Player Matchup

Chang'e
Chang'e
Code Ishibo
Chang'e
Level 160
God Stats
0W - 1L
1,308 SR
Queue Stats
80W - 83L
1,516 Elo+
Party 1
Geb
Geb
HorusKingOfGods
Geb
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,599 Elo+
Party 3
Hades
Hades
LaughedSAngel
Hades
Level 159
God Stats
11W - 11L
1,637 SR
Queue Stats
670W - 737L
1,485 Elo+
Party 1
Pele
Pele
LokiMain120489
Pele
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 35L
1,599 Elo+
Party 3
Anhur
Anhur
iNv MortalZ
Anhur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 475L
1,591 Elo+
Party 1
Team Averages
Level 141
1,489 SR
1,558 Elo+

VS

Team Averages
Level 151
1,489 SR
1,598 Elo+
Tiamat
Tiamat
Rika ASCE
Tiamat
Level 160
God Stats
5W - 7L
1,210 SR
Queue Stats
335W - 297L
1,530 Elo+
Party 4
Terra
Terra
Ro11ing_Shad0w
Terra
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 74L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
Tanatos05
Hun Batz
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
152W - 160L
1,586 Elo+
Solo
Neith
Neith
Tiny Mandals
Neith
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 196L
1,556 Elo+
Party 4
Ah Puch
Ah Puch
thebestsniper47
Ah Puch
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Code Ishibo
Chang'e
17
6 / 7 / 8
10,091
721
7,187
15,219
5,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 13
8,867
633
8,845
18,253
20,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 7
8,955
640
5,046
11,866
15,444
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 7 / 9
11,038
788
12,148
15,372
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 12
9,290
664
9,932
14,423
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rika ASCE
Tiamat
18
8 / 3 / 16
11,222
802
14,081
10,903
10,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 22
10,442
746
7,909
16,221
19,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Tanatos05
Hun Batz
16
5 / 4 / 16
10,495
750
8,613
12,223
6,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 11
10,311
737
11,751
11,534
4,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 1 / 19
12,692
907
26,535
9,751
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
18
Kills
33
33
Deaths
18
49
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Code Ishibo
Chang'e
6
7
8
1.43
L
1
7
13
1.07
L
2
5
7
1.1
L
6
7
9
1.5
W
Tiamat
Rika ASCE
Tiamat
8
3
16
5.33
W
3
5
22
2.8
W
Hun Batz
Tanatos05
Hun Batz
5
4
16
3.25
W
6
5
11
2.3
L
3
7
12
1.29
W
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
68,889
75,133
Taken
60,632
54,362
Mitigated
45,316
20,540
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Code Ishibo
Chang'e
7,187
383
6,443
4,192
15,219
5,898
220
10,640
4,579
15,622
0
L
8,845
464
185
229
18,253
20,283
0
10,802
7,451
20,965
0
L
5,046
35
2,013
2,079
11,866
15,444
0
8,644
3,222
13,558
0
L
12,148
1,984
152
2,610
15,372
6,234
0
10,433
4,939
0
28,282
W
Tiamat
Rika ASCE
Tiamat
14,081
875
1,738
3,176
10,903
10,183
880
3,765
7,115
30,332
0
W
7,909
564
5,279
4,010
16,221
19,173
269
6,349
9,738
11,668
0
W
Hun Batz
Tanatos05
Hun Batz
8,613
622
352
2,152
12,223
6,724
980
4,737
7,310
0
19,052
W
11,751
3,396
73
2,091
11,534
4,792
1,473
4,039
7,376
0
26,725
L
9,932
3,558
810
1,827
14,423
6,503
0
8,006
6,417
0
19,615
W
26,535
1,372
1,325
4,197
9,751
4,444
1,321
2,188
7,446
56,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
55,162
147
Minions Killed
152
0
Camps Cleared
0
1,109,504
Distance Traveled
1,227,431
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,091
721
25
2
0
209,271
2
L
Geb
8,867
633
18
1
0
241,854
0
L
Hades
8,955
640
35
3
0
186,719
1
L
Pele
11,038
788
35
3
0
259,753
1
W
Tiamat
11,222
802
35
3
0
227,687
0
W
Terra
10,442
746
4
0
0
253,177
0
W
Hun Batz
10,495
750
15
1
0
258,735
5
W
Neith
10,311
737
30
2
0
228,929
1
L
Anhur
9,290
664
34
2
0
211,907
1
W
Ah Puch
12,692
907
68
5
0
258,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role