Player Matchup

Ymir
Ymir
Feefal
Ymir
Level 139
God Stats
1W - 0L
1,713 SR
Queue Stats
27W - 36L
1,435 Elo+
Party 2
Atlas
Atlas
Lilwolfgirl666
Atlas
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 73L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
fatisolam
Heimdallr
Level 52
God Stats
3W - 6L
1,253 SR
Queue Stats
50W - 51L
1,586 Elo+
Party 1
Tyr
Tyr
louisfrey
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 112L
1,531 Elo+
Party 1
Anubis
Anubis
youractualmom
Anubis
Level 154
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 7L
1,431 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,501 Elo+

VS

Team Averages
Level 107
1,673 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IriaZeph
Geb
Level 156
God Stats
19W - 14L
1,527 SR
Queue Stats
277W - 345L
1,455 Elo+
Solo
Nike
Nike
LunaOdinson
Nike
Level 127
God Stats
1W - 2L
1,741 SR
Queue Stats
114W - 138L
1,555 Elo+
Solo
Eset
Eset
TheJaisoon
Eset
Level 67
God Stats
3W - 2L
1,903 SR
Queue Stats
55W - 65L
1,490 Elo+
Solo
Medusa
Medusa
WolfPeeSipper
Medusa
Level 63
God Stats
8W - 13L
1,692 SR
Queue Stats
662W - 666L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Feefal
Ymir
12
2 / 1 / 6
7,446
532
3,792
9,956
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
8,261
590
5,545
9,790
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
fatisolam
Heimdallr
14
5 / 2 / 3
8,318
594
7,236
9,840
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 2
8,306
593
5,276
8,746
8,402
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 5 / 5
7,820
559
7,848
11,535
4,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 3 / 1
8,397
600
6,926
9,956
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 5
6,325
452
3,445
8,315
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 3 / 1
6,965
498
4,595
8,017
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 5
7,294
521
8,913
8,154
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 1
6,759
483
7,262
9,989
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
11
11
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
3
1
3.17
W
Ymir
Feefal
Ymir
2
1
6
5
L
0
1
5
2.5
W
4
2
4
3
L
0
3
1
0.17
L
0
5
5
0.5
L
2
5
1
0.5
W
Heimdallr
fatisolam
Heimdallr
5
2
3
3.25
W
2
1
2
3
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
31,141
49,867
Taken
44,431
28,949
Mitigated
18,857
11,906
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,926
986
0
2,853
9,956
2,515
0
5,949
4,003
166
43,092
W
Ymir
Feefal
Ymir
3,792
795
0
1,802
9,956
7,010
321
3,269
6,505
22,246
0
L
3,445
219
377
3,449
8,315
4,354
367
2,790
5,525
14,410
0
W
5,545
2,309
0
535
9,790
5,950
210
4,119
5,405
40,379
0
L
4,595
260
0
939
8,017
7,718
0
231
7,786
0
37,164
L
8,913
565
0
1,945
8,154
2,150
49
5,590
2,564
46,731
0
L
7,262
2,778
0
2,298
9,989
2,120
704
2,625
7,364
0
38,402
W
Heimdallr
fatisolam
Heimdallr
7,236
3,372
0
2,151
9,840
3,105
797
693
9,147
0
52,556
W
5,276
811
0
2,608
8,746
8,402
484
254
7,842
0
38,168
W
7,848
555
0
4,810
11,535
4,482
1,013
3,411
7,760
46,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
35,740
351
Minions Killed
334
0
Camps Cleared
0
1,372,020
Distance Traveled
1,323,392
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,397
600
73
5
0
294,840
6
W
Ymir
7,446
532
34
2
0
281,624
3
L
Geb
6,325
452
26
2
0
191,011
0
W
Atlas
8,261
590
74
5
0
295,681
7
L
Nike
6,965
498
82
6
0
275,941
3
L
Eset
7,294
521
89
6
0
275,927
1
L
Medusa
6,759
483
64
5
0
285,673
2
W
Heimdallr
8,318
594
93
7
0
269,301
0
W
Tyr
8,306
593
67
5
0
291,675
0
W
Anubis
7,820
559
83
6
0
233,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role