Player Matchup

Atlas
Atlas
Gold III
CoolGer
Atlas
Gold III
Level 89
God Stats
205W - 205L
1,544 SR
Queue Stats
543W - 551L
1,444 MMR
Solo
Janus
Janus
Silver II
Dusk_Pharaoh
Janus
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,500 MMR
Solo
Chaac
Chaac
Gold III
KUBEK14
Chaac
Gold III
Level 88
God Stats
32W - 25L
1,571 SR
Queue Stats
280W - 277L
1,400 MMR
Solo
Ullr
Ullr
Gold V
Kratilus
Ullr
Gold V
Level 120
God Stats
2W - 2L
1,756 SR
Queue Stats
47W - 52L
1,343 MMR
Solo
Hachiman
Hachiman
Gold II
Sterminathor
Hachiman
Gold II
Level 160
God Stats
15W - 10L
1,689 SR
Queue Stats
189W - 190L
1,357 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,612 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,636 SR
1,410 MMR
Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
JAK0BEN
Agni
Gold III
Level 148
God Stats
18W - 20L
1,619 SR
Queue Stats
108W - 104L
1,515 MMR
Solo
Ne Zha
Ne Zha
Gold V
Ma4KaM
Ne Zha
Gold V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 185L
1,342 MMR
Solo
Charybdis
Charybdis
Gold III
Mate221
Charybdis
Gold III
Level 125
God Stats
6W - 12L
1,708 SR
Queue Stats
191W - 186L
1,353 MMR
Solo
Amaterasu
Amaterasu
Silver I
TheIronToad
Amaterasu
Silver I
Level 107
God Stats
2W - 1L
1,855 SR
Queue Stats
153W - 161L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CoolGer
Atlas
15
4 / 0 / 14
10,580
588
10,177
14,503
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 5
10,724
596
3,815
7,676
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
KUBEK14
Chaac
19
9 / 1 / 5
12,697
705
16,902
19,688
25,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
16
3 / 1 / 12
10,501
583
8,185
11,936
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hachiman
Sterminathor
Hachiman
20
8 / 2 / 4
12,641
702
11,923
14,122
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GebFenrirCu Chulainn

VS

Bans
CliodhnaBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 7 / 2
7,378
410
3,784
14,357
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
JAK0BEN
Agni
12
1 / 6 / 0
7,797
433
10,989
10,838
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Ma4KaM
Ne Zha
14
2 / 5 / 1
8,344
464
7,042
12,087
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Mate221
Charybdis
15
0 / 4 / 2
9,088
505
6,541
13,576
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TheIronToad
Amaterasu
14
1 / 7 / 0
8,507
473
6,217
16,527
13,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
28
Kills
6
6
Deaths
29
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
2
0.43
W
Atlas
CoolGer
Atlas
4
0
14
11
W
4
2
5
3.25
L
Agni
JAK0BEN
Agni
1
6
0
0.17
W
Chaac
KUBEK14
Chaac
9
1
5
11.5
W
Ullr
3
1
12
9
L
Ne Zha
Ma4KaM
Ne Zha
2
5
1
0.5
L
Charybdis
Mate221
Charybdis
0
4
2
0.25
W
Hachiman
Sterminathor
Hachiman
8
2
4
5
L
Amaterasu
TheIronToad
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
34,573
67,925
Taken
67,385
53,964
Mitigated
34,553
34,246
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,784
754
968
1,648
14,357
7,418
0
3,576
10,699
0
13,594
W
Atlas
CoolGer
Atlas
10,177
3,272
574
4,328
14,503
16,594
5
3,842
10,521
28,651
3,734
W
3,815
243
63
1,603
7,676
2,438
583
1,409
5,914
66,549
0
L
Agni
JAK0BEN
Agni
10,989
93
0
730
10,838
3,136
0
2,098
8,740
53,640
0
W
Chaac
KUBEK14
Chaac
16,902
5,094
0
12,733
19,688
25,535
3,207
4,509
15,179
0
96,440
W
Ullr
8,185
2,631
0
4,610
11,936
4,888
0
1,566
10,370
0
68,156
L
Ne Zha
Ma4KaM
Ne Zha
7,042
1,442
0
885
12,087
6,297
0
3,281
8,712
0
56,970
L
Charybdis
Mate221
Charybdis
6,541
2,759
0
3,112
13,576
4,077
466
2,279
11,255
0
71,122
W
Hachiman
Sterminathor
Hachiman
11,923
7,553
0
10,335
14,122
4,509
941
1,493
12,629
0
110,595
L
Amaterasu
TheIronToad
Amaterasu
6,217
2,275
0
4,433
16,527
13,625
0
1,086
15,441
0
53,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
41,114
665
Minions Killed
474
0
Camps Cleared
0
1,795,234
Distance Traveled
1,647,639
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,378
410
16
1
0
306,528
3
W
Atlas
10,580
588
46
3
0
364,065
2
W
Janus
10,724
596
134
7
0
366,283
4
L
Agni
7,797
433
118
7
0
317,499
7
W
Chaac
12,697
705
204
11
0
380,799
5
W
Ullr
10,501
583
92
5
0
341,934
5
L
Ne Zha
8,344
464
89
5
0
359,686
2
L
Charybdis
9,088
505
138
8
0
332,100
3
W
Hachiman
12,641
702
189
11
0
342,153
5
L
Amaterasu
8,507
473
113
6
0
331,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role