Player Matchup

Skadi
Skadi
FrozenFrosty
Skadi
Level 102
God Stats
3W - 4L
1,378 SR
Queue Stats
40W - 40L
1,379 Elo+
Party 1
He Bo
He Bo
SpotDust928
He Bo
Level 69
God Stats
1W - 1L
1,578 SR
Queue Stats
29W - 39L
1,374 Elo+
Solo
Vamana
Vamana
TuroktheGecko
Vamana
Level 87
God Stats
5W - 4L
1,379 SR
Queue Stats
98W - 104L
1,374 Elo+
Party 1
Team Averages
Level 86
1,445 SR
1,376 Elo+

VS

Team Averages
Level 54
1,366 SR
1,374 Elo+
Xbalanque
Xbalanque
LORDPENNE
Xbalanque
Level 26
God Stats
3W - 3L
1,229 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
LORDZITI
Jormungandr
Level 98
God Stats
8W - 9L
1,402 SR
Queue Stats
454W - 459L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
aidan mrawesome
Ao Kuang
Level 39
God Stats
20W - 29L
1,467 SR
Queue Stats
368W - 375L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 9
11,896
626
18,653
17,264
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 7 / 4
12,621
664
17,268
15,201
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 6 / 8
13,392
705
16,900
26,128
30,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LORDPENNE
Xbalanque
17
4 / 6 / 10
13,004
684
14,126
18,738
6,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
LORDZITI
Jormungandr
18
6 / 2 / 14
14,185
747
21,248
26,886
36,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
18
9 / 6 / 7
14,055
740
10,322
22,111
12,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
19
20
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Xbalanque
LORDPENNE
Xbalanque
4
6
10
1.5
W
Jormungandr
LORDZITI
Jormungandr
6
2
14
6.5
L
7
7
4
1.29
L
4
6
8
1.33
W
Ao Kuang
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
45,696
58,593
Taken
67,735
44,375
Mitigated
56,447
12,388
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,653
6,823
0
1,741
17,264
7,325
19
10,328
6,936
0
42,354
W
Xbalanque
LORDPENNE
Xbalanque
14,126
8,013
0
3,500
18,738
6,693
94
6,395
12,343
0
43,594
W
Jormungandr
LORDZITI
Jormungandr
21,248
5,772
796
4,296
26,886
36,985
1,498
5,476
21,410
61,559
0
L
17,268
215
818
2,343
15,201
6,784
17
8,756
6,445
60,914
0
L
16,900
8,004
0
7,486
26,128
30,266
0
13,086
13,042
205
45,738
W
Ao Kuang
10,322
2,458
370
5,835
22,111
12,769
1,620
7,055
15,056
36,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
41,244
181
Minions Killed
160
7
Camps Cleared
4
992,796
Distance Traveled
953,591
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,896
626
62
3
2
298,564
3
W
Xbalanque
13,004
684
56
3
0
309,305
0
W
Jormungandr
14,185
747
65
3
2
321,716
2
L
He Bo
12,621
664
74
4
4
316,876
4
L
Vamana
13,392
705
45
2
1
377,356
4
W
Ao Kuang
14,055
740
39
2
2
322,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role