Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Eric_Urameshi
Cliodhna
Level 157
God Stats
55W - 32L
1,780 SR
Queue Stats
264W - 273L
1,659 Elo+
Party 1
Odin
Odin
HazardBee
Odin
Level 28
God Stats
5W - 4L
1,491 SR
Queue Stats
85W - 62L
1,591 Elo+
Party 1
Merlin
Merlin
INthisTHANG
Merlin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 106L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Justa RB6 Smurf
Cthulhu
Level 43
God Stats
3W - 2L
1,570 SR
Queue Stats
37W - 54L
1,480 Elo+
Solo
Team Averages
Level 85
1,568 SR
1,572 Elo+

VS

Team Averages
Level 30
1,750 SR
1,605 Elo+
Mulan
Mulan
ConfyCakes
Mulan
Level 56
God Stats
14W - 8L
1,861 SR
Queue Stats
67W - 74L
1,736 Elo+
Party 3
Zeus
Zeus
GirthQuakeActual
Zeus
Level 15
God Stats
24W - 20L
1,728 SR
Queue Stats
167W - 177L
1,712 Elo+
Party 3
Chang'e
Chang'e
bookithedon
Chang'e
Level 23
God Stats
1W - 2L
1,679 SR
Queue Stats
15W - 18L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
funck66
Gilgamesh
Level 49
God Stats
82W - 71L
1,714 SR
Queue Stats
866W - 834L
1,482 Elo+
Solo
Heimdallr
Heimdallr
xTetraHydraCx
Heimdallr
Level 8
God Stats
3W - 3L
1,767 SR
Queue Stats
13W - 18L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 3 / 10
9,501
679
8,452
11,636
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Eric_Urameshi
Cliodhna
19
5 / 2 / 9
11,153
797
12,185
10,523
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
3 / 4 / 13
10,375
741
6,594
16,463
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
19
8 / 1 / 7
11,346
810
15,106
7,159
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 10
10,674
762
12,325
20,274
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 5 / 4
10,021
716
10,185
15,872
11,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

19
8 / 3 / 3
11,523
823
14,448
9,212
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
bookithedon
Chang'e
16
2 / 4 / 5
9,102
650
10,714
12,895
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
funck66
Gilgamesh
16
1 / 4 / 7
9,377
670
10,149
15,340
7,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
xTetraHydraCx
Heimdallr
15
0 / 6 / 4
8,486
606
6,888
13,138
5,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
22
Kills
14
14
Deaths
22
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
3
10
2
L
Mulan
3
5
4
1
W
Cliodhna
Eric_Urameshi
Cliodhna
5
2
9
4.75
L
8
3
3
3.17
W
Odin
3
4
13
2.38
W
Merlin
8
1
7
11.5
W
5
4
10
2.5
L
Chang'e
bookithedon
Chang'e
2
4
5
1.13
L
Gilgamesh
funck66
Gilgamesh
1
4
7
1.13
L
Heimdallr
xTetraHydraCx
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
52,384
66,055
Taken
66,457
47,990
Mitigated
31,786
18,483
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,452
2,295
0
1,243
11,636
5,519
2,527
4,114
7,354
0
39,479
L
Mulan
10,185
913
0
3,642
15,872
11,975
0
5,849
9,466
0
22,508
W
Cliodhna
Eric_Urameshi
Cliodhna
12,185
398
0
3,526
10,523
5,836
732
2,505
7,820
0
45,621
L
14,448
2,207
0
0
9,212
2,918
608
2,982
5,990
57,184
0
W
Odin
6,594
1,044
351
2,299
16,463
19,181
116
7,064
9,237
1,262
9,554
W
Merlin
15,106
1,634
0
2,136
7,159
3,662
838
1,979
5,180
52,998
0
W
12,325
258
963
7,965
20,274
13,792
152
9,628
10,299
23,832
0
L
Chang'e
bookithedon
Chang'e
10,714
1,174
1,950
3,842
12,895
4,071
0
6,128
6,429
24,542
0
L
Gilgamesh
funck66
Gilgamesh
10,149
1,122
61
2,537
15,340
7,682
0
6,896
8,219
3,191
30,311
L
Heimdallr
xTetraHydraCx
Heimdallr
6,888
2,411
0
587
13,138
5,140
407
4,827
7,981
0
24,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
48,509
266
Minions Killed
250
0
Camps Cleared
0
1,491,643
Distance Traveled
1,336,812
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,501
679
64
5
0
274,692
1
L
Mulan
10,021
716
25
2
0
280,563
5
W
Cliodhna
11,153
797
69
5
0
314,988
3
L
Zeus
11,523
823
104
7
0
274,791
3
W
Odin
10,375
741
11
1
0
368,496
1
W
Merlin
11,346
810
87
6
0
260,127
0
W
Cthulhu
10,674
762
35
3
0
273,340
2
L
Chang'e
9,102
650
41
3
0
241,811
1
L
Gilgamesh
9,377
670
41
3
0
310,628
2
L
Heimdallr
8,486
606
39
3
0
229,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role