Player Matchup

Hachiman
Hachiman
BalancedRu
Hachiman
Level 75
God Stats
0W - 5L
1,500 SR
Queue Stats
149W - 194L
1,441 Elo+
Solo
Thoth
Thoth
LeanSpeedy188
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Atlas
Atlas
Mad_D_762
Atlas
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 130L
1,419 Elo+
Solo
Charybdis
Charybdis
ShmelIyy
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,233 Elo+
Solo
Agni
Agni
Stoneszy
Agni
Level 89
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 3L
1,123 Elo+
Solo
Team Averages
Level 63
1,479 SR
1,343 Elo+

VS

Team Averages
Level 58
1,405 SR
1,410 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alpha-Xel
Zhong Kui
Level 69
God Stats
5W - 9L
1,214 SR
Queue Stats
435W - 441L
1,393 Elo+
Solo
Da Ji
Da Ji
Merlinswond
Da Ji
Level 122
God Stats
9W - 13L
1,313 SR
Queue Stats
1,133W - 1,408L
1,397 Elo+
Solo
Hades
Hades
crazygamer98x
Hades
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 79L
1,298 Elo+
Solo
Nike
Nike
magallegop20
Nike
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BalancedRu
Hachiman
12
3 / 4 / 4
7,036
880
5,502
6,982
2,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 5
8,450
1,056
8,296
8,267
2,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Mad_D_762
Atlas
12
0 / 3 / 4
6,467
808
2,598
5,868
4,069
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ShmelIyy
Charybdis
6
0 / 2 / 1
5,297
662
515
1,820
380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
15
5 / 5 / 5
7,716
965
10,422
7,648
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 2 / 7
9,111
1,139
9,704
7,538
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Alpha-Xel
Zhong Kui
11
2 / 2 / 3
7,091
886
2,227
5,818
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 8
7,771
971
3,454
8,345
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 9
8,420
1,053
5,322
8,543
5,881
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 4 / 5
8,343
1,043
5,153
9,761
5,711
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
19
19
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
7
5.25
W
Zhong Kui
Alpha-Xel
Zhong Kui
2
2
3
1.75
L
Hachiman
BalancedRu
Hachiman
3
4
4
1.25
L
4
5
5
1.3
L
Atlas
Mad_D_762
Atlas
0
3
4
0.67
W
2
3
8
2
L
Charybdis
ShmelIyy
Charybdis
0
2
1
0.25
L
Agni
5
5
5
1.5
W
3
3
9
2.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
25,860
30,585
Taken
40,005
11,549
Mitigated
22,431
4,742
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,704
1,538
237
2,242
7,538
3,397
1,135
4,056
3,482
0
21,651
W
Zhong Kui
Alpha-Xel
Zhong Kui
2,227
5
1,198
1,396
5,818
4,038
511
3,007
2,811
4,505
0
L
Hachiman
BalancedRu
Hachiman
5,502
3,510
139
1,247
6,982
2,076
0
879
5,862
0
9,510
L
8,296
713
274
1,970
8,267
2,422
0
2,737
5,336
18,384
0
L
Atlas
Mad_D_762
Atlas
2,598
810
0
0
5,868
4,069
0
1,453
4,261
5,563
0
W
3,454
418
1,884
2,945
8,345
3,404
90
3,017
5,328
0
11,436
L
Charybdis
ShmelIyy
Charybdis
515
331
0
32
1,820
380
0
960
775
0
942
L
Agni
10,422
658
0
1,080
7,648
2,602
0
1,283
6,055
22,725
0
W
5,322
915
633
1,671
8,543
5,881
1,029
3,689
4,854
14,390
0
W
5,153
335
492
1,241
9,761
5,711
793
7,547
2,214
0
8,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
40,736
67
Minions Killed
62
0
Camps Cleared
0
509,334
Distance Traveled
805,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,111
1,139
24
3
0
179,573
1
W
Zhong Kui
7,091
886
3
0
0
141,044
0
L
Hachiman
7,036
880
17
2
0
123,162
0
L
Thoth
8,450
1,056
24
3
0
129,742
2
L
Atlas
6,467
808
7
1
0
72,766
0
W
Da Ji
7,771
971
10
1
0
154,818
3
L
Charybdis
5,297
662
4
1
0
40,648
1
L
Agni
7,716
965
15
2
0
143,016
0
W
Hades
8,420
1,053
15
2
0
155,428
0
W
Nike
8,343
1,043
10
1
0
174,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role