Player Matchup

Nemesis
Nemesis
Legit4it
Nemesis
Level 103
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 7L
1,758 Elo+
Party 2
Ymir
Ymir
SyQo montae
Ymir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 66L
1,262 Elo+
Solo
Eset
Eset
The_-_Rate
Eset
Level 53
God Stats
2W - 0L
1,746 SR
Queue Stats
27W - 21L
1,557 Elo+
Party 2
Team Averages
Level 86
1,654 SR
1,526 Elo+

VS

Team Averages
Level 97
1,343 SR
1,374 Elo+
Geb
Geb
BootyReject99
Geb
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 160L
1,462 Elo+
Party 1
Charybdis
Charybdis
DR_OCHOA
Charybdis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 223L
1,468 Elo+
Solo
Zeus
Zeus
Paging Dr Thrax
Zeus
Level 109
God Stats
8W - 8L
1,029 SR
Queue Stats
20W - 19L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Legit4it
Nemesis
15
9 / 2 / 9
10,429
802
10,734
11,136
7,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 16
10,370
798
7,016
17,164
19,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 1 / 10
10,567
813
14,953
7,953
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,169
628
8,406
14,354
13,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
DR_OCHOA
Charybdis
10
0 / 7 / 2
7,328
564
6,392
11,482
3,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 1
8,311
639
11,837
11,451
3,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
2
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Charybdis
DR_OCHOA
Charybdis
0
7
2
0.14
W
Nemesis
Legit4it
Nemesis
9
2
9
6.75
L
1
7
1
0.21
W
3
0
16
11
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
26,635
36,253
Taken
37,287
30,726
Mitigated
21,349
8,491
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,406
1,426
330
1,880
14,354
13,975
0
8,542
5,812
15,357
0
L
Charybdis
DR_OCHOA
Charybdis
6,392
2,778
0
896
11,482
3,860
0
7,640
3,778
0
21,247
W
Nemesis
Legit4it
Nemesis
10,734
4,259
938
3,049
11,136
7,961
1,176
5,704
5,315
0
31,989
L
11,837
2,025
456
1,952
11,451
3,514
0
6,132
5,319
41,894
0
W
7,016
2,103
295
1,764
17,164
19,060
211
8,807
7,822
17,757
0
W
14,953
1,130
1,305
1,140
7,953
3,705
753
5,549
2,205
43,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
23,808
128
Minions Killed
103
7
Camps Cleared
3
682,425
Distance Traveled
574,644
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,169
628
8
1
0
206,116
1
L
Charybdis
7,328
564
26
2
2
180,055
2
W
Nemesis
10,429
802
44
3
5
244,298
0
L
Zeus
8,311
639
69
5
1
188,473
2
W
Ymir
10,370
798
21
2
0
227,048
3
W
Eset
10,567
813
63
5
2
211,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role