Player Matchup

Athena
Athena
Carrion7930
Athena
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
258W - 292L
1,394 Elo+
Party 3
Amaterasu
Amaterasu
Dvnteee_
Amaterasu
Level 89
God Stats
3W - 3L
1,390 SR
Queue Stats
308W - 372L
1,445 Elo+
Solo
Izanami
Izanami
Siegthrall
Izanami
Level 67
God Stats
3W - 3L
1,860 SR
Queue Stats
92W - 100L
1,554 Elo+
Party 1
Discordia
Discordia
Volphang
Discordia
Level 67
God Stats
8W - 9L
1,527 SR
Queue Stats
83W - 78L
1,527 Elo+
Party 1
Thanatos
Thanatos
yBlakeZx
Thanatos
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
237W - 263L
1,463 Elo+
Party 3
Team Averages
Level 90
1,555 SR
1,477 Elo+

VS

Team Averages
Level 123
1,455 SR
1,495 Elo+
The Morrigan
The Morrigan
CrowPaladin
The Morrigan
Level 157
God Stats
8W - 23L
1,300 SR
Queue Stats
1,255W - 1,327L
1,506 Elo+
Solo
Janus
Janus
Danilongage
Janus
Level 129
God Stats
10W - 10L
1,537 SR
Queue Stats
84W - 81L
1,521 Elo+
Party 2
Nike
Nike
MrColossus
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
RamonSteps
Mercury
Level 142
God Stats
10W - 9L
1,707 SR
Queue Stats
33W - 32L
1,544 Elo+
Party 2
Ares
Ares
kaamaster
Ares
Level 100
God Stats
2W - 6L
1,232 SR
Queue Stats
5W - 16L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 0 / 16
11,931
597
9,152
19,804
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Dvnteee_
Amaterasu
18
6 / 0 / 6
12,293
615
8,314
13,625
13,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Siegthrall
Izanami
20
9 / 0 / 2
13,622
681
10,686
11,952
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Volphang
Discordia
19
3 / 0 / 7
12,289
614
7,210
7,552
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
yBlakeZx
Thanatos
17
5 / 1 / 8
11,686
584
8,891
12,704
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrowPaladin
The Morrigan
6
0 / 2 / 0
6,125
306
2,544
2,939
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 0
8,136
407
7,547
10,999
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 0
8,556
428
6,233
15,608
10,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
RamonSteps
Mercury
17
0 / 4 / 0
9,448
472
2,611
15,756
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 7 / 0
6,988
349
4,494
14,636
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
1
27
Kills
1
1
Deaths
27
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
4
0
16
12
L
The Morrigan
CrowPaladin
The Morrigan
0
2
0
0
L
0
6
0
0
W
Amaterasu
Dvnteee_
Amaterasu
6
0
6
9
L
1
8
0
0.13
L
Mercury
RamonSteps
Mercury
0
4
0
0
W
Izanami
Siegthrall
Izanami
9
0
2
10
W
Discordia
Volphang
Discordia
3
0
7
6.5
L
Ares
0
7
0
0
W
Thanatos
yBlakeZx
Thanatos
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,253
Damage
23,429
65,637
Taken
59,938
53,192
Mitigated
26,611
39,481
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,152
1,793
723
6,409
19,804
24,998
373
4,253
15,427
27,830
10,359
L
The Morrigan
CrowPaladin
The Morrigan
2,544
1,291
0
878
2,939
748
0
768
2,171
14,425
4,613
L
7,547
107
0
1,230
10,999
2,416
0
2,968
8,031
54,303
0
W
Amaterasu
Dvnteee_
Amaterasu
8,314
4,418
733
9,542
13,625
13,126
1,361
2,477
11,066
0
72,773
L
6,233
1,049
0
1,830
15,608
10,638
133
2,587
13,021
7,050
40,506
L
Mercury
RamonSteps
Mercury
2,611
1,315
0
4,162
15,756
4,752
1,122
3,325
12,431
0
64,704
W
Izanami
Siegthrall
Izanami
10,686
9,265
0
6,873
11,952
5,239
6,871
4,457
7,459
0
131,860
W
Discordia
Volphang
Discordia
7,210
806
0
1,785
7,552
3,215
1,247
3,654
3,503
94,455
0
L
Ares
4,494
97
142
1,086
14,636
8,057
0
5,295
9,341
21,393
0
W
Thanatos
yBlakeZx
Thanatos
8,891
3,292
0
13,416
12,704
6,614
1,889
1,541
10,853
0
79,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,821
Gold Earned
39,253
691
Minions Killed
406
0
Camps Cleared
0
2,136,933
Distance Traveled
1,519,436
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,931
597
58
3
0
439,031
1
L
The Morrigan
6,125
306
33
2
0
102,055
1
L
Janus
8,136
407
96
5
0
372,811
3
W
Amaterasu
12,293
615
136
7
0
467,777
6
L
Nike
8,556
428
108
5
0
311,763
4
L
Mercury
9,448
472
138
7
0
445,474
4
W
Izanami
13,622
681
197
10
0
397,031
1
W
Discordia
12,289
614
173
9
0
395,359
12
L
Ares
6,988
349
31
2
0
287,333
5
W
Thanatos
11,686
584
127
6
0
437,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role