Player Matchup

Artemis
Artemis
CerbRailedFreya
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,847 Elo+
Solo
Da Ji
Da Ji
RIPHandWrinkles
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,553 Elo+
Solo
Hercules
Hercules
Sarkronos
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,389 Elo+
Party 2
Vulcan
Vulcan
Wicketx90
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,216 Elo+
Party 2
Xing Tian
Xing Tian
Xiondash
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,142 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,430 Elo+

VS

Team Averages
Level 76
1,600 SR
1,600 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Captainducky376
Discordia
Level 159
God Stats
3W - 2L
1,576 SR
Queue Stats
91W - 81L
1,484 Elo+
Party 1
Neith
Neith
FootxLover
Neith
Level 22
God Stats
105W - 61L
1,923 SR
Queue Stats
450W - 295L
1,742 Elo+
Solo
Nemesis
Nemesis
LastTeethBender
Nemesis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,796 Elo+
Party 1
Cerberus
Cerberus
Trolling_Trash_
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 41L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,616
783
9,324
14,014
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 2
8,553
778
3,596
8,015
2,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sarkronos
Hercules
15
1 / 3 / 6
8,074
734
7,406
10,666
5,023
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Wicketx90
Vulcan
14
0 / 2 / 4
7,701
700
9,413
6,993
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Xiondash
Xing Tian
15
3 / 4 / 3
8,587
781
5,495
12,823
10,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 6
8,546
777
12,645
13,364
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Captainducky376
Discordia
14
3 / 2 / 3
7,995
727
10,018
6,960
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
5 / 1 / 5
9,135
830
10,243
8,071
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 5
8,690
790
8,404
8,833
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
12
0 / 2 / 3
7,186
653
2,460
8,658
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
8
Kills
14
14
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
6
2.5
L
Discordia
Captainducky376
Discordia
3
2
3
2.25
W
3
4
1
0.88
L
Neith
5
1
5
7.5
L
4
1
5
6.5
W
1
1
2
2
W
Hercules
Sarkronos
Hercules
1
3
6
1.33
L
Cerberus
0
2
3
0.75
W
Vulcan
Wicketx90
Vulcan
0
2
4
1
W
Xing Tian
Xiondash
Xing Tian
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
43,770
52,511
Taken
45,886
26,369
Mitigated
24,545
5,300
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,645
2,535
0
5,680
13,364
9,121
0
4,808
8,556
0
37,432
L
Discordia
Captainducky376
Discordia
10,018
158
54
1,105
6,960
1,850
86
2,253
4,707
25,221
0
W
9,324
3,097
0
2,819
14,014
5,303
448
3,467
10,342
0
40,894
L
Neith
10,243
4,793
0
2,541
8,071
2,910
329
2,698
5,373
0
32,615
L
8,404
2,175
0
1,849
8,833
3,893
418
2,381
6,452
0
23,373
W
3,596
205
0
20
8,015
2,862
985
1,480
6,471
0
27,892
W
Hercules
Sarkronos
Hercules
7,406
2,191
0
2,311
10,666
5,023
416
2,162
8,308
0
23,421
L
Cerberus
2,460
373
0
2,051
8,658
6,771
0
2,768
5,890
10,031
0
W
Vulcan
Wicketx90
Vulcan
9,413
2,650
0
150
6,993
2,599
469
2,606
4,253
29,275
0
W
Xing Tian
Xiondash
Xing Tian
5,495
510
0
0
12,823
10,582
35
2,763
9,964
12,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
41,552
214
Minions Killed
221
0
Camps Cleared
0
1,145,969
Distance Traveled
1,062,224
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,546
777
49
4
0
205,665
0
L
Discordia
7,995
727
37
3
0
238,749
1
W
Artemis
8,616
783
51
5
0
197,863
1
L
Neith
9,135
830
73
7
0
205,209
1
L
Nemesis
8,690
790
37
3
0
270,602
1
W
Da Ji
8,553
778
69
6
0
254,428
3
W
Hercules
8,074
734
37
3
0
210,792
0
L
Cerberus
7,186
653
25
2
0
141,999
4
W
Vulcan
7,701
700
41
4
0
257,136
0
W
Xing Tian
8,587
781
16
1
0
225,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role