Player Matchup

Neith
Neith
AzureStarDragon
Neith
Level 155
God Stats
1W - 1L
1,543 SR
Queue Stats
30W - 38L
1,282 Elo+
Party 2
Thoth
Thoth
Ifcy
Thoth
Level 147
God Stats
3W - 4L
1,620 SR
Queue Stats
492W - 511L
1,506 Elo+
Party 1
Nemesis
Nemesis
Pavatorx
Nemesis
Level 26
God Stats
1W - 3L
1,222 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1
Artio
Artio
iketheoneandonly
Artio
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 7L
1,482 Elo+
Party 2
Athena
Athena
neithora
Athena
Level 119
God Stats
6W - 9L
1,649 SR
Queue Stats
21W - 18L
1,551 Elo+
Party 2
Team Averages
Level 99
1,507 SR
1,458 Elo+

VS

Team Averages
Level 57
1,607 SR
1,514 Elo+
Arachne
Arachne
HaydoaK
Arachne
Level 106
God Stats
5W - 4L
1,564 SR
Queue Stats
77W - 69L
1,649 Elo+
Party 4
Atlas
Atlas
LordHrseMeat
Atlas
Level 85
God Stats
10W - 8L
1,461 SR
Queue Stats
176W - 182L
1,380 Elo+
Party 3
Skadi
Skadi
OdaCn
Skadi
Level 29
God Stats
147W - 169L
1,420 SR
Queue Stats
148W - 171L
1,426 Elo+
Party 3
Amaterasu
Amaterasu
iheartaustin
Amaterasu
Level 28
God Stats
4W - 3L
1,619 SR
Queue Stats
72W - 64L
1,631 Elo+
Party 4
Chang'e
Chang'e
metalessence
Chang'e
Level 38
God Stats
6W - 3L
1,969 SR
Queue Stats
63W - 60L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,626
602
5,508
5,360
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Ifcy
Thoth
11
0 / 0 / 1
6,248
568
1,807
2,469
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Pavatorx
Nemesis
10
4 / 0 / 1
6,343
577
4,014
6,974
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,252
568
1,779
5,753
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
neithora
Athena
10
2 / 1 / 7
6,332
576
5,017
8,538
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HaydoaK
Arachne
9
2 / 1 / 0
5,544
504
2,364
7,723
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 5 / 0
4,717
429
3,743
7,101
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
OdaCn
Skadi
8
0 / 5 / 1
4,871
443
4,695
6,917
2,804
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
iheartaustin
Amaterasu
9
1 / 0 / 0
5,530
503
994
2,889
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
metalessence
Chang'e
10
0 / 0 / 1
5,744
522
2,944
4,181
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Arachne
HaydoaK
Arachne
2
1
0
2
W
Thoth
Ifcy
Thoth
0
0
1
0.5
L
0
5
0
0
L
Skadi
OdaCn
Skadi
0
5
1
0.1
W
Nemesis
Pavatorx
Nemesis
4
0
1
4.5
L
Amaterasu
iheartaustin
Amaterasu
1
0
0
1
W
0
1
0
0
L
Chang'e
metalessence
Chang'e
0
0
1
0.5
W
Athena
neithora
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
14,740
29,094
Taken
28,811
14,595
Mitigated
13,025
11,914
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,508
2,275
0
3,097
5,360
1,544
740
1,117
4,243
0
34,035
L
Arachne
HaydoaK
Arachne
2,364
1,490
0
4,167
7,723
2,208
0
1,002
6,686
0
21,497
W
Thoth
Ifcy
Thoth
1,807
50
0
725
2,469
605
0
449
2,020
37,638
0
L
3,743
1,924
177
1,130
7,101
4,551
0
2,600
4,501
13,943
0
L
Skadi
OdaCn
Skadi
4,695
2,209
250
836
6,917
2,804
0
2,636
4,281
0
27,261
W
Nemesis
Pavatorx
Nemesis
4,014
872
0
3,002
6,974
2,738
0
1,654
4,795
0
36,114
L
Amaterasu
iheartaustin
Amaterasu
994
316
0
751
2,889
1,893
0
1,003
1,691
0
22,460
W
1,779
41
107
2,722
5,753
4,144
0
527
5,172
29,046
0
L
Chang'e
metalessence
Chang'e
2,944
388
510
2,063
4,181
1,569
0
1,132
3,049
33,452
3,780
W
Athena
neithora
Athena
5,017
2,034
0
2,261
8,538
5,564
324
2,788
5,717
13,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
26,406
332
Minions Killed
256
0
Camps Cleared
0
1,070,413
Distance Traveled
1,067,862
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,626
602
76
7
0
163,943
0
L
Arachne
5,544
504
47
4
0
274,816
0
W
Thoth
6,248
568
84
8
0
215,432
5
L
Atlas
4,717
429
17
2
0
213,717
0
L
Skadi
4,871
443
56
5
0
209,657
0
W
Nemesis
6,343
577
74
7
0
273,492
3
L
Amaterasu
5,530
503
52
5
0
159,149
1
W
Artio
6,252
568
80
7
0
177,008
1
L
Chang'e
5,744
522
84
8
0
210,523
3
W
Athena
6,332
576
18
2
0
240,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role