Player Matchup

Achilles
Achilles
And_One2k
Achilles
Level 105
God Stats
3W - 3L
1,751 SR
Queue Stats
107W - 95L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
ItalianHoagie
Baron Samedi
Level 48
God Stats
15W - 8L
1,651 SR
Queue Stats
47W - 43L
1,505 Elo+
Party 3
Jormungandr
Jormungandr
MAXXXoneMILLIAN
Jormungandr
Level 63
God Stats
0W - 1L
1,326 SR
Queue Stats
97W - 115L
1,322 Elo+
Party 2
Ra
Ra
Ty WizzIe
Ra
Level 5
God Stats
6W - 7L
1,321 SR
Queue Stats
69W - 76L
1,500 Elo+
Party 2
Skadi
Skadi
admiredterror
Skadi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,420 Elo+
Solo
Team Averages
Level 53
1,510 SR
1,458 Elo+

VS

Team Averages
Level 77
1,511 SR
1,541 Elo+
Sylvanus
Sylvanus
Mrgameandkirby-
Sylvanus
Level 105
God Stats
4W - 1L
1,434 SR
Queue Stats
33W - 26L
1,402 Elo+
Party 1
Atlas
Atlas
YORAGE4210
Atlas
Level 48
God Stats
7W - 8L
1,386 SR
Queue Stats
37W - 39L
1,403 Elo+
Solo
Cthulhu
Cthulhu
bigotechino
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 44L
1,568 Elo+
Party 1
Ymir
Ymir
imhungry_snake15
Ymir
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 22L
1,640 Elo+
Party 1
Ares
Ares
leonides27
Ares
Level 128
God Stats
2W - 0L
1,736 SR
Queue Stats
93W - 28L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
And_One2k
Achilles
15
1 / 1 / 2
9,659
1,073
9,403
13,890
19,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
ItalianHoagie
Baron Samedi
15
2 / 11 / 1
9,744
1,083
13,425
18,400
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MAXXXoneMILLIAN
Jormungandr
14
1 / 3 / 3
9,975
1,108
12,836
14,273
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 1
8,864
985
8,547
7,601
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,103
900
1,460
1,944
660
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 0 / 16
9,967
1,107
6,689
8,495
7,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
16
2 / 1 / 16
10,320
1,147
8,972
10,130
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
bigotechino
Cthulhu
16
7 / 1 / 14
10,998
1,222
9,934
10,765
10,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 1 / 19
10,492
1,166
11,910
12,758
13,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 14
10,883
1,209
13,587
10,192
12,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
102
4
Kills
23
23
Deaths
4
7
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Achilles
And_One2k
Achilles
1
1
2
2
L
Baron Samedi
ItalianHoagie
Baron Samedi
2
11
1
0.23
L
Jormungandr
MAXXXoneMILLIAN
Jormungandr
1
3
3
0.83
W
Sylvanus
2
0
16
10
L
0
6
1
0.08
W
Atlas
2
1
16
10
L
0
2
0
0
W
Cthulhu
bigotechino
Cthulhu
7
1
14
14
W
4
1
19
13.5
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
51,092
56,108
Taken
52,340
47,526
Mitigated
55,333
8,444
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
And_One2k
Achilles
9,403
2,431
0
1,393
13,890
19,216
0
11,944
1,946
0
22,800
L
Baron Samedi
ItalianHoagie
Baron Samedi
13,425
585
1,238
2,271
18,400
7,492
0
16,675
1,725
23,702
0
L
Jormungandr
MAXXXoneMILLIAN
Jormungandr
12,836
1,529
127
1,732
14,273
17,247
0
13,116
1,157
33,490
0
W
Sylvanus
6,689
1,638
4,134
2,382
8,495
7,721
0
6,657
1,838
17,054
0
L
8,547
319
1,474
79
7,601
2,911
0
7,413
188
24,487
0
W
Atlas
8,972
2,853
0
881
10,130
11,358
0
7,103
3,027
17,148
0
L
1,460
380
0
130
1,944
660
0
1,944
0
0
2,182
W
Cthulhu
bigotechino
Cthulhu
9,934
643
882
0
10,765
10,387
0
7,767
2,998
28,890
0
W
11,910
1,988
0
0
12,758
13,837
0
9,205
3,553
25,105
0
W
13,587
1,152
0
110
10,192
12,030
0
4,076
6,116
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
52,660
144
Minions Killed
141
2
Camps Cleared
2
626,696
Distance Traveled
851,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,659
1,073
33
4
2
160,973
1
L
Baron Samedi
9,744
1,083
20
2
0
144,570
0
L
Jormungandr
9,975
1,108
46
5
0
128,015
0
W
Sylvanus
9,967
1,107
28
3
1
153,898
0
L
Ra
8,864
985
45
5
0
159,175
0
W
Atlas
10,320
1,147
13
1
0
181,176
0
L
Skadi
8,103
900
0
0
0
33,963
0
W
Cthulhu
10,998
1,222
54
6
0
178,896
0
W
Ymir
10,492
1,166
26
3
0
157,027
1
W
Ares
10,883
1,209
20
2
1
180,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role