Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Batatinha01
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Zeus
Zeus
Gutyzin
Zeus
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1
Arachne
Arachne
Riimkus-Brabus
Arachne
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,432 Elo+
Solo
Ganesha
Ganesha
taldo12
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 42
1,453 SR
1,433 Elo+

VS

Team Averages
Level 121
1,581 SR
1,450 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AFGEMANO
Chaac
Level 160
God Stats
3W - 1L
1,457 SR
Queue Stats
55W - 63L
1,386 Elo+
Solo
Ymir
Ymir
CheetosThug
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Bastet
Bastet
Lispequito
Bastet
Level 145
God Stats
12W - 5L
1,821 SR
Queue Stats
72W - 68L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
zKameloTT
Ah Puch
Level 146
God Stats
5W - 1L
1,627 SR
Queue Stats
43W - 29L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 0
7,351
735
4,954
5,248
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Batatinha01
Kukulkan
14
1 / 8 / 2
7,686
769
5,218
10,269
3,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Gutyzin
Zeus
13
1 / 8 / 1
7,030
703
5,445
10,655
3,088
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 0
6,353
635
4,388
11,623
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
taldo12
Ganesha
13
0 / 3 / 2
7,157
716
2,978
9,625
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
7 / 2 / 11
8,620
862
6,141
11,619
12,476
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
AFGEMANO
Chaac
16
6 / 0 / 10
8,637
864
8,364
9,888
9,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 7
7,006
701
1,078
5,022
4,529
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Lispequito
Bastet
17
8 / 2 / 11
9,217
922
12,199
9,397
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
zKameloTT
Ah Puch
16
7 / 0 / 12
9,123
912
16,480
5,994
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
28
28
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
W
Bacchus
 
Bacchus
7
2
11
6.25
W
Chaac
AFGEMANO
Chaac
6
0
10
11
L
Kukulkan
Batatinha01
Kukulkan
1
8
2
0.25
W
0
0
7
3.5
L
Zeus
Gutyzin
Zeus
1
8
1
0.19
W
Bastet
Lispequito
Bastet
8
2
11
6.75
L
0
8
0
0
L
Ganesha
taldo12
Ganesha
0
3
2
0.33
W
Ah Puch
zKameloTT
Ah Puch
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
44,262
47,420
Taken
41,920
18,778
Mitigated
31,815
3,898
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,954
158
66
742
5,248
1,715
0
2,301
2,947
15,898
0
W
Bacchus
 
Bacchus
6,141
590
0
500
11,619
12,476
606
4,352
7,267
12,740
0
W
Chaac
AFGEMANO
Chaac
8,364
284
0
4,189
9,888
9,379
45
3,859
6,029
3,204
27,872
L
Kukulkan
Batatinha01
Kukulkan
5,218
726
0
547
10,269
3,115
0
6,530
3,739
26,619
0
W
1,078
115
132
333
5,022
4,529
691
2,594
2,428
10,300
0
L
Zeus
Gutyzin
Zeus
5,445
981
0
436
10,655
3,088
0
4,857
5,798
16,565
0
W
Bastet
Lispequito
Bastet
12,199
2,577
0
2,920
9,397
3,437
2,197
4,917
4,480
0
31,745
L
4,388
3,480
0
773
11,623
4,445
0
6,002
5,621
0
9,834
L
Ganesha
taldo12
Ganesha
2,978
171
0
1,334
9,625
6,415
0
4,807
4,818
13,724
0
W
Ah Puch
zKameloTT
Ah Puch
16,480
285
0
3,042
5,994
1,994
406
2,873
3,121
53,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
42,603
168
Minions Killed
243
0
Camps Cleared
0
942,738
Distance Traveled
1,070,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,351
735
39
4
0
222,039
3
W
Bacchus
8,620
862
9
1
0
228,229
2
W
Chaac
8,637
864
62
6
0
231,646
4
L
Kukulkan
7,686
769
68
7
0
169,960
0
W
Ymir
7,006
701
19
2
0
155,790
1
L
Zeus
7,030
703
34
3
0
183,418
1
W
Bastet
9,217
922
55
6
0
234,851
1
L
Arachne
6,353
635
22
2
0
176,602
1
L
Ganesha
7,157
716
5
1
0
190,719
3
W
Ah Puch
9,123
912
98
10
0
220,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role