Player Matchup

Chaac
Chaac
RageCage359
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
Scorce13
Kukulkan
Level 143
God Stats
11W - 9L
1,522 SR
Queue Stats
33W - 46L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
nos673
Danzaburou
Level 72
God Stats
7W - 5L
1,590 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 2
Team Averages
Level 105
1,537 SR
1,413 Elo+

VS

Team Averages
Level 54
1,428 SR
1,409 Elo+
Sol
Sol
LORDPENNE
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 1
Bastet
Bastet
LORDZITI
Bastet
Level 98
God Stats
61W - 32L
1,407 SR
Queue Stats
454W - 459L
1,342 Elo+
Party 1
Cerberus
Cerberus
aidan mrawesome
Cerberus
Level 39
God Stats
93W - 76L
1,376 SR
Queue Stats
368W - 375L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,165
705
8,576
10,905
12,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Scorce13
Kukulkan
15
4 / 0 / 9
9,843
757
14,035
4,558
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
nos673
Danzaburou
13
5 / 3 / 8
9,226
710
8,743
7,021
1,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,050
542
1,481
8,687
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
LORDZITI
Bastet
12
2 / 4 / 1
8,130
625
10,043
11,159
4,227
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
2 / 5 / 2
8,748
673
3,883
17,418
18,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bastet
LORDZITI
Bastet
2
4
1
0.63
W
5
1
8
9
W
Kukulkan
Scorce13
Kukulkan
4
0
9
8.5
L
Cerberus
2
5
2
0.6
W
Danzaburou
nos673
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
15,407
22,484
Taken
37,264
15,418
Mitigated
25,186
4,517
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,481
40
0
293
8,687
2,722
0
3,459
5,054
9,215
0
L
Bastet
LORDZITI
Bastet
10,043
1,997
254
1,779
11,159
4,227
235
2,680
8,337
0
27,608
W
8,576
506
0
2,845
10,905
12,125
150
3,676
7,229
0
27,524
W
Kukulkan
Scorce13
Kukulkan
14,035
1,454
0
402
4,558
1,467
540
1,598
2,960
49,932
0
L
Cerberus
3,883
86
0
2,124
17,418
18,237
90
7,092
9,830
18,380
0
W
Danzaburou
nos673
Danzaburou
8,743
3,756
209
1,061
7,021
1,826
1,247
1,480
5,541
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
23,928
171
Minions Killed
99
10
Camps Cleared
1
713,736
Distance Traveled
710,122
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,050
542
18
1
1
213,005
0
L
Bastet
8,130
625
42
3
0
254,880
2
W
Chaac
9,165
705
36
3
4
253,044
2
W
Kukulkan
9,843
757
102
8
3
247,450
5
L
Cerberus
8,748
673
39
3
0
242,237
0
W
Danzaburou
9,226
710
33
3
3
213,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role