Player Matchup

Da Ji
Da Ji
H20Sea
Da Ji
Level 146
God Stats
0W - 2L
1,542 SR
Queue Stats
59W - 55L
1,578 Elo+
Party 2
Chaac
Chaac
MassiveMelody
Chaac
Level 160
God Stats
1W - 1L
1,892 SR
Queue Stats
40W - 35L
1,614 Elo+
Party 2
Tiamat
Tiamat
RecklessEnigma_
Tiamat
Level 157
God Stats
5W - 1L
1,750 SR
Queue Stats
70W - 76L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Sunnydehlightt
Nu Wa
Level 153
God Stats
9W - 12L
1,349 SR
Queue Stats
44W - 53L
1,386 Elo+
Party 2
Sobek
Sobek
Zadey09
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,634 Elo+
Solo
Team Averages
Level 153
1,607 SR
1,554 Elo+

VS

Team Averages
Level 134
1,501 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KJPEOPLESCHAMP
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 107L
1,550 Elo+
Solo
Artemis
Artemis
Kiba9615
Artemis
Level 145
God Stats
4W - 0L
1,744 SR
Queue Stats
54W - 54L
1,535 Elo+
Party 1
Thor
Thor
SKC_Gintokyy16
Thor
Level 107
God Stats
4W - 2L
1,263 SR
Queue Stats
60W - 43L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
H20Sea
Da Ji
14
2 / 8 / 0
8,445
704
6,309
11,472
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 4
8,818
735
11,280
16,130
11,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 4
8,265
689
7,836
7,916
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 0 / 1
8,854
738
11,300
4,640
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Zadey09
Sobek
13
1 / 7 / 1
7,395
616
4,050
13,351
12,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
8 / 1 / 7
9,678
807
12,507
12,616
6,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
 
Zhong Kui
16
3 / 2 / 11
9,231
769
8,448
8,818
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 0 / 8
9,572
798
9,802
13,707
14,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Kiba9615
Artemis
17
1 / 2 / 9
9,278
773
7,902
9,136
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 3 / 4
9,590
799
7,703
9,873
3,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
21
21
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
1
7
11.5
W
Zhong Kui
 
Zhong Kui
3
2
11
4.25
L
Da Ji
H20Sea
Da Ji
2
8
0
0.25
W
4
0
8
8
W
Artemis
Kiba9615
Artemis
1
2
9
2.75
L
2
4
4
1
L
0
2
4
1
W
5
3
4
2.33
L
3
0
1
3.5
L
Sobek
Zadey09
Sobek
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
46,362
53,509
Taken
54,150
36,788
Mitigated
32,244
7,758
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,507
3,096
0
3,469
12,616
6,193
810
4,460
7,856
0
38,136
W
Zhong Kui
 
Zhong Kui
8,448
800
0
3,409
8,818
5,380
1,570
2,862
5,741
27,364
0
L
Da Ji
H20Sea
Da Ji
6,309
1,352
0
751
11,472
5,617
0
3,158
8,314
0
10,852
W
9,802
482
416
4,849
13,707
14,035
0
6,589
6,739
27,484
0
W
Artemis
Kiba9615
Artemis
7,902
3,557
0
1,069
9,136
3,433
1,302
3,146
5,690
0
35,321
L
11,280
2,197
0
4,904
16,130
11,610
0
7,432
8,698
0
31,590
L
7,836
1,033
0
1,048
7,916
4,977
0
1,976
5,940
31,727
0
W
7,703
991
0
250
9,873
3,203
117
5,165
4,513
0
39,670
L
11,300
1,602
0
0
4,640
1,672
0
2,045
2,595
39,815
0
L
Sobek
Zadey09
Sobek
4,050
233
0
1,055
13,351
12,912
0
3,639
9,712
8,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
47,349
186
Minions Killed
308
0
Camps Cleared
0
1,126,832
Distance Traveled
1,263,433
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,678
807
53
4
0
270,385
1
W
Zhong Kui
9,231
769
59
5
0
237,160
3
L
Da Ji
8,445
704
10
1
0
210,248
0
W
Sobek
9,572
798
43
4
0
270,267
4
W
Artemis
9,278
773
67
6
0
232,649
2
L
Chaac
8,818
735
55
5
0
241,665
0
L
Tiamat
8,265
689
51
4
0
237,085
2
W
Thor
9,590
799
86
7
0
252,972
4
L
Nu Wa
8,854
738
56
5
0
232,227
3
L
Sobek
7,395
616
14
1
0
205,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role