Player Matchup

Arachne
Arachne
Ant_YouBooty
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,399 Elo+
Party 1
Raijin
Raijin
Batyardigan
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 277L
1,396 Elo+
Solo
Geb
Geb
Hunsburglar
Geb
Level 66
God Stats
3W - 7L
1,345 SR
Queue Stats
21W - 26L
1,294 Elo+
Party 1
Mulan
Mulan
INDIGOCRAY
Mulan
Level 160
God Stats
15W - 14L
1,620 SR
Queue Stats
172W - 172L
1,337 Elo+
Solo
Izanami
Izanami
Shindonevic
Izanami
Level 144
God Stats
8W - 7L
1,516 SR
Queue Stats
118W - 123L
1,429 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,371 Elo+

VS

Team Averages
Level 66
1,594 SR
1,468 Elo+
Ne Zha
Ne Zha
BertBokSoup
Ne Zha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 33L
1,650 Elo+
Party 2
Atlas
Atlas
NanoSon2
Atlas
Level 65
God Stats
39W - 26L
1,632 SR
Queue Stats
88W - 71L
1,483 Elo+
Party 2
Cupid
Cupid
Phanter-thunder
Cupid
Level 106
God Stats
12W - 9L
1,648 SR
Queue Stats
189W - 195L
1,418 Elo+
Solo
Ra
Ra
deztroyer22
Ra
Level 84
God Stats
2W - 4L
1,494 SR
Queue Stats
14W - 23L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
yobrolikes
Baron Samedi
Level 32
God Stats
1W - 2L
1,695 SR
Queue Stats
10W - 23L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ant_YouBooty
Arachne
14
3 / 2 / 5
9,032
531
3,545
9,230
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
16
4 / 6 / 0
10,411
612
7,431
12,326
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 8
8,981
528
5,250
13,839
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
16
7 / 3 / 0
10,327
607
12,761
12,211
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Shindonevic
Izanami
16
6 / 2 / 4
9,690
570
18,500
14,391
5,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 2 / 1
8,819
519
6,978
11,832
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
NanoSon2
Atlas
11
2 / 4 / 1
7,534
443
6,039
16,215
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 4 / 2
8,181
481
8,899
13,317
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 6 / 1
10,000
588
10,649
13,954
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
yobrolikes
Baron Samedi
12
2 / 5 / 0
7,628
449
4,362
10,885
5,048
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
14
14
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ant_YouBooty
Arachne
3
2
5
2.75
W
Raijin
4
6
0
0.67
L
Ne Zha
2
2
1
1.25
W
1
1
8
5
W
Mulan
7
3
0
2.33
L
Atlas
NanoSon2
Atlas
2
4
1
0.63
L
1
4
2
0.5
W
Izanami
Shindonevic
Izanami
6
2
4
4
L
7
6
1
1.25
L
Baron Samedi
yobrolikes
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
36,927
61,997
Taken
66,203
35,259
Mitigated
31,682
23,492
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ant_YouBooty
Arachne
3,545
2,142
299
4,494
9,230
3,549
397
1,888
7,342
0
40,793
W
Raijin
7,431
1,260
0
3,213
12,326
5,183
1,923
5,940
6,386
63,530
0
L
Ne Zha
6,978
3,211
0
3,014
11,832
4,333
897
426
11,160
0
49,577
W
5,250
589
2,730
3,263
13,839
9,578
732
4,985
8,854
20,363
0
W
Mulan
12,761
1,777
0
3,991
12,211
11,539
1,316
4,253
7,958
0
58,233
L
Atlas
NanoSon2
Atlas
6,039
2,447
318
4,103
16,215
12,651
0
2,660
13,555
26,593
0
L
8,899
5,746
224
5,569
13,317
4,343
0
2,298
10,941
0
56,301
W
Izanami
Shindonevic
Izanami
18,500
14,547
0
5,502
14,391
5,410
1,908
3,984
10,407
0
80,140
L
10,649
2,656
7
4,349
13,954
5,307
887
6,923
6,735
59,696
0
L
Baron Samedi
yobrolikes
Baron Samedi
4,362
641
0
2,417
10,885
5,048
510
0
10,373
35,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
42,162
488
Minions Killed
409
0
Camps Cleared
0
1,509,169
Distance Traveled
1,419,448
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,032
531
86
5
0
367,300
2
W
Raijin
10,411
612
120
7
0
268,524
1
L
Ne Zha
8,819
519
106
6
0
322,642
0
W
Geb
8,981
528
16
1
0
334,119
6
W
Mulan
10,327
607
123
7
0
254,030
0
L
Atlas
7,534
443
31
2
0
284,171
3
L
Cupid
8,181
481
95
6
0
275,782
1
W
Izanami
9,690
570
143
8
0
285,196
0
L
Ra
10,000
588
119
7
0
268,355
7
L
Baron Samedi
7,628
449
58
3
0
268,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role