
5
L
Bastet
8,135
508
88
6
0
307,747
0
W
Atlas
8,826
552
34
2
0
325,421
3
L
Hou Yi
8,748
547
112
7
0
311,909
4
W
Jing Wei
8,424
527
90
6
0
317,799
5
L
Izanami
8,182
511
130
8
0
283,714
5
L
Thoth
7,993
500
94
6
0
290,110
2
L
Ares
8,740
546
29
2
0
269,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role