Player Matchup

Apollo
Apollo
Alphawolf3558
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,355 Elo+
Party 2
Geb
Geb
Nodice77
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
Raiju_Khan
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,328 Elo+
Solo
King Arthur
King Arthur
Verglas89
King Arthur
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 81L
1,433 Elo+
Party 3
Hel
Hel
ZombieKingJd
Hel
Level 49
God Stats
6W - 14L
1,307 SR
Queue Stats
49W - 55L
1,475 Elo+
Party 3
Team Averages
Level 58
1,461 SR
1,386 Elo+

VS

Team Averages
Level 84
1,560 SR
1,436 Elo+
Danzaburou
Danzaburou
Chaotic_Indo
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,247 Elo+
Party 1
Medusa
Medusa
HennyyMane
Medusa
Level 46
God Stats
22W - 26L
1,488 SR
Queue Stats
370W - 442L
1,466 Elo+
Party 1
Bellona
Bellona
KhaliqGoated-PTN
Bellona
Level 129
God Stats
14W - 10L
1,650 SR
Queue Stats
124W - 159L
1,600 Elo+
Party 1
Eset
Eset
Kid_JreamZzz
Eset
Level 117
God Stats
43W - 48L
1,594 SR
Queue Stats
90W - 111L
1,494 Elo+
Party 1
Ares
Ares
SkryRex
Ares
Level 22
God Stats
3W - 1L
1,570 SR
Queue Stats
28W - 34L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,144
649
6,022
10,198
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,721
702
4,308
15,429
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Raiju_Khan
Ao Kuang
13
1 / 7 / 1
7,382
671
3,904
11,760
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Verglas89
King Arthur
13
0 / 6 / 2
7,140
649
6,810
14,859
11,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
7,282
662
5,368
8,101
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaotic_Indo
Danzaburou
16
8 / 1 / 12
9,253
841
16,624
7,267
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
HennyyMane
Medusa
15
5 / 1 / 7
8,412
765
9,625
5,661
2,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 0 / 13
8,514
774
9,755
12,038
13,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 0 / 9
8,622
784
8,842
4,353
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
SkryRex
Ares
13
1 / 1 / 13
8,014
729
5,525
10,889
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
3
Kills
26
26
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Danzaburou
Chaotic_Indo
Danzaburou
8
1
12
14
W
Medusa
HennyyMane
Medusa
5
1
7
8.5
W
5
0
13
11.5
W
7
0
9
11.5
L
1
6
1
0.25
L
Ao Kuang
Raiju_Khan
Ao Kuang
1
7
1
0.21
W
Ares
SkryRex
Ares
1
1
13
7.5
L
King Arthur
Verglas89
King Arthur
0
6
2
0.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
50,371
60,347
Taken
40,208
36,334
Mitigated
33,209
11,397
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,022
4,454
0
630
10,198
3,862
0
2,729
7,469
0
25,849
W
Danzaburou
Chaotic_Indo
Danzaburou
16,624
7,718
0
3,241
7,267
3,511
41
2,426
4,841
0
33,354
W
Medusa
HennyyMane
Medusa
9,625
5,209
0
154
5,661
2,739
1,412
2,071
3,590
0
32,127
W
9,755
2,490
0
1,632
12,038
13,637
310
3,393
8,645
0
23,990
W
8,842
319
857
247
4,353
1,918
308
1,956
2,397
25,021
0
L
4,308
714
164
2,165
15,429
12,508
0
3,700
11,729
10,524
0
L
Ao Kuang
Raiju_Khan
Ao Kuang
3,904
1,103
0
2,008
11,760
4,353
0
1,984
9,776
16,541
0
W
Ares
SkryRex
Ares
5,525
144
49
1,609
10,889
11,404
151
3,734
7,155
9,353
0
L
King Arthur
Verglas89
King Arthur
6,810
1,114
437
386
14,859
11,941
0
4,356
10,503
0
22,229
L
5,368
721
2,916
2,691
8,101
3,670
0
1,598
6,503
21,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
42,815
165
Minions Killed
166
0
Camps Cleared
0
994,761
Distance Traveled
1,148,273
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,144
649
49
4
0
186,975
0
W
Danzaburou
9,253
841
40
4
0
209,614
5
W
Medusa
8,412
765
55
5
0
215,671
2
W
Bellona
8,514
774
30
3
0
251,244
0
W
Eset
8,622
784
34
3
0
227,440
1
L
Geb
7,721
702
8
1
0
197,801
0
L
Ao Kuang
7,382
671
27
2
0
186,838
0
W
Ares
8,014
729
7
1
0
244,304
2
L
King Arthur
7,140
649
35
3
0
206,590
1
L
Hel
7,282
662
46
4
0
216,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role