Player Matchup

Ravana
Ravana
GuhReaper
Ravana
Level 34
God Stats
3W - 9L
1,349 SR
Queue Stats
210W - 241L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
LxrdCarreon
Amaterasu
Level 29
God Stats
4W - 9L
1,722 SR
Queue Stats
219W - 251L
1,339 Elo+
Party 2
Olorun
Olorun
TheWonderer673
Olorun
Level 64
God Stats
9W - 8L
1,500 SR
Queue Stats
65W - 79L
1,349 Elo+
Party 1
Neith
Neith
olb34
Neith
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Ra
Ra
x-ray401
Ra
Level 68
God Stats
1W - 1L
1,717 SR
Queue Stats
44W - 48L
1,363 Elo+
Party 1
Team Averages
Level 42
1,558 SR
1,382 Elo+

VS

Team Averages
Level 79
1,616 SR
1,494 Elo+
Athena
Athena
ASSASSIN_111305
Athena
Level 77
God Stats
2W - 0L
1,753 SR
Queue Stats
14W - 7L
1,539 Elo+
Party 3
Scylla
Scylla
DGC_Undead
Scylla
Level 49
God Stats
6W - 3L
1,627 SR
Queue Stats
12W - 8L
1,475 Elo+
Party 3
Set
Set
H-U-L-K-POOM
Set
Level 113
God Stats
31W - 29L
1,407 SR
Queue Stats
147W - 141L
1,465 Elo+
Solo
Sol
Sol
McdonaldzMonarch
Sol
Level 43
God Stats
1W - 2L
1,506 SR
Queue Stats
5W - 13L
1,489 Elo+
Solo
Loki
Loki
dgc_Galaxy
Loki
Level 115
God Stats
12W - 3L
1,790 SR
Queue Stats
58W - 40L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GuhReaper
Ravana
14
3 / 8 / 2
9,038
430
9,814
19,754
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
LxrdCarreon
Amaterasu
14
2 / 7 / 4
8,650
412
5,948
20,105
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
8,180
390
3,096
10,612
3,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
olb34
Neith
11
1 / 14 / 1
7,270
346
6,173
14,817
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 6 / 2
9,039
430
8,592
15,018
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 17
12,390
590
9,325
18,739
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
DGC_Undead
Scylla
18
4 / 1 / 9
12,259
584
9,053
5,211
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 4
11,705
557
12,134
17,136
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 4 / 6
12,618
601
15,349
16,548
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 11
13,861
660
18,503
12,721
6,415
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
7
Kills
40
40
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
W
Scylla
DGC_Undead
Scylla
4
1
9
8.5
L
Ravana
GuhReaper
Ravana
3
8
2
0.5
W
4
2
4
3
L
Amaterasu
LxrdCarreon
Amaterasu
2
7
4
0.57
W
14
4
6
4.25
L
1
5
1
0.3
W
10
1
11
15.5
L
Neith
olb34
Neith
1
14
1
0.11
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,623
Damage
64,364
80,306
Taken
70,355
37,066
Mitigated
43,231
13,856
Healing
28,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,325
2,412
431
6,568
18,739
21,204
286
3,354
15,216
30,847
0
W
Scylla
DGC_Undead
Scylla
9,053
384
0
1,880
5,211
1,401
836
751
4,460
82,268
0
L
Ravana
GuhReaper
Ravana
9,814
3,240
0
1,003
19,754
7,181
163
7,982
11,772
0
59,499
W
12,134
4,763
0
5,080
17,136
7,321
625
3,213
13,831
0
93,193
L
Amaterasu
LxrdCarreon
Amaterasu
5,948
1,948
0
3,486
20,105
16,249
0
3,623
16,482
0
32,785
W
15,349
5,035
174
8,918
16,548
6,890
5,057
4,261
12,251
94,246
9,656
L
3,096
1,546
768
2,670
10,612
3,591
0
4,333
6,279
33,568
0
W
18,503
7,087
0
5,714
12,721
6,415
4,786
1,292
11,093
0
91,563
L
Neith
olb34
Neith
6,173
2,347
0
1,196
14,817
4,839
1,297
9,320
5,497
0
28,877
L
8,592
1,498
295
4,438
15,018
5,206
887
7,500
7,518
72,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
62,833
385
Minions Killed
567
0
Camps Cleared
0
1,715,452
Distance Traveled
2,097,595
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,390
590
42
2
0
455,367
11
W
Scylla
12,259
584
143
7
0
414,537
4
L
Ravana
9,038
430
94
4
0
400,585
3
W
Set
11,705
557
116
6
0
476,409
2
L
Amaterasu
8,650
412
67
3
0
357,481
4
W
Sol
12,618
601
121
6
0
320,332
3
L
Olorun
8,180
390
50
2
0
270,406
3
W
Loki
13,861
660
145
7
0
430,950
9
L
Neith
7,270
346
38
2
0
330,996
0
L
Ra
9,039
430
136
6
0
355,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role