Player Matchup

Danzaburou
Danzaburou
BlestyBlasty
Danzaburou
Level 104
God Stats
9W - 7L
1,821 SR
Queue Stats
292W - 153L
1,779 Elo+
Party 1
Sol
Sol
Pureray-
Sol
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 25L
1,527 Elo+
Party 1
Fenrir
Fenrir
XENODRAGON 23
Fenrir
Level 29
God Stats
4W - 1L
1,575 SR
Queue Stats
10W - 3L
1,518 Elo+
Party 1
Team Averages
Level 80
1,632 SR
1,608 Elo+

VS

Team Averages
Level 89
1,546 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MR NCUBE7
Fenrir
Level 24
God Stats
41W - 37L
1,579 SR
Queue Stats
49W - 51L
1,525 Elo+
Party 2
Medusa
Medusa
xMoNeYxXxShOtx2
Medusa
Level 99
God Stats
39W - 47L
1,559 SR
Queue Stats
39W - 53L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlestyBlasty
Danzaburou
15
7 / 2 / 9
10,723
894
13,410
10,622
4,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
10 / 4 / 7
10,887
907
13,909
10,188
3,397
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 8
8,763
730
4,170
9,463
3,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
8 / 7 / 4
9,631
803
10,185
15,835
18,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MR NCUBE7
Fenrir
11
2 / 5 / 4
7,611
634
5,342
10,177
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 8 / 6
8,526
711
5,133
12,308
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
12
12
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
8
7
4
1.43
W
Danzaburou
BlestyBlasty
Danzaburou
7
2
9
5.75
L
Fenrir
MR NCUBE7
Fenrir
2
5
4
0.8
W
10
4
7
3.38
W
3
6
8
1.17
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
20,660
30,273
Taken
38,320
10,762
Mitigated
25,601
6,488
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,185
784
0
3,453
15,835
18,530
0
6,034
9,801
26,717
0
W
Danzaburou
BlestyBlasty
Danzaburou
13,410
6,304
0
3,283
10,622
4,041
1,166
4,116
6,435
0
45,568
L
Fenrir
MR NCUBE7
Fenrir
5,342
614
135
1,069
10,177
3,818
334
3,173
7,004
0
9,996
W
13,909
5,877
0
2,563
10,188
3,397
1,503
3,143
6,924
37,132
0
W
4,170
1,614
0
642
9,463
3,324
0
3,545
5,798
0
11,610
L
5,133
1,098
0
572
12,308
3,253
868
5,051
7,257
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
25,768
138
Minions Killed
96
4
Camps Cleared
4
639,381
Distance Traveled
622,211
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,631
803
28
2
2
205,377
0
W
Danzaburou
10,723
894
74
6
2
231,409
2
L
Fenrir
7,611
634
8
1
1
215,256
0
W
Sol
10,887
907
43
4
2
206,913
1
W
Fenrir
8,763
730
21
2
0
201,059
0
L
Medusa
8,526
711
60
5
1
201,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role