Player Matchup

Sol
Sol
Frostrious
Sol
Level 148
God Stats
3W - 1L
1,297 SR
Queue Stats
150W - 138L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
Kemerai
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
Horus
Horus
MyKnitters
Horus
Level 144
God Stats
54W - 44L
1,680 SR
Queue Stats
669W - 639L
1,497 Elo+
Solo
Bacchus
Bacchus
STORMCREATER74
Bacchus
Level 63
God Stats
8W - 5L
1,587 SR
Queue Stats
8W - 10L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
lone romer24
Nu Wa
Level 121
God Stats
11W - 8L
1,780 SR
Queue Stats
59W - 53L
1,577 Elo+
Party 2
Team Averages
Level 125
1,569 SR
1,504 Elo+

VS

Team Averages
Level 127
1,623 SR
1,597 Elo+
Poseidon
Poseidon
D00LIN
Poseidon
Level 126
God Stats
4W - 4L
1,632 SR
Queue Stats
66W - 72L
1,579 Elo+
Solo
Hachiman
Hachiman
Gabriel_Mazete
Hachiman
Level 156
God Stats
8W - 13L
1,542 SR
Queue Stats
116W - 138L
1,457 Elo+
Solo
Anubis
Anubis
Lewis0680
Anubis
Level 95
God Stats
68W - 40L
1,652 SR
Queue Stats
93W - 63L
1,683 Elo+
Party 1
Mulan
Mulan
SirGarebearian
Mulan
Level 131
God Stats
7W - 8L
1,789 SR
Queue Stats
275W - 238L
1,587 Elo+
Party 1
Ymir
Ymir
xSpiritxofWar
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 140L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
8,977
816
10,709
5,657
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Kemerai
Hou Yi
17
7 / 0 / 5
9,633
876
8,098
4,340
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
3 / 0 / 12
8,725
793
8,124
6,558
3,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 4 / 11
8,971
816
6,664
12,411
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 0 / 9
8,321
756
8,530
3,198
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D00LIN
Poseidon
13
0 / 6 / 4
7,287
662
4,979
9,020
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
1 / 1 / 3
7,773
707
3,647
4,141
1,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Lewis0680
Anubis
15
2 / 4 / 1
8,033
730
3,686
7,690
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 2
7,631
694
7,208
12,908
12,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 3
7,005
637
4,148
13,458
9,305
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
18
Kills
4
4
Deaths
18
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D00LIN
Poseidon
0
6
4
0.33
W
5
0
7
8.5
L
Hachiman
1
1
3
2.5
W
Hou Yi
Kemerai
Hou Yi
7
0
5
9.5
L
Anubis
Lewis0680
Anubis
2
4
1
0.63
W
Horus
3
0
12
9
W
2
4
11
1.88
L
1
4
2
0.5
W
1
0
9
5.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
23,668
32,164
Taken
47,217
22,784
Mitigated
29,300
9,837
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D00LIN
Poseidon
4,979
433
555
1,626
9,020
2,788
0
6,306
2,714
28,327
0
W
10,709
3,308
0
3,370
5,657
2,202
3,256
1,828
3,829
43,665
0
L
Hachiman
3,647
1,668
0
757
4,141
1,418
0
2,761
1,380
0
29,094
W
Hou Yi
Kemerai
Hou Yi
8,098
3,733
0
718
4,340
1,689
687
1,719
2,621
0
43,392
L
Anubis
Lewis0680
Anubis
3,686
149
0
1,510
7,690
3,404
0
2,970
4,720
28,690
0
W
Horus
8,124
3,922
1,026
1,957
6,558
3,674
0
2,618
3,940
0
13,578
W
6,664
74
411
1,857
12,411
14,141
0
4,481
7,930
9,002
0
L
7,208
926
224
2,182
12,908
12,385
0
6,330
6,578
0
22,011
W
8,530
1,573
0
498
3,198
1,078
1,392
2,167
1,031
29,960
0
L
4,148
268
424
1,216
13,458
9,305
0
7,536
5,922
10,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
37,729
224
Minions Killed
220
0
Camps Cleared
0
1,133,838
Distance Traveled
1,057,681
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,287
662
52
5
0
185,836
3
W
Sol
8,977
816
61
6
0
208,838
1
L
Hachiman
7,773
707
71
6
0
243,392
1
W
Hou Yi
9,633
876
76
7
0
216,265
1
L
Anubis
8,033
730
54
5
0
208,753
2
W
Horus
8,725
793
15
1
0
270,761
3
W
Bacchus
8,971
816
7
1
0
226,815
0
L
Mulan
7,631
694
35
3
0
213,627
2
W
Nu Wa
8,321
756
65
6
0
211,159
1
L
Ymir
7,005
637
8
1
0
206,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role