Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Dysangelium
Amaterasu
Level 80
God Stats
61W - 53L
1,600 SR
Queue Stats
235W - 244L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maleforiptor
Tsukuyomi
Level 63
God Stats
1W - 2L
1,283 SR
Queue Stats
24W - 16L
1,523 Elo+
Party 3
Artio
Artio
MexicanMage
Artio
Level 27
God Stats
5W - 0L
1,772 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 3
Sol
Sol
ThaHumbug
Sol
Level 23
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 8L
1,464 Elo+
Party 3
Team Averages
Level 47
1,479 SR
1,491 Elo+

VS

Team Averages
Level 86
1,497 SR
1,494 Elo+
Yemoja
Yemoja
GowBata
Yemoja
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
520W - 502L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
PatriceHathaway
Gilgamesh
Level 129
God Stats
3W - 3L
1,420 SR
Queue Stats
39W - 35L
1,578 Elo+
Party 1
Arachne
Arachne
Skinlessjester
Arachne
Level 80
God Stats
1W - 3L
1,563 SR
Queue Stats
202W - 233L
1,380 Elo+
Party 1
Agni
Agni
Wayack
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wormzzzzzzz
Ah Muzen Cab
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 42L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 4
10,772
567
7,604
9,631
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Dysangelium
Amaterasu
18
2 / 0 / 3
10,595
558
12,215
22,272
20,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Maleforiptor
Tsukuyomi
18
4 / 1 / 8
10,743
565
11,754
14,287
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 10
9,914
522
6,929
22,100
25,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 2 / 9
10,393
547
13,391
10,114
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GowBata
Yemoja
13
1 / 3 / 2
8,478
446
5,458
16,123
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
PatriceHathaway
Gilgamesh
16
1 / 1 / 0
9,599
505
16,833
17,684
16,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 2
8,904
469
6,397
19,149
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
Wayack
Agni
13
0 / 3 / 3
8,467
446
7,955
11,637
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Wormzzzzzzz
Ah Muzen Cab
15
0 / 2 / 0
9,027
475
11,507
9,714
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
12
Kills
4
5
Deaths
12
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
4
6
W
Amaterasu
Dysangelium
Amaterasu
2
0
3
3.5
L
Yemoja
GowBata
Yemoja
1
3
2
0.67
W
Tsukuyomi
Maleforiptor
Tsukuyomi
4
1
8
8
W
2
1
10
7
L
Gilgamesh
PatriceHathaway
Gilgamesh
1
1
0
1
L
2
3
2
1
W
0
2
9
2.25
L
Agni
Wayack
Agni
0
3
3
0.5
L
Ah Muzen Cab
Wormzzzzzzz
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
48,150
78,404
Taken
74,307
61,662
Mitigated
47,650
41,441
Healing
28,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,604
4,563
0
2,329
9,631
3,988
1,456
1,325
8,290
0
84,777
W
Amaterasu
Dysangelium
Amaterasu
12,215
6,942
0
15,099
22,272
20,706
696
584
21,678
276
72,443
L
Yemoja
GowBata
Yemoja
5,458
1,327
4,912
3,266
16,123
14,604
292
7,031
9,092
21,551
0
W
Tsukuyomi
Maleforiptor
Tsukuyomi
11,754
3,430
0
4,904
14,287
6,296
581
2,476
11,711
0
98,043
W
6,929
940
5,509
8,763
22,100
25,852
64
5,174
16,644
22,962
0
L
Gilgamesh
PatriceHathaway
Gilgamesh
16,833
6,613
0
6,923
17,684
16,866
234
1,982
15,702
0
67,105
L
6,397
3,555
337
6,283
19,149
7,455
44
3,519
15,630
0
64,278
W
13,391
2,262
0
4,837
10,114
4,820
1,128
3,102
6,668
81,920
5,194
L
Agni
Wayack
Agni
7,955
840
500
1,252
11,637
4,771
482
5,593
6,044
50,917
0
L
Ah Muzen Cab
Wormzzzzzzz
Ah Muzen Cab
11,507
4,710
1
4,554
9,714
3,954
0
1,967
7,747
0
78,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
44,475
689
Minions Killed
521
0
Camps Cleared
0
1,912,462
Distance Traveled
1,865,952
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,772
567
208
11
0
346,768
4
W
Amaterasu
10,595
558
146
8
0
380,910
4
L
Yemoja
8,478
446
36
2
0
324,803
7
W
Tsukuyomi
10,743
565
131
7
0
414,967
7
W
Artio
9,914
522
32
2
0
408,919
6
L
Gilgamesh
9,599
505
121
6
0
394,509
3
L
Arachne
8,904
469
103
5
0
430,783
3
W
Sol
10,393
547
172
9
0
360,898
5
L
Agni
8,467
446
125
7
0
342,808
5
L
Ah Muzen Cab
9,027
475
136
7
0
373,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role