Player Matchup

Ra
Ra
Shangriilla
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Thamatoa
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
yYPhantomYy
Nemesis
Level 63
God Stats
5W - 15L
1,500 SR
Queue Stats
12W - 33L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 44
1,282 SR
1,331 Elo+
King Arthur
King Arthur
DarkestNinjaKnig
King Arthur
Level 29
God Stats
15W - 23L
1,102 SR
Queue Stats
142W - 152L
1,371 Elo+
Party 2
Rama
Rama
Monster_UltAssas
Rama
Level 65
God Stats
2W - 1L
1,502 SR
Queue Stats
78W - 106L
1,334 Elo+
Party 2
Raijin
Raijin
elcochito07
Raijin
Level 39
God Stats
3W - 6L
1,243 SR
Queue Stats
174W - 181L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,977
713
6,936
11,735
3,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Thamatoa
Jormungandr
13
2 / 9 / 3
10,353
740
7,293
17,033
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
yYPhantomYy
Nemesis
12
0 / 7 / 2
8,080
577
4,583
12,061
3,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkestNinjaKnig
King Arthur
16
13 / 2 / 12
12,349
882
15,734
16,206
8,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 2 / 15
10,378
741
7,176
7,103
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
16
10 / 1 / 12
11,996
857
13,089
7,014
2,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
25
25
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkestNinjaKnig
King Arthur
13
2
12
9.5
W
2
2
15
4.75
L
3
9
1
0.39
L
Jormungandr
Thamatoa
Jormungandr
2
9
3
0.39
W
Raijin
10
1
12
16
L
Nemesis
yYPhantomYy
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
35,999
40,829
Taken
30,323
21,498
Mitigated
15,009
3,101
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkestNinjaKnig
King Arthur
15,734
2,939
614
3,922
16,206
8,928
638
7,085
9,121
0
44,867
W
7,176
4,073
170
1,444
7,103
3,140
1,382
4,410
2,693
0
18,178
L
6,936
1,142
1,056
940
11,735
3,090
0
4,262
7,322
42,145
0
L
Jormungandr
Thamatoa
Jormungandr
7,293
2,163
0
363
17,033
15,094
0
6,232
10,587
19,155
0
W
Raijin
13,089
548
263
2,464
7,014
2,941
1,071
3,631
3,383
39,302
0
L
Nemesis
yYPhantomYy
Nemesis
4,583
2,079
0
742
12,061
3,314
0
3,474
8,330
0
16,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
34,723
109
Minions Killed
116
5
Camps Cleared
7
668,987
Distance Traveled
703,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,349
882
40
3
4
268,209
0
W
Rama
10,378
741
25
2
2
193,350
2
L
Ra
9,977
713
66
5
1
201,695
0
L
Jormungandr
10,353
740
20
1
1
210,417
0
W
Raijin
11,996
857
51
4
1
241,852
1
L
Nemesis
8,080
577
23
2
3
256,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role