Player Matchup

Mercury
Mercury
Arcym
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
jmai9
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
xXTehMoodzXx
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,507 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EPIC-NOAH
Izanami
Level 27
God Stats
5W - 10L
1,370 SR
Queue Stats
48W - 80L
1,312 Elo+
Party 1
Zeus
Zeus
gingers42
Zeus
Level 61
God Stats
53W - 47L
1,652 SR
Queue Stats
62W - 70L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arcym
Mercury
9
0 / 6 / 4
5,945
595
3,452
8,519
2,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
jmai9
Janus
10
2 / 8 / 3
7,118
712
3,854
8,786
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
xXTehMoodzXx
Kuzenbo
9
2 / 4 / 2
6,755
676
4,654
11,662
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 12
7,976
798
5,615
11,350
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
EPIC-NOAH
Izanami
12
2 / 1 / 13
7,854
785
6,113
4,390
1,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
13 / 1 / 4
9,595
960
13,539
4,372
1,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
17
18
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
12
2.67
L
Mercury
Arcym
Mercury
0
6
4
0.33
W
Izanami
EPIC-NOAH
Izanami
2
1
13
8.5
W
Zeus
13
1
4
15
L
Janus
jmai9
Janus
2
8
3
0.44
L
Kuzenbo
xXTehMoodzXx
Kuzenbo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
25,267
28,967
Taken
20,112
15,656
Mitigated
11,877
2,886
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,615
802
235
4,184
11,350
8,941
106
5,475
5,875
4,810
9,591
L
Mercury
Arcym
Mercury
3,452
1,602
0
500
8,519
2,933
0
4,538
3,981
0
11,578
W
Izanami
EPIC-NOAH
Izanami
6,113
3,777
425
630
4,390
1,469
1,388
1,757
2,633
0
27,142
W
Zeus
13,539
1,158
62
1,693
4,372
1,467
399
1,577
2,795
34,022
0
L
Janus
jmai9
Janus
3,854
545
0
290
8,786
2,906
0
5,197
3,589
14,310
0
L
Kuzenbo
xXTehMoodzXx
Kuzenbo
4,654
1,919
591
1,505
11,662
9,817
0
6,491
5,171
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
25,425
51
Minions Killed
126
1
Camps Cleared
7
438,655
Distance Traveled
546,988
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,976
798
29
3
2
185,069
0
L
Mercury
5,945
595
14
1
1
157,853
2
W
Izanami
7,854
785
51
5
0
175,116
2
W
Zeus
9,595
960
46
5
5
186,803
1
L
Janus
7,118
712
30
3
0
115,654
1
L
Kuzenbo
6,755
676
7
1
0
165,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role