Player Matchup

Sylvanus
Sylvanus
Silver I
BravoKRACKER26
Sylvanus
Silver I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 100L
1,559 MMR
Party 3
Awilix
Awilix
Gold I
Lakers T1
Awilix
Gold I
Level 129
God Stats
61W - 71L
1,588 SR
Queue Stats
348W - 317L
1,668 MMR
Solo
Neith
Neith
Platinum V
Luxureous
Neith
Platinum V
Level 160
God Stats
10W - 17L
1,500 SR
Queue Stats
309W - 299L
1,636 MMR
Solo
Skadi
Skadi
Gold III
StealthReapz
Skadi
Gold III
Level 160
God Stats
11W - 4L
1,910 SR
Queue Stats
68W - 57L
1,783 MMR
Party 3
Jormungandr
Jormungandr
Gold V
shiftytripod
Jormungandr
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,664 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,600 SR
1,662 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,626 SR
1,660 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
CaptainBooty483
Medusa
Gold II
Level 146
God Stats
1W - 2L
1,515 SR
Queue Stats
42W - 45L
1,629 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
GoogzRNG
Hun Batz
Platinum V
Level 157
God Stats
11W - 9L
1,773 SR
Queue Stats
376W - 376L
1,720 MMR
Solo
Atlas
Atlas
Gold III
Philz4life6
Atlas
Gold III
Level 122
God Stats
12W - 6L
1,839 SR
Queue Stats
27W - 23L
1,771 MMR
Party 1
Zeus
Zeus
Gold V
botoXBL
Zeus
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 10 / 6
9,348
425
7,421
25,634
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Lakers T1
Awilix
17
6 / 7 / 8
10,940
497
12,372
19,748
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Luxureous
Neith
20
6 / 4 / 4
12,485
568
15,392
15,213
4,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 8
11,617
528
9,615
15,039
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
shiftytripod
Jormungandr
17
2 / 6 / 4
11,474
522
11,812
19,045
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ThothCliodhnaBastet

VS

Bans
OsirisArachneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 3 / 10
12,538
570
11,197
20,044
19,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 4 / 17
13,957
634
15,153
15,677
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GoogzRNG
Hun Batz
20
3 / 6 / 7
12,989
590
8,405
16,634
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 2 / 18
11,793
536
9,897
23,459
27,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
botoXBL
Zeus
20
18 / 3 / 5
15,110
687
32,524
12,371
5,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
18
Kills
32
32
Deaths
18
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
10
3
L
Sylvanus
2
10
6
0.5
W
7
4
17
3.88
W
Hun Batz
GoogzRNG
Hun Batz
3
6
7
1.08
L
Awilix
Lakers T1
Awilix
6
7
8
1.43
L
Neith
Luxureous
Neith
6
4
4
2
W
0
2
18
4.5
L
2
5
8
1.2
W
Zeus
botoXBL
Zeus
18
3
5
6.83
L
Jormungandr
shiftytripod
Jormungandr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,612
Damage
77,176
94,679
Taken
88,185
42,170
Mitigated
65,225
18,504
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,197
3,492
0
5,016
20,044
19,932
1,944
6,165
13,198
117
62,432
L
Sylvanus
7,421
1,866
1,037
5,431
25,634
13,622
192
14,504
11,130
23,341
7,273
W
15,153
8,013
0
5,428
15,677
6,346
5,569
3,352
12,239
0
89,156
W
Hun Batz
GoogzRNG
Hun Batz
8,405
3,380
0
1,885
16,634
6,397
1,899
939
15,659
0
102,118
L
Awilix
Lakers T1
Awilix
12,372
4,335
0
4,435
19,748
5,272
0
7,424
12,324
0
62,595
L
Neith
Luxureous
Neith
15,392
4,563
0
2,457
15,213
4,560
875
7,810
7,403
0
111,134
W
9,897
2,876
1,111
5,549
23,459
27,503
581
3,531
18,413
33,196
5,811
L
9,615
3,711
0
3,109
15,039
4,183
1,487
4,920
10,119
0
82,889
W
Zeus
botoXBL
Zeus
32,524
7,336
0
1,381
12,371
5,047
3,093
4,293
7,997
132,258
0
L
Jormungandr
shiftytripod
Jormungandr
11,812
1,694
0
2,035
19,045
14,533
466
7,155
11,890
71,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
66,387
647
Minions Killed
628
0
Camps Cleared
0
1,916,008
Distance Traveled
2,224,423
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,538
570
97
4
0
445,072
5
L
Sylvanus
9,348
425
56
3
0
334,925
0
W
Medusa
13,957
634
145
7
0
419,462
0
W
Hun Batz
12,989
590
162
7
0
463,781
6
L
Awilix
10,940
497
105
5
0
428,384
7
L
Neith
12,485
568
188
9
0
397,227
3
W
Atlas
11,793
536
38
2
0
478,265
4
L
Skadi
11,617
528
135
6
0
406,245
4
W
Zeus
15,110
687
186
8
0
417,843
5
L
Jormungandr
11,474
522
163
7
0
349,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role