Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HollowinGiant
Sylvanus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 161L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
JayJae
Kukulkan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 58L
1,421 Elo+
Party 3
Bastet
Bastet
PasteurizedToast
Bastet
Level 123
God Stats
3W - 1L
1,478 SR
Queue Stats
70W - 51L
1,627 Elo+
Party 3
Izanami
Izanami
blarpbarp
Izanami
Level 68
God Stats
7W - 12L
1,647 SR
Queue Stats
58W - 92L
1,384 Elo+
Party 2
Team Averages
Level 107
1,525 SR
1,478 Elo+

VS

Team Averages
Level 109
1,527 SR
1,522 Elo+
Sobek
Sobek
 
Sobek
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
CelticSoothsayer
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 297L
1,468 Elo+
Party 4
Amaterasu
Amaterasu
JuavezLeblanco
Amaterasu
Level 105
God Stats
45W - 23L
1,768 SR
Queue Stats
209W - 203L
1,662 Elo+
Party 1
Agni
Agni
SleepySam13
Agni
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,489 Elo+
Party 1
Ullr
Ullr
SolidGurn
Ullr
Level 56
God Stats
2W - 6L
1,365 SR
Queue Stats
28W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 0 / 4
8,210
632
8,039
9,671
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
HollowinGiant
Sylvanus
11
2 / 0 / 4
6,736
518
4,098
6,707
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
JayJae
Kukulkan
13
3 / 2 / 4
7,230
556
6,294
6,312
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 4
7,782
599
7,209
8,488
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
blarpbarp
Izanami
12
1 / 2 / 1
7,197
554
3,324
7,648
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 1
5,474
421
5,431
11,514
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 1
6,902
531
4,712
9,589
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
JuavezLeblanco
Amaterasu
10
0 / 6 / 0
6,193
476
3,039
8,874
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
6,349
488
5,381
6,359
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
13
2 / 0 / 0
7,263
559
6,196
4,834
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
4
8
L
Sobek
 
Sobek
0
4
1
0.13
L
2
4
1
0.63
W
Sylvanus
HollowinGiant
Sylvanus
2
0
4
4
W
Kukulkan
JayJae
Kukulkan
3
2
4
2.5
L
Amaterasu
JuavezLeblanco
Amaterasu
0
6
0
0
W
6
1
4
8
L
1
4
1
0.38
L
Ullr
2
0
0
2
W
Izanami
blarpbarp
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
24,759
38,826
Taken
41,170
18,803
Mitigated
17,310
16,691
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,039
5,308
0
5,409
9,671
6,773
524
1,673
7,936
0
46,054
L
Sobek
 
Sobek
5,431
399
332
2,370
11,514
5,424
0
4,414
7,100
17,381
1,928
L
4,712
2,143
356
2,664
9,589
4,030
0
3,232
6,357
0
33,314
W
Sylvanus
HollowinGiant
Sylvanus
4,098
1,084
2,360
3,687
6,707
4,487
0
2,658
3,859
17,107
0
W
Kukulkan
JayJae
Kukulkan
6,294
744
0
260
6,312
2,444
52
2,513
3,637
49,023
0
L
Amaterasu
JuavezLeblanco
Amaterasu
3,039
2,043
0
2,263
8,874
4,706
0
430
8,444
0
27,627
W
7,209
2,361
0
4,270
8,488
2,903
0
1,474
6,876
0
47,744
L
5,381
237
0
630
6,359
1,712
0
1,637
4,722
33,872
0
L
Ullr
6,196
2,683
0
1,604
4,834
1,438
617
679
4,155
0
50,447
W
Izanami
blarpbarp
Izanami
3,324
1,507
0
705
7,648
2,196
0
1,107
6,533
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
32,181
427
Minions Killed
330
0
Camps Cleared
0
1,299,967
Distance Traveled
1,196,642
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,210
632
97
7
0
293,723
0
L
Sobek
5,474
421
35
3
0
243,985
6
L
Horus
6,902
531
63
5
0
211,188
1
W
Sylvanus
6,736
518
24
2
0
240,110
4
W
Kukulkan
7,230
556
96
7
0
249,040
3
L
Amaterasu
6,193
476
75
6
0
245,622
3
W
Bastet
7,782
599
104
8
0
268,916
3
L
Agni
6,349
488
58
4
0
236,564
2
L
Ullr
7,263
559
99
8
0
259,283
7
W
Izanami
7,197
554
106
8
0
248,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role