Player Matchup

Nike
Nike
Cromunis
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,392 Elo+
Party 3
Terra
Terra
DrChillMD
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 3
Merlin
Merlin
GowBata
Merlin
Level 109
God Stats
31W - 35L
1,417 SR
Queue Stats
520W - 502L
1,491 Elo+
Party 1
Ratatoskr
Ratatoskr
Wayack
Ratatoskr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 119L
1,272 Elo+
Party 1
Medusa
Medusa
Zeborah
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 3
Team Averages
Level 59
1,483 SR
1,411 Elo+

VS

Team Averages
Level 56
1,601 SR
1,498 Elo+
Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EderPlay
Discordia
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 238L
1,481 Elo+
Solo
Medusa
Medusa
Maleforiptor
Medusa
Level 63
God Stats
7W - 4L
1,676 SR
Queue Stats
24W - 16L
1,547 Elo+
Party 2
Artio
Artio
MexicanMage
Artio
Level 27
God Stats
5W - 0L
1,812 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 2
Bellona
Bellona
ThaHumbug
Bellona
Level 23
God Stats
11W - 5L
1,517 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
0 / 6 / 3
10,236
512
3,565
15,851
15,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Terra
DrChillMD
Terra
13
0 / 7 / 2
8,424
421
3,743
20,800
16,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
GowBata
Merlin
18
6 / 4 / 4
11,467
573
15,970
11,837
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Wayack
Ratatoskr
17
8 / 4 / 3
11,249
562
8,393
13,931
4,472
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Zeborah
Medusa
13
0 / 8 / 0
8,232
412
4,670
13,212
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 3 / 3
11,077
554
7,337
12,305
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
EderPlay
Discordia
17
5 / 5 / 6
11,467
573
9,892
12,040
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
11 / 2 / 6
13,118
656
22,123
14,520
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 12
11,917
596
7,643
14,116
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ThaHumbug
Bellona
18
4 / 3 / 3
12,468
623
10,904
11,949
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
29
29
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
3
2.17
L
Nike
0
6
3
0.25
L
Terra
DrChillMD
Terra
0
7
2
0.14
W
Discordia
EderPlay
Discordia
5
5
6
1.6
L
Merlin
GowBata
Merlin
6
4
4
2
W
Medusa
11
2
6
7
W
4
1
12
10
W
Bellona
ThaHumbug
Bellona
4
3
3
1.83
L
Ratatoskr
Wayack
Ratatoskr
8
4
3
2.38
L
Medusa
Zeborah
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
57,899
75,631
Taken
64,930
43,638
Mitigated
39,178
12,444
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,337
2,212
0
3,747
12,305
4,121
771
3,553
8,574
0
58,089
L
Nike
3,565
849
0
3,066
15,851
15,913
493
1,172
14,671
0
68,637
L
Terra
DrChillMD
Terra
3,743
932
1,767
4,219
20,800
16,441
555
4,072
16,576
16,734
0
W
Discordia
EderPlay
Discordia
9,892
244
0
503
12,040
2,677
595
8,182
3,705
67,991
0
L
Merlin
GowBata
Merlin
15,970
290
0
1,442
11,837
4,324
0
5,051
6,410
80,234
0
W
Medusa
22,123
11,226
0
7,431
14,520
5,797
1,176
2,927
11,593
0
138,621
W
7,643
1,247
933
5,972
14,116
15,779
292
3,984
10,132
22,795
5,835
W
Bellona
ThaHumbug
Bellona
10,904
3,845
109
2,844
11,949
10,804
258
1,067
10,882
0
78,582
L
Ratatoskr
Wayack
Ratatoskr
8,393
1,748
0
321
13,931
4,472
0
3,188
10,581
0
70,229
L
Medusa
Zeborah
Medusa
4,670
1,881
208
1,421
13,212
2,488
1,173
1,737
11,426
0
53,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
60,047
520
Minions Killed
599
0
Camps Cleared
0
1,792,465
Distance Traveled
1,890,963
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,077
554
83
4
0
403,348
2
L
Nike
10,236
512
154
8
0
354,036
4
L
Terra
8,424
421
25
1
0
350,424
1
W
Discordia
11,467
573
131
7
0
325,551
3
L
Merlin
11,467
573
132
7
0
356,150
9
W
Medusa
13,118
656
183
9
0
351,597
5
W
Artio
11,917
596
30
2
0
391,549
4
W
Bellona
12,468
623
172
9
0
418,918
9
L
Ratatoskr
11,249
562
108
5
0
405,460
3
L
Medusa
8,232
412
101
5
0
326,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role