Player Matchup

Geb
Geb
LilZek3
Geb
Level 87
God Stats
3W - 3L
1,742 SR
Queue Stats
42W - 29L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Mystik_108
Hun Batz
Level 160
God Stats
14W - 18L
1,334 SR
Queue Stats
644W - 681L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Neisigkeit
Nu Wa
Level 59
God Stats
9W - 5L
1,662 SR
Queue Stats
59W - 44L
1,524 Elo+
Solo
Apollo
Apollo
Perino97
Apollo
Level 126
God Stats
1W - 3L
1,534 SR
Queue Stats
37W - 42L
1,455 Elo+
Solo
Bellona
Bellona
urlastvision
Bellona
Level 84
God Stats
13W - 28L
1,365 SR
Queue Stats
521W - 523L
1,436 Elo+
Solo
Team Averages
Level 103
1,527 SR
1,476 Elo+

VS

Team Averages
Level 92
1,528 SR
1,433 Elo+
Ratatoskr
Ratatoskr
Dak_Attack10
Ratatoskr
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 111L
1,482 Elo+
Solo
Ymir
Ymir
Lucas_Dos_
Ymir
Level 98
God Stats
11W - 9L
1,516 SR
Queue Stats
106W - 129L
1,312 Elo+
Party 1
Vamana
Vamana
RafaelAC93
Vamana
Level 104
God Stats
5W - 5L
1,284 SR
Queue Stats
74W - 92L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
S3NxP3N
Nu Wa
Level 68
God Stats
7W - 11L
1,840 SR
Queue Stats
55W - 59L
1,498 Elo+
Solo
Xbalanque
Xbalanque
psfireplay
Xbalanque
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 337L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
1 / 1 / 4
5,285
529
3,604
7,717
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Mystik_108
Hun Batz
9
2 / 6 / 3
5,450
545
2,695
9,332
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
9
0 / 2 / 0
5,192
519
3,596
4,310
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Perino97
Apollo
9
2 / 2 / 3
5,685
569
6,020
7,393
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
urlastvision
Bellona
11
0 / 1 / 0
5,866
587
2,172
6,250
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dak_Attack10
Ratatoskr
9
2 / 1 / 5
6,092
609
3,911
5,941
1,486
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
5,722
572
3,351
8,682
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
RafaelAC93
Vamana
12
0 / 0 / 1
6,920
692
3,017
5,188
2,060
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
S3NxP3N
Nu Wa
13
6 / 1 / 3
7,328
733
7,109
3,199
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
psfireplay
Xbalanque
11
2 / 2 / 3
6,235
624
6,226
6,416
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
12
12
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Dak_Attack10
Ratatoskr
2
1
5
4.5
L
Geb
1
1
4
3
W
2
1
2
3
L
Hun Batz
Mystik_108
Hun Batz
2
6
3
0.58
L
Nu Wa
0
2
0
0
L
Apollo
Perino97
Apollo
2
2
3
1.75
W
Vamana
RafaelAC93
Vamana
0
0
1
0.5
W
Nu Wa
S3NxP3N
Nu Wa
6
1
3
7.5
W
Xbalanque
psfireplay
Xbalanque
2
2
3
1.75
L
Bellona
urlastvision
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
23,614
35,002
Taken
29,426
12,700
Mitigated
10,013
11,512
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Dak_Attack10
Ratatoskr
3,911
777
276
780
5,941
1,486
298
1,408
4,412
0
32,506
L
Geb
3,604
690
279
2,335
7,717
3,146
0
2,945
4,636
16,327
0
W
3,351
681
254
2,653
8,682
4,126
28
2,945
5,650
13,955
3,298
L
Hun Batz
Mystik_108
Hun Batz
2,695
1,311
0
3,096
9,332
1,778
0
3,184
5,900
0
23,776
L
Nu Wa
3,596
499
0
777
4,310
966
54
1,323
2,868
25,936
0
L
Apollo
Perino97
Apollo
6,020
3,868
0
2,340
7,393
1,790
0
1,085
6,244
0
33,964
W
Vamana
RafaelAC93
Vamana
3,017
469
0
2,199
5,188
2,060
74
207
4,928
0
43,030
W
Nu Wa
S3NxP3N
Nu Wa
7,109
1,044
0
1,098
3,199
824
864
1,273
1,825
39,459
0
W
Xbalanque
psfireplay
Xbalanque
6,226
1,770
0
1,845
6,416
1,517
600
1,050
5,325
0
34,761
L
Bellona
urlastvision
Bellona
2,172
396
0
2,685
6,250
5,020
0
429
5,745
0
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
32,297
301
Minions Killed
336
0
Camps Cleared
0
1,006,150
Distance Traveled
1,056,595
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,092
609
52
5
0
248,337
1
L
Geb
5,285
529
18
2
0
221,748
1
W
Ymir
5,722
572
21
2
0
196,998
2
L
Hun Batz
5,450
545
50
5
0
207,529
0
L
Nu Wa
5,192
519
72
7
0
161,385
3
L
Apollo
5,685
569
73
7
0
198,748
0
W
Vamana
6,920
692
110
11
0
220,693
4
W
Nu Wa
7,328
733
79
8
0
198,240
2
W
Xbalanque
6,235
624
74
7
0
192,327
4
L
Bellona
5,866
587
88
9
0
216,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role