Player Matchup

Hel
Hel
ImTaiLss
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
Kirow50
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 2
Anhur
Anhur
MamaMussel
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,591 Elo+
Solo
Kukulkan
Kukulkan
darktoutoun
Kukulkan
Level 10
God Stats
0W - 4L
1,075 SR
Queue Stats
0W - 7L
1,076 Elo+
Party 2
Zeus
Zeus
mdm-40
Zeus
Level 13
God Stats
0W - 3L
1,104 SR
Queue Stats
2W - 11L
1,281 Elo+
Party 2
Team Averages
Level 46
1,336 SR
1,346 Elo+

VS

Team Averages
Level 102
1,420 SR
1,576 Elo+
Chaac
Chaac
Antoine77181
Chaac
Level 63
God Stats
8W - 7L
1,544 SR
Queue Stats
120W - 126L
1,434 Elo+
Party 1
Anhur
Anhur
HHumii
Anhur
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 112L
1,633 Elo+
Party 3
Bastet
Bastet
N1k0HM
Bastet
Level 84
God Stats
17W - 6L
1,598 SR
Queue Stats
107W - 97L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Omax-77
Aphrodite
Level 56
God Stats
110W - 109L
1,428 SR
Queue Stats
152W - 162L
1,416 Elo+
Party 1
Scylla
Scylla
TimeIessData
Scylla
Level 159
God Stats
17W - 8L
1,032 SR
Queue Stats
553W - 264L
1,837 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
11,592
966
13,963
28,601
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kirow50
Sun Wukong
16
0 / 4 / 1
11,021
918
11,153
32,819
16,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
18
0 / 10 / 5
12,331
1,028
12,158
32,874
6,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
darktoutoun
Kukulkan
16
1 / 5 / 1
11,677
973
4,773
16,864
3,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
mdm-40
Zeus
17
2 / 12 / 3
11,760
980
12,497
26,333
5,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 23
13,120
1,093
20,952
15,601
11,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
HHumii
Anhur
19
10 / 4 / 9
13,603
1,134
27,304
19,072
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
N1k0HM
Bastet
19
9 / 0 / 13
13,880
1,157
29,664
9,443
3,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Omax-77
Aphrodite
20
1 / 0 / 23
13,965
1,164
10,325
10,713
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
20
16 / 0 / 19
15,732
1,311
46,125
8,670
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
128
5
Kills
41
41
Deaths
5
11
Assists
87
Player
Kills
Deaths
Assists
KDA
W
5
1
23
16.5
W
Anhur
HHumii
Anhur
10
4
9
3.63
L
2
10
1
0.25
L
Sun Wukong
Kirow50
Sun Wukong
0
4
1
0.13
L
Anhur
0
10
5
0.25
W
Bastet
N1k0HM
Bastet
9
0
13
15.5
W
Aphrodite
Omax-77
Aphrodite
1
0
23
12.5
W
Scylla
16
0
19
25.5
L
Kukulkan
darktoutoun
Kukulkan
1
5
1
0.3
L
Zeus
mdm-40
Zeus
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
134,370
137,491
Taken
63,499
38,737
Mitigated
28,941
15,225
Healing
34,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,952
3,819
0
5,400
15,601
11,553
0
8,742
6,859
0
30,749
W
Anhur
HHumii
Anhur
27,304
14,193
0
4,728
19,072
4,916
0
9,370
9,702
0
40,466
L
13,963
98
3,996
5,308
28,601
5,900
0
11,209
17,117
22,641
0
L
Sun Wukong
Kirow50
Sun Wukong
11,153
1,200
0
1,691
32,819
16,830
0
13,420
19,146
2,031
20,473
L
Anhur
12,158
8,741
0
3,455
32,874
6,461
0
13,335
19,314
0
40,591
W
Bastet
N1k0HM
Bastet
29,664
3,591
0
5,130
9,443
3,750
0
4,009
5,434
0
41,546
W
Aphrodite
Omax-77
Aphrodite
10,325
50
9,387
7,706
10,713
5,732
0
6,563
4,150
38,675
0
W
Scylla
46,125
3,212
0
1,664
8,670
2,990
0
3,518
5,152
75,045
0
L
Kukulkan
darktoutoun
Kukulkan
4,773
461
0
293
16,864
3,987
0
7,644
9,132
30,064
0
L
Zeus
mdm-40
Zeus
12,497
2,994
0
482
26,333
5,559
0
9,785
16,332
22,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
70,300
199
Minions Killed
213
7
Camps Cleared
8
1,051,011
Distance Traveled
1,219,888
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,120
1,093
10
1
0
287,250
0
W
Anhur
13,603
1,134
28
2
2
180,250
0
L
Hel
11,592
966
33
3
0
221,142
0
L
Sun Wukong
11,021
918
20
2
1
262,558
0
L
Anhur
12,331
1,028
80
7
2
195,308
0
W
Bastet
13,880
1,157
26
2
3
254,869
2
W
Aphrodite
13,965
1,164
84
7
1
271,567
0
W
Scylla
15,732
1,311
65
5
2
225,952
0
L
Kukulkan
11,677
973
45
4
3
202,116
0
L
Zeus
11,760
980
21
2
1
169,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role