Player Matchup

Kuzenbo
Kuzenbo
Gold IV
KingOgeid
Kuzenbo
Gold IV
Level 104
God Stats
4W - 3L
1,591 SR
Queue Stats
16W - 16L
1,560 MMR
Party 1
Tyr
Tyr
Gold V
SJT-KICKS
Tyr
Gold V
Level 89
God Stats
1W - 3L
1,557 SR
Queue Stats
15W - 16L
1,502 MMR
Party 1
Thoth
Thoth
Gold IV
lSun_BearI
Thoth
Gold IV
Level 124
God Stats
2W - 2L
1,810 SR
Queue Stats
16W - 16L
1,560 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,653 SR
1,541 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,507 SR
1,538 MMR
Loki
Loki
Bronze III
Crack The Blunt
Loki
Bronze III
Level 147
God Stats
3W - 0L
1,503 SR
Queue Stats
59W - 61L
1,503 MMR
Party 2
Achilles
Achilles
Silver II
SOMETIMERZ
Achilles
Silver II
Level 76
God Stats
4W - 4L
1,680 SR
Queue Stats
9W - 10L
1,561 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
original__alien
Nu Wa
Gold IV
Level 160
God Stats
41W - 48L
1,337 SR
Queue Stats
318W - 383L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingOgeid
Kuzenbo
16
1 / 5 / 6
10,609
589
7,630
18,179
26,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 6 / 3
11,002
611
8,573
26,770
21,133
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
16
3 / 5 / 4
11,405
634
10,837
12,749
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebZeusGilgameshPoseidonBastet

VS

Bans
ChaacAtlasBellonaAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
12,413
690
15,472
12,699
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SOMETIMERZ
Achilles
18
9 / 2 / 5
13,152
731
16,158
14,906
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 11
12,247
680
19,442
7,843
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
L
Kuzenbo
KingOgeid
Kuzenbo
1
5
6
0.8
L
4
6
3
0.92
W
Achilles
SOMETIMERZ
Achilles
9
2
5
5.75
L
Thoth
3
5
4
1
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
51,072
57,698
Taken
35,448
51,197
Mitigated
21,155
8,191
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,472
4,085
0
2,260
12,699
5,411
544
6,214
6,485
0
42,248
L
Kuzenbo
KingOgeid
Kuzenbo
7,630
2,920
648
1,624
18,179
26,434
78
8,121
9,287
25,414
0
L
8,573
1,325
290
4,063
26,770
21,133
0
10,395
15,048
0
45,084
W
Achilles
SOMETIMERZ
Achilles
16,158
3,848
0
3,276
14,906
13,089
1,331
8,070
6,836
8,569
37,603
L
Thoth
10,837
403
0
1,566
12,749
3,630
0
3,777
8,596
67,274
0
W
19,442
8,435
0
3,214
7,843
2,655
761
4,875
2,968
73,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
37,812
212
Minions Killed
204
9
Camps Cleared
6
998,260
Distance Traveled
956,882
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,413
690
37
2
1
299,596
3
L
Kuzenbo
10,609
589
28
2
1
329,372
5
L
Tyr
11,002
611
66
4
5
338,812
3
W
Achilles
13,152
731
53
3
0
339,609
0
L
Thoth
11,405
634
118
7
3
330,076
4
W
Nu Wa
12,247
680
114
6
5
317,677
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role