Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Aerhael
Ne Zha
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 153L
1,511 Elo+
Solo
Sol
Sol
Batman9859
Sol
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Solthly
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 147L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
xStormely
Erlang Shen
Level 81
God Stats
23W - 28L
1,508 SR
Queue Stats
89W - 98L
1,538 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,539 Elo+

VS

Team Averages
Level 124
1,610 SR
1,573 Elo+
Da Ji
Da Ji
AHNeil
Da Ji
Level 100
God Stats
19W - 13L
1,728 SR
Queue Stats
55W - 44L
1,623 Elo+
Solo
Serqet
Serqet
AQUARYOUS
Serqet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,589 Elo+
Solo
Poseidon
Poseidon
Ickycursedme
Poseidon
Level 108
God Stats
4W - 3L
1,958 SR
Queue Stats
309W - 295L
1,591 Elo+
Solo
Cernunnos
Cernunnos
MintCreature119
Cernunnos
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 335L
1,468 Elo+
Solo
Sol
Sol
xMayorAdamWestx
Sol
Level 147
God Stats
7W - 12L
1,363 SR
Queue Stats
228W - 223L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 1
5,627
563
2,174
5,165
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Aerhael
Ne Zha
10
2 / 2 / 1
5,607
561
1,936
6,096
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,245
525
3,121
6,987
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Solthly
Cthulhu
7
0 / 4 / 1
5,079
508
3,901
11,936
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
xStormely
Erlang Shen
12
3 / 1 / 0
6,735
674
4,082
7,593
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AHNeil
Da Ji
10
3 / 2 / 3
6,128
613
5,194
7,321
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
AQUARYOUS
Serqet
9
1 / 1 / 8
6,050
605
4,107
6,824
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Ickycursedme
Poseidon
12
7 / 0 / 0
7,136
714
7,082
4,728
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
MintCreature119
Cernunnos
12
1 / 1 / 0
6,764
676
5,034
4,257
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 3
7,358
736
6,245
4,944
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
W
Da Ji
AHNeil
Da Ji
3
2
3
2.25
W
Serqet
AQUARYOUS
Serqet
1
1
8
5
L
Ne Zha
Aerhael
Ne Zha
2
2
1
1.25
L
0
6
2
0.17
W
Poseidon
Ickycursedme
Poseidon
7
0
0
7
W
Cernunnos
MintCreature119
Cernunnos
1
1
0
1
L
Cthulhu
Solthly
Cthulhu
0
4
1
0.13
W
4
1
3
5.5
L
Erlang Shen
xStormely
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
27,662
37,777
Taken
28,074
13,591
Mitigated
9,808
10,112
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,174
352
0
961
5,165
1,288
264
2,581
2,582
27,619
0
W
Da Ji
AHNeil
Da Ji
5,194
1,200
0
2,932
7,321
2,414
78
1,596
5,725
0
30,208
W
Serqet
AQUARYOUS
Serqet
4,107
1,212
0
1,881
6,824
2,792
0
2,911
3,913
0
14,536
L
Ne Zha
Aerhael
Ne Zha
1,936
1,005
0
1,137
6,096
2,093
0
1,190
4,906
0
21,772
L
3,121
998
0
859
6,987
1,425
0
3,114
3,873
23,083
0
W
Poseidon
Ickycursedme
Poseidon
7,082
1,971
0
2,834
4,728
1,489
0
2,629
2,099
46,032
0
W
Cernunnos
MintCreature119
Cernunnos
5,034
1,960
0
1,630
4,257
1,631
956
0
4,257
0
42,069
L
Cthulhu
Solthly
Cthulhu
3,901
368
96
3,292
11,936
4,320
0
6,198
5,212
14,426
3,206
W
6,245
3,556
0
2,085
4,944
1,482
1,938
1,609
3,335
50,243
0
L
Erlang Shen
xStormely
Erlang Shen
4,082
2,915
15
3,752
7,593
4,465
0
242
7,351
0
34,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
33,436
262
Minions Killed
364
0
Camps Cleared
0
1,038,865
Distance Traveled
1,010,128
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,627
563
55
6
0
189,648
1
W
Da Ji
6,128
613
57
6
0
231,518
2
W
Serqet
6,050
605
24
2
0
222,567
2
L
Ne Zha
5,607
561
37
4
0
239,121
2
L
Sol
5,245
525
61
6
0
184,571
2
W
Poseidon
7,136
714
86
9
0
203,481
2
W
Cernunnos
6,764
676
94
9
0
167,023
0
L
Cthulhu
5,079
508
23
2
0
211,650
0
W
Sol
7,358
736
103
10
0
185,539
4
L
Erlang Shen
6,735
674
86
9
0
213,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role