Player Matchup

Chaac
Chaac
RaFafelek
Chaac
Level 109
God Stats
2W - 0L
1,369 SR
Queue Stats
16W - 18L
1,448 Elo+
Solo
Xing Tian
Xing Tian
ZeMaD
Xing Tian
Level 108
God Stats
12W - 5L
1,736 SR
Queue Stats
326W - 317L
1,492 Elo+
Solo
Vulcan
Vulcan
pl4w__
Vulcan
Level 127
God Stats
3W - 3L
1,597 SR
Queue Stats
148W - 159L
1,534 Elo+
Party 2
Anubis
Anubis
tony-0630-niglo
Anubis
Level 155
God Stats
6W - 4L
1,686 SR
Queue Stats
172W - 190L
1,458 Elo+
Party 2
Sol
Sol
wrathfulcarpet
Sol
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 173L
1,437 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,474 Elo+

VS

Team Averages
Level 126
1,586 SR
1,538 Elo+
Thoth
Thoth
Dqnn
Thoth
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,567 Elo+
Party 1
Ganesha
Ganesha
ZickUniverse
Ganesha
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 86L
1,499 Elo+
Solo
Ah Puch
Ah Puch
antisif71
Ah Puch
Level 159
God Stats
9W - 5L
1,715 SR
Queue Stats
717W - 743L
1,559 Elo+
Party 1
Sol
Sol
tutifrutii
Sol
Level 148
God Stats
6W - 7L
1,715 SR
Queue Stats
288W - 281L
1,602 Elo+
Solo
Hun Batz
Hun Batz
vii-coo
Hun Batz
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
464W - 513L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RaFafelek
Chaac
20
17 / 5 / 13
14,776
869
30,410
24,252
30,674
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
ZeMaD
Xing Tian
19
5 / 5 / 17
12,996
764
8,310
19,395
22,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
pl4w__
Vulcan
20
6 / 4 / 12
13,990
823
20,704
9,997
4,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

19
2 / 4 / 13
11,811
695
13,156
15,046
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 5 / 16
11,517
677
8,437
13,168
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dqnn
Thoth
18
6 / 8 / 7
11,601
682
6,301
14,202
5,666
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
ZickUniverse
Ganesha
19
0 / 7 / 18
12,052
709
8,804
26,396
35,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
antisif71
Ah Puch
19
5 / 6 / 7
12,514
736
19,478
16,107
6,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 8
13,119
772
19,204
15,911
6,127
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
vii-coo
Hun Batz
17
6 / 7 / 12
11,448
673
9,682
17,380
8,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
33
Kills
22
23
Deaths
34
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dqnn
Thoth
6
8
7
1.19
W
Chaac
RaFafelek
Chaac
17
5
13
4.7
W
Xing Tian
ZeMaD
Xing Tian
5
5
17
2.7
L
Ganesha
ZickUniverse
Ganesha
0
7
18
1.29
L
Ah Puch
antisif71
Ah Puch
5
6
7
1.42
W
Vulcan
pl4w__
Vulcan
6
4
12
3
W
2
4
13
2.13
L
5
6
8
1.5
L
Hun Batz
vii-coo
Hun Batz
6
7
12
1.71
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,017
Damage
63,469
81,858
Taken
89,996
69,752
Mitigated
61,894
34,187
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dqnn
Thoth
6,301
409
87
476
14,202
5,666
691
8,685
5,436
22,149
0
W
Chaac
RaFafelek
Chaac
30,410
7,448
2,682
10,601
24,252
30,674
1,517
12,431
11,821
491
46,126
W
Xing Tian
ZeMaD
Xing Tian
8,310
968
607
1,751
19,395
22,342
507
13,878
5,517
14,454
0
L
Ganesha
ZickUniverse
Ganesha
8,804
481
945
7,319
26,396
35,472
371
15,099
11,080
27,507
0
L
Ah Puch
antisif71
Ah Puch
19,478
296
2,492
3,997
16,107
6,439
1,011
8,304
7,469
36,862
0
W
Vulcan
pl4w__
Vulcan
20,704
7,753
1,584
1,493
9,997
4,492
1,238
7,167
2,830
52,879
0
W
13,156
190
2,152
7,464
15,046
7,736
758
10,718
4,328
38,757
0
L
19,204
3,980
31
5,447
15,911
6,127
1,865
9,551
6,015
43,462
0
L
Hun Batz
vii-coo
Hun Batz
9,682
211
1,811
2,130
17,380
8,190
556
8,830
8,275
0
23,480
W
8,437
2,172
1,533
4,320
13,168
4,508
3,472
9,593
3,575
19,778
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,090
Gold Earned
60,734
203
Minions Killed
195
0
Camps Cleared
0
1,627,018
Distance Traveled
1,404,187
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,601
682
36
2
0
248,221
0
W
Chaac
14,776
869
28
2
0
321,551
1
W
Xing Tian
12,996
764
14
1
0
312,298
1
L
Ganesha
12,052
709
5
0
0
281,985
1
L
Ah Puch
12,514
736
67
4
0
288,449
0
W
Vulcan
13,990
823
95
6
0
363,194
2
W
Anubis
11,811
695
44
3
0
310,758
2
L
Sol
13,119
772
66
4
0
303,454
2
L
Hun Batz
11,448
673
21
1
0
282,078
1
W
Sol
11,517
677
22
1
0
319,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role