Player Matchup

Da Ji
Da Ji
Kuelsar
Da Ji
Level 22
God Stats
29W - 41L
1,318 SR
Queue Stats
52W - 84L
1,294 Elo+
Solo
Neith
Neith
Menenstein
Neith
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NoMilkHere1510
Gilgamesh
Level 7
God Stats
6W - 7L
1,496 SR
Queue Stats
219W - 203L
1,298 Elo+
Solo
Discordia
Discordia
XShadowHunter86
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fafnir
Fafnir
t3zcatl1p0ca91
Fafnir
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
364W - 424L
1,428 Elo+
Solo
Team Averages
Level 51
1,463 SR
1,404 Elo+

VS

Team Averages
Level 72
1,541 SR
1,344 Elo+
Artemis
Artemis
Anma04
Artemis
Level 102
God Stats
5W - 0L
1,830 SR
Queue Stats
10W - 11L
1,369 Elo+
Party 1
Vulcan
Vulcan
BossyYetiman
Vulcan
Level 36
God Stats
5W - 2L
1,660 SR
Queue Stats
15W - 12L
1,392 Elo+
Party 1
Bastet
Bastet
CensingStudent3
Bastet
Level 36
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 45L
1,308 Elo+
Solo
Amaterasu
Amaterasu
Ratattoskr
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,241 Elo+
Party 1
Artio
Artio
el-_-pito-corto
Artio
Level 69
God Stats
1W - 0L
1,213 SR
Queue Stats
17W - 14L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kuelsar
Da Ji
13
2 / 7 / 2
7,454
678
6,703
9,832
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
0 / 8 / 1
7,053
641
6,514
11,233
3,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
NoMilkHere1510
Gilgamesh
13
3 / 5 / 2
7,804
709
12,665
16,107
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
XShadowHunter86
Discordia
12
0 / 9 / 0
6,758
614
4,354
8,358
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
8,057
732
4,327
8,859
6,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anma04
Artemis
15
2 / 2 / 14
8,284
753
9,159
9,788
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
7 / 3 / 9
8,655
787
6,624
5,349
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 9
8,848
804
5,157
6,474
2,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
Ratattoskr
Amaterasu
17
19 / 1 / 9
10,250
932
19,750
15,299
15,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 17
9,009
819
7,678
13,563
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
7
Kills
33
33
Deaths
7
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anma04
Artemis
2
2
14
4.5
W
Vulcan
7
3
9
3.83
W
2
0
9
6.5
L
Da Ji
Kuelsar
Da Ji
2
7
2
0.43
L
Neith
0
8
1
0.06
L
Gilgamesh
NoMilkHere1510
Gilgamesh
3
5
2
0.8
W
Amaterasu
Ratattoskr
Amaterasu
19
1
9
23.5
L
Discordia
XShadowHunter86
Discordia
0
9
0
0
W
3
1
17
11.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,563
Damage
48,368
54,389
Taken
50,473
20,937
Mitigated
35,943
5,138
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anma04
Artemis
9,159
4,214
0
2,160
9,788
3,284
2,402
1,189
8,599
0
30,989
W
Vulcan
6,624
3,521
415
803
5,349
1,712
842
457
4,892
19,066
0
W
5,157
1,627
0
1,398
6,474
2,302
682
1,237
5,237
0
25,875
L
Da Ji
Kuelsar
Da Ji
6,703
1,474
0
402
9,832
3,859
0
2,123
7,669
0
14,300
L
Neith
6,514
933
0
1,363
11,233
3,129
44
2,209
8,984
0
20,324
L
Gilgamesh
NoMilkHere1510
Gilgamesh
12,665
4,343
0
1,151
16,107
5,321
0
5,225
10,786
0
19,545
W
Amaterasu
Ratattoskr
Amaterasu
19,750
11,138
33
5,200
15,299
15,149
1,140
3,051
12,248
0
26,441
L
Discordia
XShadowHunter86
Discordia
4,354
1,267
0
151
8,358
2,169
0
1,946
6,366
10,734
0
W
7,678
616
704
3,846
13,563
13,496
279
2,747
10,816
20,777
0
L
4,327
980
188
1,883
8,859
6,459
0
2,537
6,282
12,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
45,046
113
Minions Killed
170
0
Camps Cleared
0
888,072
Distance Traveled
1,153,439
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,284
753
41
4
0
214,493
0
W
Vulcan
8,655
787
31
3
0
224,095
0
W
Bastet
8,848
804
52
5
0
229,207
1
L
Da Ji
7,454
678
17
2
0
180,045
1
L
Neith
7,053
641
30
3
0
178,882
1
L
Gilgamesh
7,804
709
18
2
0
207,223
0
W
Amaterasu
10,250
932
16
1
0
255,961
0
L
Discordia
6,758
614
20
2
0
153,231
1
W
Artio
9,009
819
30
3
0
229,683
0
L
Fafnir
8,057
732
28
3
0
168,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role