Player Matchup

Discordia
Discordia
Kinbelru
Discordia
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,310 Elo+
Solo
Athena
Athena
SoulBlaze1025
Athena
Level 103
God Stats
3W - 6L
1,630 SR
Queue Stats
424W - 410L
1,547 Elo+
Party 3
Medusa
Medusa
Wolves Are Chil
Medusa
Level 66
God Stats
228W - 187L
1,592 SR
Queue Stats
934W - 940L
1,533 Elo+
Party 3
Set
Set
blazed-windu
Set
Level 126
God Stats
55W - 39L
1,424 SR
Queue Stats
986W - 1,088L
1,457 Elo+
Solo
Bakasura
Bakasura
vKx Evolution
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 132L
1,464 Elo+
Party 3
Team Averages
Level 100
1,529 SR
1,462 Elo+

VS

Team Averages
Level 110
1,500 SR
1,485 Elo+
Hachiman
Hachiman
DungeonMeowster
Hachiman
Level 83
God Stats
14W - 12L
1,526 SR
Queue Stats
53W - 51L
1,519 Elo+
Party 2
Sol
Sol
ExE Always Cold
Sol
Level 154
God Stats
6W - 2L
1,618 SR
Queue Stats
81W - 89L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ironanchor2552
Morgan Le Fay
Level 89
God Stats
4W - 4L
1,346 SR
Queue Stats
144W - 142L
1,555 Elo+
Party 2
Atlas
Atlas
RedAppleCrisp
Atlas
Level 139
God Stats
4W - 2L
1,508 SR
Queue Stats
34W - 40L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
Squiddy4112
Erlang Shen
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kinbelru
Discordia
13
2 / 5 / 3
7,718
482
10,150
9,060
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 4
6,415
401
3,406
16,872
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 2
7,692
481
5,736
10,602
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 1
9,333
583
9,809
14,024
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
vKx Evolution
Bakasura
12
4 / 5 / 0
7,929
496
5,994
13,811
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 3 / 8
8,507
532
7,144
8,560
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 8
10,249
641
18,660
12,563
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ironanchor2552
Morgan Le Fay
14
9 / 3 / 4
9,021
564
7,578
7,535
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 14
8,675
542
7,373
15,872
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Squiddy4112
Erlang Shen
15
3 / 4 / 3
9,399
587
8,161
13,212
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
13
Kills
23
24
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
3
8
2
W
8
1
8
12
W
Morgan Le Fay
Ironanchor2552
Morgan Le Fay
9
3
4
3.67
L
Discordia
Kinbelru
Discordia
2
5
3
0.7
W
1
2
14
4
L
0
6
4
0.33
W
Erlang Shen
Squiddy4112
Erlang Shen
3
4
3
1.13
L
2
5
2
0.6
L
5
3
1
1.83
L
Bakasura
vKx Evolution
Bakasura
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
48,916
64,369
Taken
57,742
32,182
Mitigated
35,245
12,762
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,144
2,895
0
1,132
8,560
2,492
0
1,823
6,393
0
43,881
W
18,660
7,014
0
8,278
12,563
5,024
5,035
3,042
9,288
82,127
9,503
W
Morgan Le Fay
Ironanchor2552
Morgan Le Fay
7,578
420
237
1,664
7,535
2,231
0
3,005
4,088
47,567
0
L
Discordia
Kinbelru
Discordia
10,150
570
0
625
9,060
2,837
0
5,734
3,326
45,520
0
W
7,373
2,518
0
2,050
15,872
14,978
249
3,800
11,709
19,349
0
L
3,406
1,145
311
1,782
16,872
10,279
100
9,907
6,965
9,352
0
W
Erlang Shen
Squiddy4112
Erlang Shen
8,161
5,079
0
4,765
13,212
10,520
1,870
1,044
12,142
0
57,843
L
5,736
2,603
0
2,541
10,602
3,451
639
5,766
4,836
0
49,808
L
9,809
5,789
0
4,089
14,024
10,082
295
3,017
11,007
0
57,600
L
Bakasura
vKx Evolution
Bakasura
5,994
3,809
0
3,414
13,811
5,533
0
7,445
6,366
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
45,851
366
Minions Killed
446
0
Camps Cleared
0
1,562,448
Distance Traveled
1,573,034
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,507
532
68
4
0
324,798
4
W
Sol
10,249
641
170
11
0
294,106
1
W
Morgan Le Fay
9,021
564
67
4
0
307,113
5
L
Discordia
7,718
482
80
5
0
295,708
5
W
Atlas
8,675
542
17
1
0
343,527
1
L
Athena
6,415
401
11
1
0
306,958
0
W
Erlang Shen
9,399
587
124
8
0
303,490
5
L
Medusa
7,692
481
85
5
0
300,344
0
L
Set
9,333
583
112
7
0
301,582
3
L
Bakasura
7,929
496
78
5
0
357,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role