Player Matchup

Charybdis
Charybdis
Cuttadripp5
Charybdis
Level 14
God Stats
6W - 17L
1,522 SR
Queue Stats
12W - 56L
1,076 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
Level 38
God Stats
12W - 18L
1,735 SR
Queue Stats
58W - 105L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
INbigDawg
Nu Wa
Level 67
God Stats
28W - 26L
1,497 SR
Queue Stats
472W - 667L
1,346 Elo+
Party 1
Izanami
Izanami
JSmith006
Izanami
Level 26
God Stats
9W - 9L
1,528 SR
Queue Stats
16W - 21L
1,236 Elo+
Solo
Amaterasu
Amaterasu
Shadowrouge6469
Amaterasu
Level 67
God Stats
2W - 3L
1,690 SR
Queue Stats
236W - 379L
1,341 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,247 Elo+

VS

Team Averages
Level 69
1,334 SR
1,278 Elo+
Zeus
Zeus
Alastorcross
Zeus
Level 39
God Stats
9W - 12L
1,055 SR
Queue Stats
32W - 52L
1,104 Elo+
Party 4
Vamana
Vamana
Judgejudy5
Vamana
Level 45
God Stats
1W - 1L
1,418 SR
Queue Stats
34W - 56L
1,174 Elo+
Party 4
Da Ji
Da Ji
KiLLERman_1824
Da Ji
Level 59
God Stats
48W - 44L
1,517 SR
Queue Stats
74W - 66L
1,421 Elo+
Solo
Cupid
Cupid
LOSCARrrrrr
Cupid
Level 102
God Stats
12W - 15L
1,180 SR
Queue Stats
36W - 67L
1,348 Elo+
Party 3
Ah Puch
Ah Puch
theChanelBoots
Ah Puch
Level 102
God Stats
22W - 33L
1,500 SR
Queue Stats
55W - 112L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cuttadripp5
Charybdis
19
6 / 9 / 10
13,293
700
12,441
24,575
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
HkHiTmAn
Morgan Le Fay
19
5 / 14 / 6
13,071
688
10,208
25,678
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
INbigDawg
Nu Wa
20
4 / 4 / 8
13,243
697
19,368
13,179
6,282
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JSmith006
Izanami
20
7 / 9 / 5
14,574
767
15,895
24,649
9,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Shadowrouge6469
Amaterasu
19
1 / 7 / 11
12,203
642
11,408
34,682
25,637
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,467
761
27,173
15,314
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Judgejudy5
Vamana
20
3 / 6 / 22
14,468
761
17,925
28,152
34,554
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 8 / 8
14,734
775
14,794
21,270
9,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
18 / 4 / 7
16,921
891
28,529
21,456
9,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
7 / 1 / 16
15,551
818
19,343
13,320
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
23
Kills
43
43
Deaths
23
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
L
Charybdis
Cuttadripp5
Charybdis
6
9
10
1.22
L
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
5
14
6
0.57
L
Nu Wa
INbigDawg
Nu Wa
4
4
8
2
L
Izanami
JSmith006
Izanami
7
9
5
1.06
W
Vamana
Judgejudy5
Vamana
3
6
22
2.33
W
7
8
8
1.38
W
18
4
7
5.38
L
Amaterasu
Shadowrouge6469
Amaterasu
1
7
11
0.93
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
107,764
122,763
Taken
99,512
57,718
Mitigated
63,894
11,667
Healing
32,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,173
6,689
0
5,959
15,314
5,056
1,344
6,106
9,208
60,053
0
L
Charybdis
Cuttadripp5
Charybdis
12,441
6,321
307
1,674
24,575
7,386
25
11,231
12,313
0
21,655
L
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
10,208
836
325
1,007
25,678
8,566
0
9,602
15,421
35,242
0
L
Nu Wa
INbigDawg
Nu Wa
19,368
5,847
0
703
13,179
6,282
0
3,477
9,352
55,790
0
L
Izanami
JSmith006
Izanami
15,895
11,915
0
3,879
24,649
9,847
82
6,184
17,533
0
67,230
W
Vamana
Judgejudy5
Vamana
17,925
7,268
193
6,979
28,152
34,554
765
8,186
19,966
0
47,322
W
14,794
5,024
794
7,090
21,270
9,674
1,519
5,159
16,111
0
54,611
W
28,529
21,687
1,173
5,430
21,456
9,168
4,929
5,397
14,859
0
91,660
L
Amaterasu
Shadowrouge6469
Amaterasu
11,408
3,978
104
3,668
34,682
25,637
0
12,408
20,726
0
27,848
W
19,343
155
0
5,186
13,320
5,442
2,030
4,728
8,592
86,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,384
Gold Earned
76,141
270
Minions Killed
400
0
Camps Cleared
0
1,562,925
Distance Traveled
1,988,240
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,467
761
62
3
0
356,807
6
L
Charybdis
13,293
700
19
1
0
262,997
0
L
Morgan Le Fay
13,071
688
39
2
0
259,497
1
L
Nu Wa
13,243
697
85
4
0
279,764
0
L
Izanami
14,574
767
93
5
0
344,101
0
W
Vamana
14,468
761
48
3
0
435,791
1
W
Da Ji
14,734
775
59
3
0
401,444
4
W
Cupid
16,921
891
98
5
0
396,433
2
L
Amaterasu
12,203
642
34
2
0
416,566
0
W
Ah Puch
15,551
818
133
7
0
397,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role