Player Matchup

Sylvanus
Sylvanus
Platinum IV
EcIypze__
Sylvanus
Platinum IV
Level 149
God Stats
0W - 2L
1,609 SR
Queue Stats
43W - 48L
1,725 MMR
Solo
Hou Yi
Hou Yi
Gold I
InNeedOfPapers
Hou Yi
Gold I
Level 156
God Stats
9W - 8L
1,773 SR
Queue Stats
153W - 142L
1,649 MMR
Party 4
Anubis
Anubis
Gold V
Mohc
Anubis
Gold V
Level 147
God Stats
1W - 2L
1,501 SR
Queue Stats
10W - 8L
1,727 MMR
Party 1
Agni
Agni
Gold I
Squirt vD
Agni
Gold I
Level 125
God Stats
12W - 16L
1,542 SR
Queue Stats
383W - 387L
1,734 MMR
Party 1
Arachne
Arachne
Platinum III
zLymee
Arachne
Platinum III
Level 119
God Stats
9W - 9L
1,567 SR
Queue Stats
240W - 223L
1,786 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,599 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,560 SR
1,749 MMR
Scylla
Scylla
Gold II
MercenaryGuts
Scylla
Gold II
Level 159
God Stats
16W - 10L
1,755 SR
Queue Stats
49W - 37L
1,838 MMR
Party 2
Odin
Odin
Gold III
RageKing135776
Odin
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,791 MMR
Party 2
Ares
Ares
Gold I
TMBgubis
Ares
Gold I
Level 100
God Stats
5W - 4L
1,557 SR
Queue Stats
48W - 54L
1,506 MMR
Party 3
Cupid
Cupid
Gold III
focuslost
Cupid
Gold III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,716 MMR
Solo
Nemesis
Nemesis
Platinum III
s50mason
Nemesis
Platinum III
Level 129
God Stats
6W - 16L
1,486 SR
Queue Stats
240W - 238L
1,892 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EcIypze__
Sylvanus
14
1 / 6 / 7
9,269
403
9,114
20,778
20,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 6 / 4
13,040
567
14,178
23,183
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mohc
Anubis
19
3 / 8 / 4
11,936
519
10,199
16,888
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
18
1 / 7 / 6
11,385
495
10,576
15,392
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
zLymee
Arachne
18
5 / 8 / 3
11,638
506
11,229
23,074
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasGebKaliBastet

VS

Bans
ArtioCliodhnaLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
14,469
629
26,886
13,248
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 11
11,906
518
5,994
21,114
24,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
18
4 / 2 / 22
13,248
576
7,236
22,572
30,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
focuslost
Cupid
20
6 / 6 / 10
14,311
622
17,841
23,875
10,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
s50mason
Nemesis
20
16 / 1 / 12
14,803
644
15,992
16,292
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
17
Kills
35
35
Deaths
17
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EcIypze__
Sylvanus
1
6
7
0.75
L
7
6
4
1.5
W
8
3
11
4.5
L
Anubis
Mohc
Anubis
3
8
4
0.63
W
1
5
11
1.3
L
Agni
1
7
6
0.57
W
Ares
4
2
22
7.5
W
Cupid
focuslost
Cupid
6
6
10
1.83
W
Nemesis
s50mason
Nemesis
16
1
12
22
L
Arachne
zLymee
Arachne
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,296
Damage
73,949
99,315
Taken
97,101
44,460
Mitigated
77,642
27,592
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EcIypze__
Sylvanus
9,114
1,850
1,853
3,446
20,778
20,284
220
10,959
9,819
28,258
8,951
L
14,178
6,358
0
10,207
23,183
6,859
2,452
5,553
17,630
0
79,432
W
26,886
2,283
389
1,413
13,248
4,735
2,306
5,275
7,824
115,049
0
L
Anubis
Mohc
Anubis
10,199
605
0
5,904
16,888
6,629
583
3,012
13,876
89,755
0
W
5,994
779
0
2,546
21,114
24,974
446
8,703
12,411
0
55,806
L
Agni
10,576
183
0
2,258
15,392
4,133
523
7,373
8,019
88,082
0
W
Ares
7,236
216
0
5,581
22,572
30,549
145
5,615
16,957
41,037
0
W
Cupid
focuslost
Cupid
17,841
11,078
2,307
11,724
23,875
10,688
5,644
3,479
20,396
0
120,462
W
Nemesis
s50mason
Nemesis
15,992
5,142
0
5,719
16,292
6,696
6,390
6,736
9,556
0
94,940
L
Arachne
zLymee
Arachne
11,229
9,492
0
3,924
23,074
6,555
0
7,225
15,835
0
84,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
68,737
603
Minions Killed
640
0
Camps Cleared
0
1,988,177
Distance Traveled
2,245,408
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,269
403
41
2
0
372,424
11
L
Hou Yi
13,040
567
121
5
0
363,586
6
W
Scylla
14,469
629
163
7
0
451,209
6
L
Anubis
11,936
519
168
7
0
354,477
4
W
Odin
11,906
518
102
4
0
412,401
0
L
Agni
11,385
495
150
7
0
437,368
5
W
Ares
13,248
576
53
2
0
468,117
6
W
Cupid
14,311
622
189
8
0
383,145
4
W
Nemesis
14,803
644
133
6
0
530,536
9
L
Arachne
11,638
506
123
5
0
460,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role