Player Matchup

Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
BoomByeBye
Vulcan
Platinum V
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 141L
1,576 MMR
Solo
Geb
Geb
Gold I
suicidaldw4rf
Geb
Gold I
Level 105
God Stats
7W - 6L
1,750 SR
Queue Stats
66W - 52L
1,738 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,550 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,500 SR
1,608 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Akiitsu
Thanatos
Gold IV
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
275W - 276L
1,724 MMR
Party 1
Susano
Susano
Silver I
Iuxzy
Susano
Silver I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,667 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Kratilus
Kumbhakarna
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,344 MMR
Solo
Chronos
Chronos
Gold II
XeuΩ
Chronos
Gold II
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 47L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 4 / 0
6,285
571
5,230
10,962
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
 
Awilix
10
2 / 4 / 0
6,064
551
4,189
7,202
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
8
1 / 4 / 2
5,264
479
5,092
6,649
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
BoomByeBye
Vulcan
10
1 / 3 / 2
5,763
524
6,480
4,391
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
5,869
534
6,528
8,002
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasBastet

VS

Bans
FenrirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 3 / 5
6,240
567
6,671
8,197
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Akiitsu
Thanatos
12
9 / 0 / 1
7,421
675
5,408
7,785
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Iuxzy
Susano
11
3 / 1 / 1
6,599
600
7,688
7,861
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Kratilus
Kumbhakarna
10
1 / 1 / 6
6,099
554
2,763
9,303
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
XeuΩ
Chronos
12
1 / 2 / 3
7,022
638
3,535
8,285
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
0
0.25
L
Awilix
 
Awilix
2
4
0
0.5
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Hachiman
 
Hachiman
2
3
5
1.5
W
Thanatos
Akiitsu
Thanatos
9
0
1
9.5
L
Vulcan
BoomByeBye
Vulcan
1
3
2
0.67
W
Susano
Iuxzy
Susano
3
1
1
3.5
W
Kumbhakarna
Kratilus
Kumbhakarna
1
1
6
4
W
Chronos
XeuΩ
Chronos
1
2
3
1.25
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
26,065
37,206
Taken
41,431
16,290
Mitigated
18,559
11,011
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,230
2,659
0
4,478
10,962
7,550
0
0
10,548
0
32,576
L
Awilix
 
Awilix
4,189
1,689
0
2,447
7,202
1,692
0
1,905
5,297
0
28,230
L
Heimdallr
 
Heimdallr
5,092
2,435
0
1,246
6,649
1,536
0
1,106
5,543
0
24,557
W
Hachiman
 
Hachiman
6,671
2,549
0
3,803
8,197
2,343
2,191
3,134
5,063
0
38,834
W
Thanatos
Akiitsu
Thanatos
5,408
1,339
0
8,574
7,785
3,116
0
2,308
5,477
0
36,031
L
Vulcan
BoomByeBye
Vulcan
6,480
2,725
0
490
4,391
908
0
880
3,511
33,912
0
W
Susano
Iuxzy
Susano
7,688
2,758
0
2,744
7,861
3,862
0
0
7,861
0
36,632
W
Kumbhakarna
Kratilus
Kumbhakarna
2,763
352
372
2,551
9,303
6,259
0
4,291
5,012
12,942
0
W
Chronos
XeuΩ
Chronos
3,535
1,810
0
1,362
8,285
2,979
1,070
3,275
5,010
52,406
0
L
6,528
1,850
357
1,993
8,002
4,604
0
2,407
5,595
16,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
33,381
262
Minions Killed
334
0
Camps Cleared
0
1,094,387
Distance Traveled
1,168,891
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,285
571
78
7
0
237,896
3
L
Awilix
6,064
551
63
6
0
257,563
1
L
Heimdallr
5,264
479
45
4
0
172,450
1
W
Hachiman
6,240
567
80
7
0
188,233
2
W
Thanatos
7,421
675
63
6
0
338,842
0
L
Vulcan
5,763
524
59
5
0
210,853
1
W
Susano
6,599
600
69
6
0
221,659
3
W
Kumbhakarna
6,099
554
24
2
0
205,813
1
W
Chronos
7,022
638
98
9
0
214,344
3
L
Geb
5,869
534
17
2
0
215,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role