Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BeetDemKids
Ymir
Level 5
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Kivlov88
Neith
Level 22
God Stats
2W - 3L
1,229 SR
Queue Stats
7W - 6L
1,352 Elo+
Party 1
Team Averages
Level 45
1,322 SR
1,451 Elo+

VS

Team Averages
Level 51
1,412 SR
1,399 Elo+
Eset
Eset
N8Y JoE
Eset
Level 61
God Stats
18W - 14L
1,320 SR
Queue Stats
212W - 205L
1,236 Elo+
Party 2
Sun Wukong
Sun Wukong
Revenge Frost
Sun Wukong
Level 29
God Stats
10W - 9L
1,602 SR
Queue Stats
108W - 130L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Thee Holiday
Sylvanus
Level 64
God Stats
2W - 3L
1,314 SR
Queue Stats
158W - 216L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 6 / 0
13,863
660
25,005
36,332
28,575
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 11 / 2
12,023
573
7,817
33,837
19,408
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Kivlov88
Neith
14
0 / 16 / 2
10,967
522
9,332
23,363
7,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
N8Y JoE
Eset
19
14 / 1 / 13
15,373
732
27,530
15,010
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Revenge Frost
Sun Wukong
20
13 / 1 / 16
15,374
732
29,254
22,398
25,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Thee Holiday
Sylvanus
20
6 / 2 / 19
15,228
725
18,577
20,718
20,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
81
4
Kills
33
33
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
0
0.5
L
1
11
2
0.18
L
Neith
Kivlov88
Neith
0
16
2
0.06
W
Eset
N8Y JoE
Eset
14
1
13
20.5
W
Sun Wukong
Revenge Frost
Sun Wukong
13
1
16
21
W
Sylvanus
Thee Holiday
Sylvanus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
75,361
93,532
Taken
58,126
55,290
Mitigated
52,426
25,356
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,005
4,059
508
12,672
36,332
28,575
18
16,834
18,905
1,514
73,259
L
7,817
1,669
506
7,702
33,837
19,408
48
19,848
13,447
28,641
0
L
Neith
Kivlov88
Neith
9,332
5,154
586
3,382
23,363
7,307
106
8,024
14,667
0
34,497
W
Eset
N8Y JoE
Eset
27,530
2,520
317
3,538
15,010
7,069
1,135
2,465
12,545
79,454
0
W
Sun Wukong
Revenge Frost
Sun Wukong
29,254
6,650
190
4,190
22,398
25,080
671
3,569
17,352
0
56,805
W
Sylvanus
Thee Holiday
Sylvanus
18,577
8,496
5,216
7,808
20,718
20,277
1,151
3,327
17,391
46,171
8,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
45,975
155
Minions Killed
203
2
Camps Cleared
11
837,734
Distance Traveled
1,053,077
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,863
660
91
4
2
346,763
1
L
Ymir
12,023
573
28
1
0
251,226
2
L
Neith
10,967
522
36
2
0
239,745
0
W
Eset
15,373
732
90
4
7
367,722
0
W
Sun Wukong
15,374
732
54
3
1
361,713
2
W
Sylvanus
15,228
725
59
3
3
323,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role