Player Matchup

Merlin
Merlin
Gold II
Irothious
Merlin
Gold II
Level 99
God Stats
14W - 11L
1,740 SR
Queue Stats
58W - 79L
1,645 MMR
Party 1
Vamana
Vamana
Platinum IV
SliferChris
Vamana
Platinum IV
Level 74
God Stats
39W - 23L
1,811 SR
Queue Stats
87W - 117L
1,827 MMR
Party 1
Medusa
Medusa
Bronze III
TripleXEye
Medusa
Bronze III
Level 69
God Stats
1W - 0L
1,130 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,560 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,599 SR
1,654 MMR
Odin
Odin
Silver II
Black4iNi
Odin
Silver II
Level 105
God Stats
1W - 1L
1,423 SR
Queue Stats
5W - 10L
1,439 MMR
Solo
Ra
Ra
Silver III
Breezy42024
Ra
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,185 MMR
Solo
Set
Set
Masters
xPoorlyManx
Set
Masters
Level 160
God Stats
38W - 7L
1,875 SR
Queue Stats
785W - 176L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Irothious
Merlin
16
2 / 4 / 4
10,475
698
9,086
7,491
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
16
3 / 1 / 3
11,107
740
12,176
13,366
12,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
TripleXEye
Medusa
14
1 / 7 / 4
9,691
646
6,341
10,404
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshBastetZeusFenrirThoth

VS

Bans
AresScyllaSobekPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 2 / 9
10,948
730
4,489
11,843
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 5
10,216
681
8,339
8,433
2,105
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 2 / 4
10,602
707
13,461
14,353
6,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
9
2.75
L
4
3
5
2.17
W
Merlin
Irothious
Merlin
2
4
4
1
W
Vamana
3
1
3
4.5
W
Medusa
TripleXEye
Medusa
1
7
4
0.43
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
26,289
31,261
Taken
34,629
18,357
Mitigated
21,370
8,518
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,489
815
420
2,399
11,843
12,365
0
2,654
9,189
0
17,417
L
8,339
385
1,455
3,122
8,433
2,105
0
3,032
5,401
35,397
0
W
Merlin
Irothious
Merlin
9,086
646
0
1,182
7,491
2,529
1,720
1,098
6,393
41,232
0
W
Vamana
12,176
5,863
554
5,830
13,366
12,511
1,097
5,571
7,795
0
35,795
W
Medusa
TripleXEye
Medusa
6,341
1,723
0
952
10,404
3,317
0
1,948
8,456
0
33,181
L
13,461
5,552
0
4,833
14,353
6,900
0
3,935
10,418
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
31,766
183
Minions Killed
165
7
Camps Cleared
8
844,109
Distance Traveled
826,957
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,948
730
33
2
2
299,035
5
L
Ra
10,216
681
66
4
2
274,126
0
W
Merlin
10,475
698
81
5
4
274,476
3
W
Vamana
11,107
740
47
3
2
325,922
4
W
Medusa
9,691
646
55
4
1
243,711
8
L
Set
10,602
707
66
4
4
253,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role