Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
DannyLC21
Gilgamesh
Platinum IV
Level 154
God Stats
9W - 7L
1,747 SR
Queue Stats
226W - 143L
1,755 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Stan Boney
Xing Tian
Gold IV
Level 132
God Stats
25W - 22L
1,447 SR
Queue Stats
208W - 201L
1,398 MMR
Party 1
Tiamat
Tiamat
Gold IV
Yaas Papa
Tiamat
Gold IV
Level 160
God Stats
2W - 0L
1,649 SR
Queue Stats
33W - 27L
1,597 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,614 SR
1,583 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,532 SR
1,445 MMR
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver III
Breezy42024
Hou Yi
Silver III
Level 126
God Stats
2W - 3L
1,498 SR
Queue Stats
10W - 23L
1,140 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Jk3yyy
Cthulhu
Gold III
Level 129
God Stats
77W - 59L
1,599 SR
Queue Stats
230W - 236L
1,693 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannyLC21
Gilgamesh
8
0 / 0 / 0
4,031
806
859
1,955
807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
Stan Boney
Xing Tian
8
0 / 0 / 0
4,484
897
531
3,182
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Yaas Papa
Tiamat
8
0 / 0 / 0
4,318
864
2,330
1,870
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothAtlasBastetAh Muzen CabAchilles

VS

Bans
GebScyllaKumbhakarnaZeusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,564
713
1,311
3,380
1,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
7
0 / 0 / 0
3,594
719
1,382
1,492
416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Jk3yyy
Cthulhu
3
0 / 0 / 0
3,348
670
64
99
28
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Hou Yi
0
0
0
0
W
Gilgamesh
DannyLC21
Gilgamesh
0
0
0
0
L
Cthulhu
Jk3yyy
Cthulhu
0
0
0
0
W
Xing Tian
Stan Boney
Xing Tian
0
0
0
0
W
Tiamat
Yaas Papa
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,720
Damage
2,757
7,007
Taken
4,971
2,919
Mitigated
2,241
4,050
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,311
320
0
549
3,380
1,797
0
2,224
1,108
0
3,726
L
Hou Yi
1,382
765
0
779
1,492
416
0
673
738
0
6,680
W
Gilgamesh
DannyLC21
Gilgamesh
859
217
175
902
1,955
807
975
75
1,880
0
7,682
L
Cthulhu
Jk3yyy
Cthulhu
64
0
0
24
99
28
0
99
0
40
0
W
Xing Tian
Stan Boney
Xing Tian
531
77
168
1,590
3,182
1,413
365
261
2,921
4,415
0
W
Tiamat
Yaas Papa
Tiamat
2,330
244
0
1,215
1,870
699
563
291
1,555
19,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,833
Gold Earned
10,506
58
Minions Killed
20
6
Camps Cleared
0
303,735
Distance Traveled
183,304
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,564
713
9
2
0
92,004
0
L
Hou Yi
3,594
719
11
2
0
86,274
0
W
Gilgamesh
4,031
806
14
3
3
110,797
4
L
Cthulhu
3,348
670
0
0
0
5,026
0
W
Xing Tian
4,484
897
9
2
0
105,663
2
W
Tiamat
4,318
864
35
7
3
87,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role