Player Matchup

Sun Wukong
Sun Wukong
Evrulez
Sun Wukong
Level 69
God Stats
2W - 2L
1,707 SR
Queue Stats
30W - 24L
1,518 Elo+
Party 2
Artio
Artio
RSoup11
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 73L
1,513 Elo+
Party 2
Chiron
Chiron
TheCrankyTroll
Chiron
Level 97
God Stats
10W - 8L
1,557 SR
Queue Stats
101W - 72L
1,537 Elo+
Party 4
Scylla
Scylla
silverNITEHAWK2
Scylla
Level 128
God Stats
29W - 20L
1,788 SR
Queue Stats
116W - 96L
1,520 Elo+
Party 4
Gilgamesh
Gilgamesh
zabrams94
Gilgamesh
Level 129
God Stats
6W - 5L
1,418 SR
Queue Stats
55W - 35L
1,601 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,538 Elo+

VS

Team Averages
Level 74
1,525 SR
1,522 Elo+
Guan Yu
Guan Yu
GangstaVegita
Guan Yu
Level 89
God Stats
60W - 50L
1,594 SR
Queue Stats
263W - 279L
1,540 Elo+
Party 1
Izanami
Izanami
Jawcy
Izanami
Level 69
God Stats
35W - 23L
1,633 SR
Queue Stats
44W - 32L
1,570 Elo+
Party 3
Athena
Athena
MarbleChimp2257
Athena
Level 57
God Stats
100W - 101L
1,557 SR
Queue Stats
360W - 377L
1,456 Elo+
Party 1
Bakasura
Bakasura
Oodam
Bakasura
Level 67
God Stats
0W - 2L
1,342 SR
Queue Stats
42W - 27L
1,613 Elo+
Party 3
Zhong Kui
Zhong Kui
SlidCone70
Zhong Kui
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 204L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evrulez
Sun Wukong
20
5 / 0 / 14
13,472
561
13,546
24,089
19,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
RSoup11
Artio
19
5 / 2 / 15
12,749
531
11,638
23,973
23,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 0 / 10
14,824
618
10,163
10,955
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 10
14,675
611
24,735
11,891
4,239
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
zabrams94
Gilgamesh
20
12 / 5 / 13
15,122
630
22,156
21,852
15,281
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
3 / 5 / 1
11,639
485
16,263
26,646
30,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Jawcy
Izanami
19
0 / 6 / 2
11,882
495
5,421
13,881
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 7 / 8
10,765
449
6,898
21,923
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Oodam
Bakasura
20
6 / 11 / 4
13,350
556
16,328
25,548
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SlidCone70
Zhong Kui
18
2 / 7 / 1
11,875
495
9,565
20,096
14,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
36
Kills
11
11
Deaths
36
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Evrulez
Sun Wukong
5
0
14
12
L
Guan Yu
3
5
1
0.7
L
Izanami
Jawcy
Izanami
0
6
2
0.17
L
0
7
8
0.57
L
Bakasura
Oodam
Bakasura
6
11
4
0.73
W
Artio
RSoup11
Artio
5
2
15
6.25
L
Zhong Kui
SlidCone70
Zhong Kui
2
7
1
0.36
W
3
0
10
8
W
11
4
10
4
W
Gilgamesh
zabrams94
Gilgamesh
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,238
Damage
54,475
92,760
Taken
108,094
67,605
Mitigated
76,032
28,884
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Evrulez
Sun Wukong
13,546
2,383
0
5,325
24,089
19,727
1,454
6,033
17,196
4,781
55,979
L
Guan Yu
16,263
1,400
2,638
10,931
26,646
30,681
312
7,308
17,683
17,897
61,660
L
Izanami
Jawcy
Izanami
5,421
3,471
0
4,153
13,881
3,912
2,456
1,990
11,235
0
96,867
L
6,898
1,802
1,095
1,686
21,923
17,951
177
10,147
11,012
28,872
0
L
Bakasura
Oodam
Bakasura
16,328
10,709
0
7,700
25,548
8,948
107
5,817
18,911
0
80,546
W
Artio
RSoup11
Artio
11,638
1,539
857
9,529
23,973
23,870
85
8,643
14,213
60,104
0
L
Zhong Kui
SlidCone70
Zhong Kui
9,565
647
470
6,185
20,096
14,540
2,039
11,573
8,277
84,502
9,725
W
10,163
4,662
974
6,637
10,955
4,488
9,231
2,408
8,037
0
121,167
W
24,735
2,454
0
2,730
11,891
4,239
2,938
4,105
7,012
98,978
0
W
Gilgamesh
zabrams94
Gilgamesh
22,156
9,589
0
2,832
21,852
15,281
390
4,645
16,090
0
99,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,842
Gold Earned
59,511
664
Minions Killed
707
0
Camps Cleared
0
2,364,194
Distance Traveled
2,247,005
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,472
561
112
5
0
489,803
0
L
Guan Yu
11,639
485
139
6
0
466,164
2
L
Izanami
11,882
495
197
8
0
449,395
12
L
Athena
10,765
449
36
2
0
440,344
3
L
Bakasura
13,350
556
163
7
0
523,444
6
W
Artio
12,749
531
78
3
0
453,486
12
L
Zhong Kui
11,875
495
172
7
0
367,658
1
W
Chiron
14,824
618
218
9
0
477,858
12
W
Scylla
14,675
611
138
6
0
462,911
10
W
Gilgamesh
15,122
630
118
5
0
480,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role